Nintendo Needs To Stop Locking Content Behind amiibo

I’m not going to lie, amiibo look awesome and they are great collectibles to have. But the rest of the world seems to think so too, often resulting in new amiibo to sell out immediately, and then they never get restocked.

There are hundreds at this point it seems, and it’s likely you’ve missed out on most of them. This of course also means you’ve missed out on the benefits these amiibo bring.

Initially they just gave you stupid little gifts of sorts that didn’t really mean anything, or it just meant you got something a little earlier/easier. But lately, they’ve been locking content behind the amiibo, and that’s horribly frustrating.

I heard fast travel is locked in the recent Skyward Sword remaster unless you have the amiibo. That’s just BS if I’ve ever heard.

Going back to an older game, I just found out I can unlock a difficulty level in Metroid: Samus Returns that also gives players the Fusion Suit. Good luck finding that amiibo for under $200.

I imagine there is a very long list of content locked behind these blasted amiibos. They are like ultra-rare physical DLC that give you new content and something to put up on a shelf at the same time, which is cool, but only in limited supplies, like the amiibo themselves.

I know there are card packs that you can buy instead of the amiibo that are cheaper, but I have yet to see one of these out in the wild.

Bottom line, stop locking content behind little figurines that only scalpers and people lucky enough to buy one in the first five minutes they go on sale can possess. Or just make some huge amiibo store and actually spend the money to produce all of them so people can readily purchase them at the time of their choosing.

How Is Google Stadia Considered A Console? And What Is It’s Purpose? Let’s Take A Look!

I play a lot of games and own a lot of consoles, and am a serious gamer. So you know, I’m part of the target audience for Stadia, right? Maybe? Truthfully I’m not sure. Maybe it’s for more casual gamers who don’t really own any consoles?

I remember when Google first announced their plans to create a streaming console. They said something along the lines of “stream all the new big games, no console, no discs, just instant access to whatever you want to play, for nothing more than a monthly payment.” All Stadia would be is a controller that connects to your TV or what-have-you, and away you’ll play.

I was immediately turned off to the idea of a console that requires you to have a steady internet connection just to play it. So I stopped paying attention to it.

Well, thanks to the collector in me, and a very good deal, I found myself with a free controller and one month subscription (also for free) for Stadia and here’s what I’ve got to say.

So either they falsely marketed it, or did a very bad job communicating their vision, or in the years up to it’s release they changed what it’s all about. I never read anything about it after it’s initial announcement so I can’t really say what went on.

So firstly, the “console” isn’t based off the controller. The console is a Google Chrome-only accessible…website basically, that is more or less an online store like epicgames.com. The convenient thing about this is you can access this literally on any device you have Chrome and a Google account on. So you can game anywhere where there’s an internet connection, so gaming on the go on your phone is out.

The controller can be used to connect to your computer, TV, phone, whatever, by inputting button codes telling the controller what to connect to. This works very well. After you download a couple apps on your phone needed to connect to all of them. Oh, and you’ll also need a Chromecast Ultra if you want to play on your TV, which does come with the Stadia Premium Edition, which it’s cost has been lowered to $99, probably due to lack of interest. You can play straight away on PC though, no apps, controllers or other accessories required.

So as I said, Stadia is an online store. Except it’s a very, very small store. You can browse through it’s entirety in about two minutes, if that.

So when they announced it, it sounded like all you had to do is pay for the subscription and unlimited access to every game on the store is yours.

Well, I hate to inform you that this is not the case. What you have “free” access to is an ever-growing handful of games that are given to subscribers, much like Amazon, Sony, and Xbox subscribers receive each month. But unlike those consoles, the Stadia games seem to stay up forever, instead of only giving you a month to claim them. The subscription fee is $10 dollars by the way, which is pretty gosh-darn reasonable.

Once claimed, you can play these games as long as you’re subscribed. Once you unsubscribe, they will still stick to your account, but you will be unable to play them until you subscribe again.

This would be okay, but there are only like 20-30 games (though it’s always growing), and most of them are indie games, and the low amount of big name games are several years old.

