Series Ranked: Metroid

Back with yet another series ranked of a video game franchise, so soon after my Sonic The Hedgehog one. But I wanted to celebrate the recent release of Metroid: Samus Returns, and the announcement of Metroid Prime 4 back at e3 in June.

Metroid is probably my third favorite game franchise of all time. So it thrills me to compile this list. I will only be ranking the games I own, which is all of them except the brand new 3DS game, Federation Force, and Metroid Prime pinball. But I have played the latter and it is probably one of the best pinball games out there, so I would recommend it to anyone who is interested.

Well, anyway, here they are, all the Metroid games in my collection, ranked from worst to best.

 

#11

Metroid

NES, 1987

Times Beaten-2

The very first in the series is the worst, which makes perfect sense. For the time, the game was incredibly ambitious and really, really good. But it has aged extremely poorly. Every area looks the same, but just changes colors making it hard to navigate, you can’t duck, which is problematic, and when you die, which is often, you start with about 2 hits worth of health to attempt to progress, forcing you to painstakingly kill enemies in the hopes that you get more health without getting hit yourself. But once you manage to find Varia Suit and Wave Beam, it becomes much easier, though the first time I beat it, I failed to find either, so it was a long, hard road for me…

#10

Metroid Prime: Hunters

DS, 2006

Times Beaten-1

This game was more intended for multiplayer, which actually was very fun. The controls felt a bit awkward, but I think mostly because it was confusing playing it sort of backwards, being left handed. The campaign was not great either and their aren’t many abilities to collect in this game. Still decent fun overall, I suppose.

 

#9

Metroid: Other M

Wii, 2010

Times Beaten-1

This game is good, despite what the majority of the internet seems to think. It has many of the abilities you would want in a Metroid game, plus a lot of new additions and ideas in the game that make it stand apart from the rest of the games. That being said, there were a ton of very stupid decisions made as well, decisions that really hurt it and prevented it from being one of the best. Like really stupid…

I always say it’s a good video game, but a bad Nintendo game.

#8

Metroid II: Return of Samus

Game Boy, 1991

Times Beaten-Around 5

If you’ve read my Top 10 Game Boy games post, you’ll know that I find this to be the best game ever made for the legendary handheld. It was just so amazing for the time and is still great today. Tons of new items, a huge, less confusing world and the thrill of the hunt make this something great.

As a side note, from this game onward, I absolutely love them all. They are without a doubt, phenomenal games.

 

#7

Metroid Prime 2: Echoes

GameCube, 2004

Times Beaten-Around 3

This game really shook things up. For the first time, the developers didn’t just recycle all of Samus’ old tricks. They gave her a ton of new, amazing abilities, some awesome looking suits, and threw her in a deadly, atmospheric world with a deeper story. It is easily the hardest of the Prime trilogy as well, but also very rewarding. This game took a lot of risks, but I feel the beam ammo idea hurt it a lot. I usually just wind up using Power Beam for most of the game. Even so, this is nothing short of a great, exciting game.

#6

Metroid Prime 3: Corruption

Wii, 2007

Times Beaten-2

Again, they took a lot of risks with this game and gave us something completely new once again. As with all the Prime games, you get sucked into a gorgeous world, so detailed and amazing. The use of the Wii Remote makes the game a lot of fun, utilizing many different ways to use Samus’ various abilities. On top of all that, it is so, so, so, so, so much fun. The only bad thing about this game is that it is too easy. It is the only Metroid game I ever played that I didn’t die my first run through.

 

#5

Metroid: Fusion

Game Boy Advance, 2002

Times Beaten- Around 7

This was like a gift from the heavens when it came out. At long last, we got a sequel to Super Metroid, something I was waiting my whole life for, and it didn’t disappoint. They really changed up the Metroid formula for this game, introducing a whole slew of things never done before. It made for an interesting time, that’s for sure, and has one of the best stories in the whole series, with great music and sound effects to support the mood and atmosphere of the game. Aside from the first game, this is probably the hardest Metroid game too.

 

#4

Metroid: Zero Mission

Game Boy Advance, 2004

Times Beaten-At least 10

This is what I consider to be the best remake of all time, though it now looks to be rivaled by the new remake of Metroid II now. This took everything from Super Metroid and Fusion and created something truly magnificent. This game has a ton of new ideas mixed in with most of the old, making it something you can play over and over again.