As for the brand new big name games they boasted about being able to play when first announced, there’s a few. Not many, and most of them are UbiSoft games, because they seem to have some type of deal with the popular gaming company, and you can even link your Stadia account to your UPlay account.

How do you play these new games, and the small selection of other games on the store? Well you have to buy them of course! At full price? You bet! Though they do run some pretty good sales by the looks of it, and subscribers get even bigger discounts.

Games you buy are at least playable whether you subscribe or not. But there’s a small catch. If you are not subscribed, you cannot play your games in 4K or use the best sound quality. Drats…No big deal to a lot of people I imagine.

I did try out one game, the latest Hitman (maybe?) and played it for about five-ten minutes. It ran fairly well, only hiccuping a couple times for like a second, which happens plenty of times in games that aren’t being streamed, so at least it works.

And that is all the details about Stadia.

So let’s break down Google’s “console.”

If you want the Chromecast and controller to be able to play anywhere but your PC, you have to pay $100. If you want to just play on PC, all you need to do is subscribe on their website/store for $10/month.

Once done, you can play a handful of free games you don’t want as long as you subscribe, and have to pay for games you do want to play, but in worse quality if unsubscribed.

Where is the console part here? This is basically Steam, UPlay, EA Origin, like all the other DRM’s out there, except you have to pay for it, so it’s more like UbiSoft and EA’s versions that you can subscribe to, but you seem to get a whole lot more with them.

Steam has a controller. It’s not called a console. I just don’t get why it’s considered a console. And I don’t get why anyone would ever subscribe to Stadia. There’s literally no reason to. And if you don’t have a great connection, then what’s the point? There’s too much competition, and not only in just the gaming market. There’s just entirely too many streaming services in general, and Stadia just isn’t worth yet another monthly subscription to add to Netflix, Hulu, Disney+, HBO Max, and the other 2000 streaming services out there. So I really don’t get it, and I imagine most people are on the same side as me, as it appears to be flopping pretty hard.

So basically, I wouldn’t be surprised if the store shut down thus all the games you bought are lost. That’s pretty infuriating even just to think about, and will be even more so, like 100fold, when it inevitably happens.

Nintendo’s Metroid Series: Proving They Might Care About More Than Just Money

In case you haven’t heard, Nintendo is hard at work developing two brand new Metroid titles, Metroid Prime 4, and the newly announced Metroid Dread, the long-awaited Metroid 5.

A couple years back, Nintendo announced that they would be scrapping a couple years worth of work on Metroid Prime 4, giving Bandai-Namco, the developers on the project, the boot, and replacing them with Retro Studios, the company that made the first three games in the Metroid Prime series. They made this decision because Nintendo felt the game, and the direction it was going, wasn’t really up to snuff, so much in fact, that they had to start completely over.

This move really impressed me. I feel like most companies would just shrug their shoulders, and instead of wasting all the resources up until that point, would just carry on and say, “Hey, so what if the game is crap, it’s a Metroid game, so people will buy it up regardless.”

This shows Nintendo actually care about their customers and are striving to meet expectations, which always seem to be extremely high for these folks thanks to their ridiculously impressive history of routinely making some of the best video games in existence.

This is even more welcome news, because Metroid is a series that doesn’t get nearly as many releases as other Nintendo titans like Mario and Zelda, so at least they are being very delicate and thorough with the first new release in over 10 years, not counting the remake of Metroid 2 in 2017.

And of course, I am sure they are most concerned about their own reputation and how it might be damaged with a bad game, not to mention possibly destroying the following for Metroid.

And then we have Metroid Dread. This name has been popping up since all the way back in 2005, right after Fusion was released.

The developers said they had to put the project on hold because the DS did not have the capabilities and technology to do what they wanted. They then tried again later, I’m assuming for 3DS, only to hit the same walls.

Again, I give Nintendo respect for this. They could have easily changed up their plans to make a game fit within the platform they could develop the game on, but no. They chose to wait it out for the technology to fulfill their vision and ensure they give us the best experience possible.

This also begs the question, why not put it on Wii or Wii U. Certainly at least the Wii U could have done what they were looking for? Then again, what do I know about developing and what hurtles they needed to overcome?

Regardless, judging by the trailer for Dread, the nearly two decade wait looks to be worth it!

So thanks Nintendo, for making sure you give us the best games possible for one of my favorite series.

Multiplayer-Only Games Over-Crowding The Gaming Industry?

Each year, there are tons and tons of game announcements and reveals. But there are not quite as many as when e3 rolls around, which is just getting started at the time of this wrtiting. For years now, it seems about half the reveals are multiplayer-only games, and most of them are first-person-shooters, and if not those, then third-person-shooters.

There are literally like 3-5 of these types of games to every one single-player game. I remember when e3 was something exciting, as it gave gamers something to look forward to. Not so much anymore. We might get like 2-5 interesting single-player games now. Though I suppose if you are into the countless multiplayer games, then things are more amazing in gaming than ever.

But let’s be honest. All these games are designed to play forever, until servers inevitably shut down, which depending on the success of the game, could take over a decade. So it baffles me that they could make so many of these games. If players are being loyal to one or two games, how can there ever be a fanbase large enough to sustain 90% of these endlessly released games, especially when so many of them constantly add on to their games to hold player interest?

And I imagine if a player wants to become really good, they are sticking to one game, so that they can eventually dominate most matches.

Online multiplayer has become such a priority, that games that are thoughtful enough to give us a single player are usually, and sometimes weak little game, but we still have to pay full price, mainly to help the company sustain it’s multiplayer software.

What’s even more baffling, is local multiplayer, aside from Nintendo games, has become practically non-existent in most games. Why can I play every game in the world online if I pay a subscription fee, but I can’t play with a friend in my own living room? Obviously, the games that are solely huge battle arenas and the like, local multiplayer is not possible or necessary, but smaller-scaled games that can allow 2-4 players to play don’t have a local multiplayer option.

And yes, I did answer my own question. It is probably due to the fact that they want you to pay for PlayStation Plus and XboxGold or whatever it’s called.

I just watched Ubisoft’s presentation, and it was pretty much four multiplayer games, 2 single player games, and a game that teaches you guitar, which I guess can be considered  single player.

Happy e3 to you online shooter fans. For a pre-event I also watch contained a large amount of games, more than half of them multiplayer shooters, so you’ve got your great selection of picks, even though you’re probably going to stick to what you’ve been playing the past five years anyway…

Us single players will be treated to maybe 10 AAA single player games and a thousand lame indie titles. Woohoo!

Ever Wonder Why Most Villains Want To Take Over The World?

Seriously, most villains from any type of media have some interest in taking over the world. Sure, some of them just want to recreate it in their own image, unable to stomach the world they live in, but I’m talking about the ones that simply want to rule it, for no reason other than being on top.

But think about it. Why would anyone want that kind of responsibility?

It seems like a big enough pain to run a country, let alone a population consisting of billions of people. Is it really all that exciting to rule over all of them? And of course, as villains, they rule with an iron fist, using fear to control everyone.

But why do they need to control everyone? Just so they can have their way for everything and do whatever they want? What a bunch of spoiled, selfish brats! And honestly, they can do this anyway. Villains usually rise to power because they have power and ability the rest of the world can’t possibly compete with. So they can do whatever they want anyway. No one would be able to stop them. Why piss off billions of people and make enemies out of them all?

Think about it. If villains didn’t make a global stink, no hero would ever turn up to stop them, or even if they succeeded in taking over the world, revolution would always be on the minds of the people. So the newfound leader will always be under some kind of threat, just as those ruled are.

And honestly, villains, why would you want the stress of ruling the world? Or is it all just about sitting on a throne in front of the whole world? Are villains really all that egotistical? That’s gotta be why. If they wanted money, or some kind of rare item, they could effortlessly steal it, or win it in some kind of fighting tournament, like UFC or frickin’ boxing! Why go through all the trouble of taking over the world, usually through means of an absurdly complicated plan that sometimes could take years or even decades to complete.