 

#3

Super Metroid

SNES, 1994

Times Beaten-At least 70

This is a game everyone has heard of, as it is considered one of the best games ever made. And rightfully so, though it is just barely better than Zero Mission. It has some of the best gameplay ever created to date. The amount of content added to this over it’s prequel is astounding. The setting takes place on the same planet as the first game, but it comes to life in a way the NES could never hope to achieve. All the abilities are so fun to use, and there are a lot of them. I could go on and on about this game, but I will just stop here before I get too excited.

#2

Metroid Prime

GameCube, 2002

Times Beaten-Around 5

Released alongside Fusion, 2002 turned out to be the best year for Metroid fans. After an 8 year hiatus, not only did we get a side-scrolling sequel to Metroid 3, but we at long last got to see Samus in all her 3D glory, having skipped the N64 completely, with the exception of her appearance in Super Smash Bros.

It turns out, it was worth the wait. The world of Metroid turned out to be amazing, thanks to the graphical capabilities of the GameCube. Nearly every ability you could ask for was in this first-person-shooter, and it was all done to cater to the drastic new gameplay. Of course, there is tons of new content as well. It is just a great game that is only marginally better than Super Metroid. Like it’s really close between them.

Well that’s it for the Metroid games, but the #1 spot has to go to this amazing compilation.

#1

Metroid Prime Trilogy

Wii, 2009

I didn’t really want to buy this. I had all three games already. But yet, I found myself at GameStop the day it released, dropping 50 bucks on three games I already payed $50  each for. And I don’t regret it at all. These games are so good. 1 and 2 are updated with the motion controls used in the third game, and it just makes for a wonderful experience replaying them like that.

Now this game is like dirt cheap digitally, making it the best value out there. Three of the best games around for like $10? How could you go wrong? And that is why it is number 1 on this list.

 

 

And there you have it. Looking at the small number of games here, it is criminal that for such an old franchise, it sees such infrequent releases. It is one of the best franchises out there, yet it sees no love from Nintendo. It’s a darn shame. But I’ll take them as they come out, as long as they don’t say they are done with the franchise completely.

metroid samus-pose

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Top 10 Game Boy Games

I’ve shown my 10 favorites games for the 3DS and DS, but now let’s take it back to the granddaddy of handheld systems, the Nintendo Game Boy. You remember it, right? That ugly gray, massive brick that took four AA batteries with the diarrhea colored graphics?

Despite its primitiveness, it still was home to many classic games that are still very fun to play even today, over 2 decades later. But which 10 are the best? Let’s find out!

I only have 19 Game Boy games, and only have played 16 of them. I don’t know, that’s just the way it goes. But of those 16, here are my 10 favorite. The developers and release year for each game will also be listed.

#10

 

gb_kid_icarus_myths_and_monsters_p_7s9lumKid Icarus: Of Myths and Monsters

TOSE/Nintendo

1991

 

The sequel to Kid Icarus for NES, it had all the fun of the first game, but was way down scaled, making it a shorter and much easier game than the first.

#9

KDL2_BoxartKirby’s Dreamland 2

HAL Labs/Nintendo

1995

 

I still remember the first time I played this game. I loved the first game, but this took it up so many levels. With more powers and neat little friends to ride around on, the game was just so much better in every way.

#8

WarioLandBoxArtSuper Mario Land 3: Wario Land

Nintendo

1994

 

It’s not every day someone can say they stole not only the spotlight from Mario, but also the reins. Wario became such a popular villain, that he got his own Mario-esque platformer that was so good it rivaled Mario’s own games. It really is hard to say which is better, as far as Game Boy games are concerned.

#7

Super_Mario_Land_2_box_artSuper Mario Land 2

Nintendo

1992

 

After careful consideration, I found this game to be just a bit better than it’s sequel. This is the game that conceived Wario, which was awesome enough, but the fun, different power ups and unique worlds and levels are what really make this game shine.

#6

Donkey_Kong_Land_2_CoverartDonkey Kong Land 2

Rare Ltd./Nintendo

1996

 

What do you get when you take one of the best games ever made and slap it on Game Boy? An inferior, smaller version of course…that you can play anywhere! This is a much shorter version of the SNES game, but is still a whole lot of fun.

#5

Donkey_Kong_Land_III_CoverartDonkey Kong Land 3

Rare Ltd./Nintendo

1997

 

Again, this is just a smaller scaled version of it’s SNES counterpart, but there were some differences as well, which is why it is higher than it’s prequel.

#4

wario-land-2Wario Land 2

Nintendo

1998

 

I played the fudge out of this game when I was a kid. Having started his own franchise now, he also adopted a more unique style of gameplay, thus distancing himself from his cousin. What we got was a clever, unique and unbelievably fun platformer that I found very hard to put down, even after beating it over and over again.

#3

Donkey_Kong_Land_CoverartDonkey Kong Land

Rare Ltd./Nintendo

1995

 

This game is amazing. It is the only game in the trilogy that is completely unique from the SNES versions, but obviously it still borrows heavily from Donkey Kong Country. Besides an annoying and terrifying way to save, this is a wonderful platformer.

#2

red-bluePokemon Red/Blue

Game Freak/Nintendo

1998

 

This was a game changer. The release of these two games literally shook the world and changed the lives of every youth on the planet. Cards and a TV show followed and Pokemon continues to be one of the most popular…things…ever created, and it all started here. The ability to walk around a huge world and catch 150 creatures and use them to fight with an enormous variety of moves was what made this game so appealing. Well that and you could link your Game Boy with a friends to trade Pokemon or battle. It was just such an amazing time to be alive and still brings warm feelings to my heart…sniff…

#1

Metroid_II_US_boxartMetroid II: Return of Samus

Nintendo

1991

 

Here it is, the best game on Game Boy, as far as I am concerned anyway. This game blew my mind. I didn’t even have to play it to love it. I used to just stare at the cover art because Samus just looks so cool there. But once I played it, I could not believe what an amazing game this is. It destroyed the first game on NES in every way possible. A bigger, much less confusing world jam packed with enemies and secrets, better graphics, new power ups, amazingly better gameplay, etc… I was just so amazed how good this was for a simple Game Boy game. It still impresses me to this day. I can’t wait to get my hands on the remake that just came out.

Well there you have it. The top 10 Game Boy games! I would recommend trying these out if you get the opportunity to!

 

 

 

 

 

Nintendo Switch Is Officially The Best Console Of All Time

The title says it all. After last night’s direct, my mind was completely blown. It was just showing game after amazing game. Many surprises were included, such as Doom being announced. The Switch is getting many ports nowadays, many of them several year old games, but this is a good sign, for it just means third parties are testing the waters with their big name games that could easily be ported to the system. But they all have exclusive content to boot!

But some brand new third party games are coming to the Switch as well, and that is wonderful, more than welcome news!

And to think, you can play this all on the go too! It’s just phenomenal!

But Super Mario Odyssey really steals the show. This looks to be the best game ever made. Hands down.

The direct also showed some amazing titles for the 3DS as well.

And all the games shown are coming out this year or early next year. They really are killing it with the lineup. Very exciting stuff.

The Future Of Super Smash Bros

I have been hearing a lot lately about how people would very much like to see some “Super Smash Bros For Switch Deluxe” something or other, this title being an updated version of Smash for Wii U and 3DS combined, but with some bonus material as well, much in the same manner they did with Mario Kart 8 Deluxe and Pokken Tournament DX.

Well, I’ve got a better idea. How about a brand new Smash game? Doesn’t that sound better? Sure the other one would likely come out a whole lot quicker, but why spend the resources? A brand new game, fitted just for Switch makes a whole lot more sense to me. And this time, without the limitations of the 3DS holding it back, it could be a truly perfect game, as good as it can be for both home and handheld play. That is what I want. Not a remake.

But while we are on the subject, let’s talk a bit about the series and what I hate about it. Well…hate might be a strong word.

Let’s get this straight. I love the series…all 5 games are incredible and I still play all of them regularly. The matches are the best part about this. Local multiplayer and even yourself fighting against 3 computers for the sheer fun of it is truly something incredible.

I love the varying stages and the creative and different ways to play on each one. I love the huge cast of characters, and yes, I am including clones as well. I realize they are just a generous bonus from the developers and not “taking the place of another character” as so many outraged people claim. It’s nice to see a clone character rather than them being just a costume. Anyway, playing four player with random characters on random stages has brought me thousands of hours of enjoyment.

But then we get to the more single player stuff. I can not stand it anymore. The multi-man challenges, the homerun contest, the target challenges, classic mode, adventure mode, all-star mode. Dear God I am so sick of them all!

I can’t sit there and beat all these modes with every character in the game another time. We’ve already done it 5 times, and with an ever growing list of characters, it becomes more tedious and annoying.