So it must be power they want. But not the individual power they already possess. No, that’s not enough. They want power over people, just so they can rub it in their faces, and the villain can say “I’m better than you, and if you don’t agree, I’ll kill you!”

Wow, so deep down, that’s the motivation behind most villains. A huge ego, a need to showoff, and a lack of love. I suppose if their parents treated these folks better, they would never become villains.

How lame, both villains, and their parents.

How about you? Would you be interested in global domination?

Mortal Kombat Movie Review (No Spoilers)

Having put collectively give or take 3 hours into Mortal Kombat games in my lifetime, I wasn’t all that interested in seeing the new movie, despite being a fan of the original movie, that I only saw one time back in like 1997 or whenever.

Until my brother showed me the trailer. Then I couldn’t wait for it.

At last the movie came out, and I jumped on the chance to finally view it. And this is what I’ve got to say for people potentially interested in seeing it.

I don’t read reviews on pretty much anything, but knowing movie critics, they probably tear this movie to shreds. It has a bare-bones story, little to no character development, and a whole lot of violent fights complete with fatality moves and lots of CG effects.

Basically a movie critics nightmare. But a Mortal Kombat fans dream.

The movie takes an over-the-top violent fighting game and turns it into a fantastic film, with plenty of nods to the games, as well as a butt-ton of characters and special moves taken from the various titles.

In short, if you love violent action/fighting movies, this is going to rock your world. Even more so if you are familiar with the series. I feel like I would appreciate it a lot more if I actually knew much about the games.

If you are looking for a fleshed out story with deep characters, and not a fan of violence, well then I don’t know why you would ever be interested in watching this to begin with…

But if you want to see your favorite Mortal Kombat characters beat the hell out of each other like a live action video game, then do yourself a favor and watch it!

The only complaint I have is they had the audacity to fully dress Mileena instead of looking like this…

 

Harry Potter Video Games Ranked

I love the Harry Potter books and read them far more than I should. I think each one is better than the last.

I remember when the first Harry Potter game came out, I was excited to play it because it kind of reminded me of Zelda, but with wizards!

Well, nearly 20 years later, I finally played it, and naturally, due to my love of Harry Potter, I played them all, that is, all eight games, because they had to separate The Deathly Hallows into two games, just like the movies, even though they could have easily fit both games in one. But I digress.

I found that these games bounce all over the place in terms of genre and gameplay, so unlike the books, they do not get better with each one, hence why I am writing this.

So here we go, all eight games ranked in order from my least favorite to most favorite. Obviously I am only including the mainline games.

#8 Harry Potter and the Sorcerer’s Stone

PlayStation 2, 2003

Times Beaten- 1

This game, the one I wanted to play so badly, turns out to be complete crap. You go around Hogwarts completing missions and sidequests with only vague hints to go off on. Every class teaches you a new spell, which to learn, your professors throw you into a deadly labyrinth of Hell to find the spell book. Make it out alive and you are worthy to keep the spell, and the students move on like this is totally normal.

It plays horribly with unresponsive controls, and I didn’t like it at all.

#7 Harry Potter and the Chamber of Secrets

PlayStation 2, 2002

Times Beaten- 1

This game is just like the first one, but has some gameplay improvements. It’s still pretty bad though, just not as much as Sorcerer’s Stone. Also, how did this one come out before Sorcerer’s Stone??? Ahh, that was originally a PS1 game.

#6 Harry Potter and the Goblet of Fire

PlayStation 2, 2005

Times Beaten- 1

This is the first game in the series to change up the formula. They went with a full action game with this one. Before each level you can pick Harry, Ron, or Hermione, and equip items found in the world that increase health or magic power etc. Whoever you don’t pick is controlled by AI throughout the level.

It’s like a 3D Mario game, in that you go into the same level multiple times to find Hogwarts Crests, much like the Power Stars in Mario.

There are a few spells to choose from, and sometimes all three of you need to team up to move something. Throughout each level you and your computer-controlled partners just blast away at tons of enemies and solve puzzles.

This is the first game that doesn’t take place in Hogwarts, pretty much at all, in fact.