TrophyIf they are insistent on leaving these, then at least allow us to use a large group of characters at once, or stop giving out trophies for beating it with each one. If you give no reward that people want, then only those who want to do it for fun can have at it. The rest of us who want to collect everything shouldn’t have to suffer through such repetitive and tedious things.

So here are my wishes for the next Smash installment. Drop all that crap. We don’t need it. Developers should spend all their time on characters and stages. Obviously, most of their time is already spent on this I would imagine, but without everything else, they can give us some more. Include every stage and character that has already been in each game and then add a bunch more. I know that is a lot of content and very unrealistic, but who cares? This is my dream! This is all I care about, as many characters and stages to use them on as possible. Oh and maybe some more unique costumes instead of just recolors would be nice too, like what Project M did. Though they do generally base the recolors off a other costumes, so that is something at least.

Luigi_Palette_(SSBM)

But if they really need to keep some single player stuff, keep the event matches. They are actually really fun to play, so I wouldn’t mind that.

Oh, and what happened to unlocking stages and characters? In the Wii U version, you started with nearly everything. Unlocking characters in Brawl and especially Melee made everything so satisfying and fun, and you felt so accomplished after getting them all. And yes, I know if they take out all the fluffy crap like Classic Mode, how will you ever unlock characters? And I simply say, they will think of something, whether it be the event matches, or doing something specific in battles with specific characters or what not. It could easily be done.

Make the adventure unlocking characters, not collecting hundreds of trophies from repeating the same tasks over and over again. Keep trophies for sure, but good God, we don’t need classic anymore. Or custom moves…those have to go. That was the worst. They forced us to beat modes with the same characters over and over again, praying that we would get all their move sets, only doing so after getting the same ones 50 times before getting that damned last one. That was the most tedious chore of them all.

And this game shouldn’t be a chore. It should just be what makes the game so fun. All out  fighting and trying to win for no other purpose than to have fun. 5 stock matches with no time limit for me, all day, everyday!

Super-Smash-Bros.-

My Top 10 DS Games

A while back I listed my top 10 3DS games, so now I’m going to back up and give some love to its predecessor. I bought my DS very late in its lifespan. In fact, to my great annoyance, they announced the 3DS a few months after I bought it. So I don’t have all that many games for it, but  I still managed to nab 36 games for the handheld system, but only played 24 of them. The rest I will get to some day. So of those 24 I have played, which are my 10 favorite? I will also be listing the developer and year they were made.

#10

the_legend_of_zelda_phantom_hourglass_game_cover The Legend Of Zelda: Phantom Hourglass

Nintendo

2007

 

While this is one of my least favorite Zelda games, it is still pretty fun. It makes good use of the touch/dual screen capabilities, which makes for some unique gameplay.

 

#9

NewSuperMarioBrothers

New Super Mario Bros

Nintendo

2006

 

When they announced that for the first time in over a decade, Mario was going back to the side scrolling formula, I nearly crapped my pants. Super Mario Bros 3 and Super Mario World are two of my all time favorite games, and are much better than the two 3D Mario games that were out at the time. I was never more excited for a game at that point in my life. Until they announced the title. I very much dislike the title, and when I finally played the game, I was severely disappointed. I was expecting a sequel to Super Mario World, but instead got a major regression of the series, so that it is merely a vastly updated version of the original Super Mario Bros. Despite my disappointment, it is still quite a solid platformer.

#8

Sonic_Rush_Coverart Sonic Rush

Dimps Corporation/Sega

2005

 

Well, well, well, here is an instance where Sonic beats his ultimate rival. I first played this in the prime of bad 3D Sonic games, and I hadn’t played a handheld Sonic since the Gamegear, so I didn’t really know what to expect. But what I found was quite a pleasant surprise. This is a great platformer that really takes advantage of what made the Genesis games so fun, while giving them major updates.

#7

kirby mass attaclKirby Mass Attack

HAL Labs/Nintendo

2011

 

This really put a spin on the Kirby franchise, utilizing the DS’ capabilities in clever ways to deliver a brand new adventure for the lil’ pink puffball, and it worked very well.

#6

MarioLuigiPartnersTimeBoxMario & Luigi: Partners in Time

Alphadream Corporation/Nintendo

2005

 

To anyone who wanted to see Mario and Luigi team up with their newborn selves outside of a sports team or racing track finally got their wish with this game, and it did not disappoint. Hilarious storyline, fantastic and creative gameplay using both generations of brothers, it’s all here and it is wonderful.