It’s an okay game with one foot crossing over into the “bad” territory.

#5 Harry Potter and the Deathly Hallows, Part 1

Wii, 2010

Times Beaten- 1

They really change it up with this one, turning the series into a third-person-shooter. You get a variety of spells and items to use in battle, but it’s cumbersome to switch between them, and they are all more or less useless. The first spell you get, which is your main attack spell, is the only one worth using.

It’s an alright game with some faulty controls from time-to-time.

#4 Harry Potter and the Order of the Phoenix

Wii, 2007

Times Beaten- 1

The fifth entry returns the series to the inside of Hogwarts, but with different gameplay. The developers put a ton of effort into this game, and it shows. They managed to get many of the actors from the movies to do the voices in the game, which is nice. The gameplay is solid-ish with a new dueling system that allows you to use different spells for the most part rather easily. There are also mini-games to play such as wizard’s chess and gobstones.

There are lots of fun little puzzles to solve too that net you emblems. The more of these you collect, the more stuff you unlock, whether it help you in the game, or bonus material like cool interviews and behind-the-scenes stuff with the cast and crew.

It is far from flawless, however, but it’s a good game to be sure.

#3 Harry Potter and the Prisoner of Azkaban

PlayStation 2, 2004

Times Beaten- 1

This game impressed me. It is the style of the first two games, but actually good. The controls work, the gameplay is fun. And you get to play as Ron and Hermione for the first time! Each of the three wizards-in-training learn their own unique spells and you can switch between them at any time, making for more diverse gameplay and puzzle-solving. Thinking on it, this and Goblet of Fire are the only two games where you don’t play as just Harry.

Also, for some reason, Hermione has shining blond hair, which is kind of weird.

#2 Harry Potter and the Half-Blood Prince

Wii, 2009

Times Beaten- 1

This game plays like Order of the Phoenix, but improves upon it. This is actually a really fun and really good game.

#1 Harry Potter and the Deathly Hallows, Part 2

Wii, 2011

Times Beaten- 1

They go out with a bang in the final entry to the series. It’s the same TPS-style like Part 1, but fixed everything that made Part 1 bad. Now you can switch spells on the fly, and they actually do stuff, making the gameplay intense, fun, and very satisfying. This is truly a great game. Except it’s super-short, seeing as it basically only covers the tail-end of the book.

So there you have it, all the mainline Harry Potter games from worst to best in my opinion. Truthfully, only the last three are truly good games that I would recommend playing.

It’s Astounding How Useless Most Video Game Trailers Are

Seriously.

How many times have you been disappointed by a trailer? And I’m not talking about a game you were maybe excited for and then the trailer didn’t make it look so good. I’m talking about the fact that they don’t show any bloody gameplay in most trailers!!! And if they do, it’s like a quick second or two of it, peppered throughout the trailer several times. 

But a ton trailers just focus completely on story. Usually long cinematics with either a monologue or text narrating some bits about the story.

Does anyone really care about the story that much? Don’t get me wrong, I love a good story, but I’m not going to buy a game for it’s story. I’m going to buy it if it looks fun. So it’s incredibly frustrating that I have to go on YouTube and look up gameplay videos because the trailers, which are designed to sell the games, are useless.

I find this to be the biggest problem on Steam and the PS store, though I’m not too certain with the latter because they don’t let you skip through the trailer, so I’ve never sat through one long enough to see if it has any gameplay.

But on Steam, they sometimes have 3-5 trailers for a single game, each around 3 minutes long, and you’ll only get about 15 seconds of gameplay collectively, if any at all. This is not always the case, fortunately. Some developers are kind enough to give us a gameplay trailer every now and then.

As I think on it, I realize what these companies are doing now. I forgot. Most people judge games by graphics. So they have to show off all the most graphically impressive moments in their game, which obviously is all the cinematics.

That way people will be like “Oh, look at the graphics, this game must be good!” So consumers will either buy it on the spot, or at least further look into it to find out how the game actually plays. I imagine it’s the same principle as dating. You aren’t going to pursue something initially that doesn’t look appealing to you.

But games are meant to be played. I like to play games…not look at them.

In short, I believe trailers should be like 80% gameplay with some small story elements thrown in. Here’s to hoping!

The Top 10 Video Game Series Soundtracks

As a musician, music is an enormous part of my life. Even without an instrument, listening to music is one of my favorite things to do. As is playing video games. So it stands to reason that music in video games is something I love as well, and fortunately, many games have incredible music. And lots of times, the music in an entire series of video games has consistently amazing soundtracks.

So today, I am going to name what are likely my top 10 favorite series with the best music. Heck, I’ll even throw in my favorite track from each series.

#10

Metroid

metroid music

What initially fascinated me about the music in Metroid as a child was how atmospheric it all was. Not only does it nail the underground space theme, but also always felt foreboding and tense, and yet at the same time, flippin’ awesome. For instance, the boss music in pretty much every game is so intense and frightening. 

And the incredible part is every game manages to achieve this musical nirvana, and I can’t tell you how much that enhances the typically incredible gameplay.

My Favorite Track: “Ridley’s Lair”

What makes this track special, aside from being awesome, is it’s intensity and urgency. It takes place in the area before you finally confront the bastard who stole your Metroid pal. Samus pretty much gets fully powered-up in this area, so you get to run around annihilating the many enemies, while avoiding deadly lava all over the place, and traversing the tricky terrain by mainly Screw Attacking through everything.

This part is intense and a lot of fun, and the music increases every thing tenfold.

#9

WarCraft

warcraft music

So I’m already kind of cheating on this one. The music is very good in this series, but not that much, with the exception of one game…or two I guess. And that is WarCraft II. Holy crap is that music good. It sounds fully orchestrated, but I don’t believe it is.

The music itself is very intense and powerful, and there are more than a few long tracks, perfect for building up your army to go slaughter another. This generally takes a long while, but I always find myself getting lost in the music, so that time seems to fly by while I mindlessly collect resources and build up my base.

Favorite Track: “Disco Song”

This isn’t technically a real song in the game. To get it to play, you have to enter a cheat, which might simply be “disco.” I can’t remember, it’s been like 20 years since I’ve played this game. But the music has stuck with me all these years!

#8

The Legend of Zelda

legend of zelda music

Music has always been a key part in the Zelda series in some shape or form. Every game has an epic, powerful soundtrack filled with killer songs that fit perfectly into the world or area in which they are played over. Not to mention, the songs also portray some heavy emotion, thus amplifying the mood or scenario of whatever is going on at the time. 

Favorite Track: “Midna’s Lament”

This song is played at a tense and urgent, very bleak situation. The track is so beautiful, yet so solemn, reflecting not only the dire need to help out Midna, but also fits in perfectly with the Twilight setting and graphical appearance.

#7

Donkey Kong

dk music

The Donkey Kong series always has amazing music, but none quite compare to the Donkey Kong Country series for Super Nintendo. To be even more specific, DKC2 has one of the most amazing soundtracks of all time. Each track in the series fits the area you are playing in, while also being so stinking good.

Favorite Track: “Kaptain K. Rool Theme”

In a long list of close second’s this one comes out on top. It’s one of the games that makes playing a very hard boss fun, cuz you’re too busy rocking to the music to pay attention to what you’re doing. I can hear all the sound effects in my head just from listening to this.

Fun fact- this song is stuck in my head about 2-3 hours a day.

#6

Mega Man X

mega man x music

This whole series has pretty great music, but just like Donkey Kong, the trilogy on SNES takes the cake. There isn’t anything atmospheric or anything to these songs. They kind of relate to their levels however. There are a lot of Mavericks to kill in this series, and each of their stages has it’s own track, which is pretty amazing to think about.

Favorite Track: “Boomer Kuwanger”

 

It’s been a very long time since I’ve played these games, so most of the music eludes me today. I mean, it’s hard to keep track of several dozen songs after all, but this one has always stuck with me. It’s very powerful and emotional, and gets me so pumped.

#5

Castlevania

richter_n_maria_8151

Hoo boy, talk about a series with incredible music! The later games have eerie, atmospheric music, but back in the early days, the music was pretty much just awesome, intense chip tunes.