#5

kh recodedKingdom Hearts Re:coded

Square Enix

2011

 

The handheld games in this series are always trying out unique forms of gameplay and this one was no exception. It isn’t the best game in the series…far from it, but it is a really fun game nonetheless with a unique leveling system (if you can call it that) and it was the first game to actually advance the story past Kingdom Hearts II, which was the latest game, storywise, for half a decade.

#4

heartgold-soulsilverPokemon HeartGold/SoulSilver

Game Freak/Nintendo

2010

Okay, okay, so this is technically two games, but since they are nearly the same game, I put them together.This duo is a remake of Gold and Silver, the first sequels in the Pokemon franchise. They also happened to be the last two games I played in the series, though I never owned them. I quickly lost interest in Pokemon after only owning and loving Red/Blue. I felt the series should have stayed with just 150 Pokemon and stopped following it soon after Gold and Silver came out. But then I decided, like 20 years later, to get back into it, and what a better place to start then with these two games? And boy was I glad I did!

These games are just like the Red and Blue versions I cherished so much…except better. More Pokemon are better, I soon found out. I love catching them all, and have put around 300-400 hours into both games collectively, catching all the Pokemon available to me, which is much more than the original Gold and Silver, since they added hundreds of Pokemon from the games that came out between the originals and these remakes. Because of these two, I am a Pokemon fan once more!

#3

spirit_tracks_box_artThe Legend Of Zelda: Spirit Tracks

Nintendo

2011

 

This game took the same mechanics and formula as Phantom Hourglass and managed to produce an immensely better game. Everything about it was so fun, especially riding around in a train. I very much enjoyed the story as well.

#2

kh 358Kingdom Hearts: 358/2 Days

h.a.n.d. Inc./Square Enix

2009

 

This turned the series into a mission based game, where you play as Sora’s Nobody, Roxas, carrying out missions for Organization XIII. It actually works pretty well for the setting and incredible storyline. It doesn’t advance the series at all, but instead bridges quite a few gaps, seeing as the game starts soon after Sora becomes a heartless in the first game, continues on during Chain of Memories and finally ends right when you wake up as Roxas in Kingdom Hearts II, thus finally answering that “wtf is going on?” question we all had the first time we played the second game. The game is also really, really fun, so thumbs up to that!

#1

BowsersinsidestorycoverMario & Luigi: Bowser’s Inside Story

Alphadream Corporation/Nintendo

2009

 

Ironically, this is the first game I played on my DS, so I guess it was all downhill after that. This game is just amazing. It is so creative, so entertaining, so unique, so unbelievably fun, that it completely destroys every other game on this list. Not only is this my favorite DS game, but it is one of my favorite games of all time. It’s that good.

Dragon Ball Xenoverse: One of the Most Overrated Games Ever

There are always a few games a year that everyone absolutely raves about, swearing they are the best games ever made and all that.

I never pay attention to reviews or fan feedback, because a lot of it is nitpicking or unworthy praise or something, so it is very rare that I will buy a game based off of just global praise alone. I like to be the judge of a game, simply by seeing if it looks fun. On those rare occasions when I do buy a game (on sale, of course) that the world united on praising, I have found that 99% of these games are quite mediocre, which makes me feel that I am looking for something much more different than the regular gaming community. But don’t get me wrong, some games can be overrated and still be amazing, The Last of Us, for example. I would give this game a 10/10, but for years I heard it was easily the best game ever made, which to me, it is far, far from that.

nappa getting punched

So where does Dragon Ball Xenoverse fit in to all this; as a great, yet overrated game, or a pile of mediocrity? For starters, know that I did not buy this game because the world was calling it “the best Dragon Ball game ever made!” I bought it because I absolutely love the Dragon Ball franchise and this was a new and exciting twist for the game.

And after playing it, here is my conclusion…

It is one of the worst Dragon Ball games I have ever played. It is not the worst, but probably in the top 5 worst ones. Like, I can’t see why anyone even likes this game. It is so boring and seems to go on forever. I was miserable practically the entire time I played it.

So why do I hate it so much? Where do I begin?

For starters, when I bought it, I got the game and season pass on sale for $20 on the PlayStation Store. So when I went to access the DLC, it wouldn’t work, or rather, it didn’t show up, claiming I never bought it. After literally 45 minutes of research on the internet, I found that the DLC was a major glitch, and then I had to look up how to install it, which involved a whole lot of messing around with settings and such on my PS4 and then re-downloading it.  I am not very tech savvy, so I would never have figured that out on my own, and I am willing to bet 95% of everyone else would not have either. So that’s a huge strike for me right there. But since it has nothing to do with the gameplay itself, then it’s sort of forgivable.

That is until we get to the actual game. For starters, it takes like 30 seconds to connect to the server to be able to even play the game. This is really great, since I only want to play single player.

connecting to server
Get used to looking at this…

You start out in some hub town place, which is far too big and your characters walk too slow. All the places you would want to visit regularly are all spaced out as far as possible from each other, so that it takes like 3 minutes of walking just to reach a destination. You are a super powered being! Why can’t you just have the option of quickly flying around!?

hub area
Ugh…Why can’t I fly?

When you finally are able to start a mission, it brings you to the character select screen. Aside from having a very tiny selection of characters compared to previous Dragon Ball games, I have another annoying observation. There needs to be a confirm button after selecting your characters! Typically, you get to pick your character and then 2 others to fight along side you. But so many times I end up choosing the wrong character and then it goes into the match immediately. There should be a “Use These Characters?” box that allows you to pick yes or no. And I usually end up picking the wrong character because the selection thing moves so stinking slow that I always end up pressing the select button before the right character is lit up.

Now that we finally get in the game with the right characters, it turns out to not be worth the trouble at all.

The gameplay is so boring. All you do is throw punches, which send your opponents flying, then you have to chase after them, and repeat over and over again, until you discover a combo that doesn’t send them flying away. So you just do this combo over and over until your energy is charged up, then unleash your special attack to do a decent bit of damage. This is okay in the early parts of the game, but eventually the opponents have so much health that it becomes a very dull chore. I’d rather dust every house on my street then sit through this game again!

dbx gp

But the fights aren’t that easy! So there’s a lot of frustration mixed up in that dull wearing down of health!

For starters, let’s talk about blocking. It’s atrocious. Your character has to come to a complete stop for like 2 whole seconds before you can block. That might not seem like much, but when you’re in a high speed match against 2 or 3 opponents, it’s a friggin’ eternity. But the computer players, they can block whenever they desire. It’s so lovely to watch them do things you can’t.

And speaking of doing things you can’t, some enemies just use their ultimate attacks like 5 times in a row, over and over again. SS Trunks and SS Vegeta seem to do this the most often, though I’ve since learned that this is a special Saiyan ability or something, that for a limited time they can spam the hell out of attacks that will kill you if hit by two of them. Saiyan ability or not, this should not be in the game. That gives them an enormous advantage and messes up the balance of the game.

Another thing the computers seem quite adept at doing is hitting you with beam attacks. Unless you add the beam attack in the middle of a combo, you will most likely miss 8 out of 10 attempts. But the computers will hit 7 out of 10 and this is because they can somehow change direction mid attack. They can bullseye you with a Kamehameha Wave like it’s their business, because they change direction right as they fire it. But as the player, that is the worst, most useless attack in the game, for you will always miss. And no, you can’t change any direction while shooting it.

Dragon-Ball-Xenoverse-07

And on top of that, they do not flinch when you punch them while they are charging up to do an energy attack, but one punch of a small ki blast will knock you out if you are doing the same.

And speaking of ki blasts, you have the ability to shoot many quick ki blasts at a time, and oh my God, this is the most annoying thing in the world! You can shoot these all day at the computers, and if they hit them, which seems to be a 50/50 chance, it won’t have much effect usually, but man if you get hit, they will stop you dead in your tracks. And the computers use this constantly. I mean CONSTANTLY!!! It would be easier to push through a speeding train in real life than get through these ki blasts.

And you know what else they use constantly? There are abilities that, if you have enough energy, will blow away all nearby opponents in one way or another. So if you manage to make it past the barrage of ki blasts, it’s only so you can then get blown away by these special attacks. And then you start all over with the ki blasts. So annoying. They overuse this ability like crazy!

But chances are you will never even get to this point, because you will never be facing your opponent. You can lock on to someone, and you would think that they would automatically direct their punches at that person. Nope. You always have to manually turn your character to face your opponent, which is really awkward, especially when you are getting attacked by multiple enemies and can’t see anything. It’s annoying and stupid. Countless times I found myself punching at air because my opponent was behind me.