Favorite Track: “Bloody Tears”

In a long list of amazing tracks, this one just barely pulls ahead from the rest. It’s so good! Killing hordes of monsters to this tune never gets old!

#4

Mega Man

mega man music

This series has some great music, but all pales in comparison to the NES titles. They are like actual structured songs rather than just a 20 second chip tune repeated over and over.

Favorite Track: “Wily Stage 1-2”

Picking out a song for me was impossible for this series, mainly because I’ve only played each of these games pretty much once, and well over a decade ago. But this song is probably the most well known and for good reason…

This is the perfect song for storming your enemy’s base. It gets me so pumped on top of being a very well put-together song. The rhythms and leads are so fantastic. It’s like listening to a real band trapped inside the NES.

#3

Sonic The Hedgehog

sonic dj

This entire series has fantastic music. It’s always so uplifting and catchy, and chances are there is some song from this series in my head. And while the Genesis games undoubtedly have the best overall, the incredible music has stuck around for pretty much every game since.

Favorite Track: “Live and Learn”

This is the song that plays during the epic final battle in Sonic Adventure 2. This song is so fantastic to be playing as a duo of shiny golden hedgehogs. The first time I ever fought the boss, I became so uplifted and empowered that I lost myself, feeling that I actually was Super Sonic. I beat the boss without getting hit a single time, and had no idea what I was doing the whole time. The music guided me through it.

I have played the boss like six times since, and can hardly beat him without dying now, let alone never getting hit. And what makes this worse, now I know what I’m doing. That first time was truly a bizarre and magical moment in my life.

#2

Kirby

kirby music

When I see people talk about the best video game music and all that, somehow no one ever seems to mention the Kirby series. Literally every single game delivers a jaw-dropping soundtrack. The songs are so technical and creative, and it’s almost more fun to listen to the music than play the actual games, which are almost all really, really fun.

Favorite Track: “King Dedede’s Theme”

It’s really tough to pick out the best of literally like over 100 amazing songs, but this one has to be my favorite. It’s so intense and gets you pumped to kick Dedede’s butt!

#1

Kingdom Hearts

kingdom hearts music

The Kingdom Hearts music takes video game music to places it’s never been before. Every song is carefully crafted and executed. The Disney songs capture the essence of those films, while being revamped to fit the situation or setting that they are played over.

The original tracks are simply beautiful, and filled with the powerful emotions that drive the series’ story.

Whether it’s battling enemies, characters having heart-to-hearts, or watching the sweet trademark opening videos to a Utada Hikaru song, there is an incredible track to go with it. In fact, I fell in love with this series the moment I turned the game on and the “Dearly Beloved” title theme started playing. If a song can grip you so fiercely in mere seconds that you become hopelessly devoted to an entire series, then the composer knows she’s done something right.

The fact that they made a rhythm game featuring most of the tracks from the series is truly a blessing to me.

Favorite Track: “Don’t Think Twice”

This song touches my very soul. It’s so powerful. It perfectly embodies all that the characters have gone through; defeats, heartaches, victories, connections, you can feel it all in these verses and music. And in a crazy convoluted series like this, that says a lot.

It basically says, “Yeah life has sucked for a long time, but everything is going to be okay.”

Simply hearing this song makes me want to play the entire series over again. And it would be worth it, just to hear this song at the end to wrap up the Xehanort arc.

 

So there you have it. Arguably my top 10 favorite music from series’ that I have played and loved most of my life with my favorite track from each one!

 

My Top 10 PlayStation 4 Games

I have barely played my PS4, and the PS5 is already out. That’s when you know your backlog is way too huge. I have 98 games for PS4, and have only played 26 of them. So I thought it time to have this console join all the other top 10 lists I’ve made so far. So from the small percentage of games I’ve played for it, here are my 10 favorite!