This is the last complaint, though I probably have more that I can’t think of right now, and it is simply that the difficulty increases way too fast. The first few missions are simple. You could win with your eyes closed, but then all of a sudden, it’s like you are playing against pros, and you haven’t even fully learned the controls yet. And it just gets harder and harder from there.

Bottom line, the game is boring and frustrating and is definitely not the best DB game ever made! It is not even a good game! I’ll stick with the Budakai and Tenkaichi trilogies. They are much, much, much better.

It warms my soul however, to hear that nobody really likes the sequel, for it is EXACTLY THE SAME GAME! What A-hole developers! God dang it!

 

 

 

 

 

 

SNES Classic Is A Disappointment/Predictions for N64 Classic

This is just my opinion. Don’t get me wrong. The idea is wonderful. A miniature retro console packed with the best games to be released on it, all in HD and for an affordable price? It is amazing!

But it really is only amazing for people who missed out on these consoles. People who already owned the NES and SNES aren’t really missing out on much. And many of you may think, “and that is exactly who it is marketed towards, people who missed it…” You are right, but I have a feeling it is even more so towards those who have nostalgic feelings towards the consoles, who want to relive their youths. And to that I say  to Nintendo-Stop profiting off our childhoods!! We already gave you enough!!

Nonetheless…If they weren’t so rare, they would be something great that I would probably pick up whenever the price fell.

But everybody knows the NES Classic sold out immediately and if you want one, your likely going to pay 10 times the price.

But anyway, that is not what I want to talk about.

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First off, let me talk about my feelings for the NES Classic. When they first announced it, I was really excited. I had to have one.

And then I realized something within a few seconds. 30 games for the NES! Oh wait, I probably already have most of them, and I really don’t like most games on NES anyways.

Turns out, this was accurate. They put every game worth having on NES on it, but I, and everyone else who has owned an NES or virtual console probably already has them. I owned all the games except 6 or 7 of them already, and some of them I had multiples of through various systems and re-releases and the like. The handful I was missing, I had no interest in ever playing, so I immediately stopped wanting one, and thank God for that, since they are impossible to get a hold of.

But what I am really trying to say here, is that, $60 for 30 quality games is amazing. The limited supply for a limited time approach…why? That’s a dumb move.

But I, like most people, were already wondering if they were going to make an SNES Classic, one of my favorite consoles of all time. I was even more excited when they confirmed it compared to the NES Classic, but again, immediately realized I already have everything on the system worth having…for the most part.

And now we come to the part where I describe why the SNES Classic is so disappointing.

IT IS 20 DOLLARS MORE EXPENSIVE AND HAS 9 GAMES LESS!

Like… what the hell? You can’t tell me that porting all these games onto this little system cost so much more. They are still 25 year old games and not really worth all that. Though, really, again, the price is still pretty fair. But not compared to it’s predecessor. They are not that much more advanced that they need cost so much more.

And price figures aside, why couldn’t they just make it an even 30 games? There are so many worthy titles on that system. What the heck? I bet you they are going to make some bull crap DLC to fill in the 9 missing spots for another $20.

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But anyway, if you don’t know, here are the 21 games.

  1. Contra III: The Alien Wars
  2. Donkey Kong Country
  3. EarthBound
  4. Final Fantasy III
  5. F-Zero
  6. Kirby Super Star
  7. Kirby’s Dream Course
  8. The Legend Of Zelda: A Link To The Pastcastlevania4-spot2.png
  9. Mega Man X
  10. Secret Of Mana
  11. Star Fox
  12. Star Fox 2
  13. Street Fighter II Turbo: Hyper Fighting
  14. Super Castlevania IV
  15. Super Ghouls n’ Ghosts
  16. Super Mario Kart
  17. Super Mario RPG: Legend of the Seven Stars
  18. Super Mario World
  19. Super Metroid
  20. Super Punch-Out
  21. Yoshi’s Island

So there’s the line up, and it is an impressive one without a doubt. But some of these are ridiculous choices over some others, though I can see why they would want to vary up the selection a bit.

And again, I have all but 4, but I already have Street Fighter II in 2 or 3 other forms, used to own Secret of Mana, and Star Fox 2 has never been released. So really, Contra is the only one I missed and have no interest in playing.

So again, this is a wonderful, wonderful idea for any younger people who may have missed out on this glorious age of gaming.