#10

the order 1886-listing-thumb-ps4-us-09un14

Ready At Dawn/ SCEA

2015

This is a fascinating take on the Knights of the Round table. The story and action is fantastic, and the weapons are creative and fun. It’s modern science meets steampunk style is unique and wonderful. Only problem is the Lycan encounters aren’t so great and the game is very short. But that hardly matters when everything else is so awesome.

#9

middle-earth shadow of mordor

Monolith Productions/ Warner Bros. Interactive Entertainment

2014

Using the action formula first seen in Batman: Arkham Asylum, Shadow of Mordor takes you on a journey of a ranger and elf, dead yet somehow not, while you absolutely massacre hundreds of orcs, gaining awesome abilities along the way. The sword combat is fluid and fun to watch, and there’s tons of finishers and whatnot so combat never gets boring. This is a near-perfect action game.

#8

resident evil 7

Capcom

2017

This game blew me away. The first person perspective makes everything much more immersive and tense, the story is great, the dlc is fun and different, and the gameplay is excellent. I especially love the escape room parts… so clever and fun!

#7

the last of us remastered-listing-thumb-01-en-01oct20

Naughty Dog/ SCEA

2014

Aside from the excellent action and stealth gameplay, the story is very excellent and emotional, so much so that my wife, who detests the fact that I play video games, sat and watched me play it every chance she could. Come, to think of it, my brother and cousin told me similar stories.

#6

god of war 4 cover

SCE Santa Monica/ Sony Interactive Entertainment

2018

While the new gameplay isn’t as good as the old style of God of War, it’s still nothing less than incredible. Combine this with the plethora of upgradeable armor, weapon runes and large skill trees, you’ve got yourself an excellent game. The story is marvelous as well.

#5

god of war iii remastered-screen-13-ps4-us-16jun15

Wholesale Algorithms/ SCEA

2015

GoW3 is by far the pinnacle of the series. The story, the weapons/magic, the excellent, flawless gameplay. Slap some smoother graphics and whatever else is involved with remastering it, and you’ve got yourself a better version of one of the best action games of all time.

#4

tomb raider definitive-edition-listing-thumb-01-ps4-us-23dec14

Nixxes Software/ Square Enix

2014

Wow. This game is amazing. Like. Wow. Fun weapons and tools to go with the incredible gameplay. The story is driving and interesting, and watching Laura change into the Croft we all know and love is a thing of beauty. She goes from a near helpless, terrified woman, to a confident, deadly badass, and it’s one of the coolest things I’ve ever witnessed.

#3

infamous SecondSon_04

Sucker Punch/ SCEA

2014

The story and gameplay are superb, simply put. This takes place away from the characters of the first two games, showing how the conduits affect other parts of the world.

The five powers are incredibly unique in this one and each is a blast to use. While I miss Cole and his storyline, there’s no denying this game serves up the best gameplay of them all, not to mention it’s own intriguing story.

#2

kingdom hearts 2.8 sora rikue

Square Enix

2017

Containing essentially a short film explaining some of the back story of major characters from the phone game, a remaster of Dream Drop Distance, and a brand new, albeit short adventure displaying KH beyond a PS2-ish engine for the first time ever, this is one wonderful and welcome pack. The two games are incredibly fun, and the new story elements, in true KH fashion, answer some questions, but leave you with tons more.

#1

kingdom hearts 3-review

Square Enix

2019

I have long believed video games overall have been more or less in a decline after the PS2/GameCube/Xbox era. I feel like we got a lot more out of games back then. KH3 reminded me of those glory days. In fact, seeing how long time has separated KH2 & 3, I was astounded how they managed to keep the feel of the series in that time. They literally just build upon the mechanics of KH2, and even bring in elements from all the other games, to leave us with some truly addicting gameplay. The story is as Kingdom Heartsy as ever, filling out the Xehanort saga, all the while subtly setting us up for a whole new arc. The DLC, Re: Mind makes everything even better. This is easily one of the best games I’ve played in over a decade.

Though it is pretty easy, even on proud mode, but that hardly takes away any of the fun!

And there you have it! My top 10 PS4 games as of right now! Hopefully time will allow me to explore the dozens of other games still waiting for me to play, and hopefully some of them are good enough to make it on this list!