But here’s what the other 9 should be, to really embrace the system. For starters, Super Mario World should be replaced with Super Mario All Stars + Super Mario World.

22. Chrono Triggerchrono triiger

23. Donkey Kong Country 2: Diddy’s Kong Quest

24. Donkey Kong Country 3: Dixie’s Double Trouble

25. Illusion Of Gaia

26. Mega Man X2

27. Mega Man X3mm7

28. Mega Man 7

29. Final Fantasy II

30. Teenage Mutant Ninja Turtles: Turtles In Time

There you go! A nice even 30! Though who knows? Licensing and copyrights and all that could prevent a lot of this, and they probably didn’t want to put entire series like Mega Man and Donkey Kong on it.

But this leads me to my next question. Do these mini consoles spell the end for Virtual Console? I feel like this is directly competing with it. Switch does not have it yet, so does this mean it is no longer? Is is just going to be that subscription they talked about where you can stream games? I hope not, personally.

But anyway, yeah, not happy with the decisions behind the SNES Classic overall. And there is evidence now of an N64 Classic coming next year. Those are much bigger games, so I expect that it will cost $100 for 15 games.

I’ll even predict them for you.

  1. Diddy Kong RacingF-Zero_X_(USA)-1
  2. Donkey Kong 64
  3. F-Zero X
  4. Kirby 64: The Crystal Shards
  5. The Legend of Zelda: Majora’s Mask
  6. The Legend of Zelda: Ocarina of Time
  7. Mario Kart 64
  8. Mario Party 2
  9. Mario Tennis
  10. Paper MarioPokemon_Stadium_(Europe)-3
  11. Pokemon Stadium
  12. Star Fox 64
  13. Super Mario 64
  14. Super Smash Bros
  15. Wave Race 64

If that is accurate, I have all but 4 again, and used to own one of those four…

 

 

 

 

 

 

 

 

Finally, A Great e3!!!

The last 2 or three e3’s have been more or less disappointing. But at long last, this year was different!

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The first conference I saw was Ubisoft, and they had lots of exciting announcements, most notable the Mario/Rabids crossover known as Mario+Rabbids: Kingdom Battle, which looks awesome, and the completely unique game Skull & Bones. Fans of the Assassin’s Creed series will be excited for the new Egypt based game. See it all here.

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Next up was Sony. There conference was great because there was hardly any talking and they just played trailer after trailer, which makes me wish they just made a video like Nintendo to keep the flow going better.

But anyway, they basically showed the same games they showed at last years e3, but with much longer trailers/gameplay. And this was fine with me, for they showcased a lot of great looking games, most notable for me was Days Gone and the PS4 exclusive Spider-Man. I can’t wait to play those two games! Check it all out here.

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But the most amazing part about e3 by far was Nintendo’s “Spotlight” video presentation. Anyone who said the Switch doesn’t have a lot of software has now been proven wrong. They announced a whole slew of new titles for both this year and next, guaranteeing two years of great games. Yoshi, Kirby, Metroid, Mario will all be making appearances, to name a few. You can check out everything in detail here.

Image result for xbox one x

They are the only ones I saw in detail, but Microsoft revealed a few new games and the brand spanking new, powerful consoles Xbox One X. You can watch the conference here.

It was a great showcase, and I am very excited to be a gamer right now.

DC Comics/LEGO are the Biggest Criminals Ever…

So a while back I was in Walmart and passed by the LEGO aisle and there set up on display was a LEGO Batman: The Movie LEGO set.

REALLY?

So LEGO is selling a LEGO set based off of a movie that is based off of a couple video games that are based off of LEGO sets that are based off of various movies and TV shows that are based off of comic books.

Damn!!! That is a lot of money out of our pockets, if you happen to purchase all this stuff, which I imagine only supreme Batman lovers do.

Final Fantasy IX: This Is What I Missed

At long last, my Final Fantasy marathon ends here…for the time being anyway. And I have to say, it ended with a great game, bringing me back to my early days when I first played FF 8 and 7, as I described in my post about the first game.

After playing through this game, I have come to the conclusion that Final Fantasy didn’t truly become great games until the PlayStation. I really enjoyed 7-9. The more advanced system with it’s “powerful” hardware allowed for some great story telling visually with the beautiful cut scenes and also the bigger space spread out on multiple discs allowed for more in game story told through a much larger world as well.

FF9 was also void of any annoying things that plagued the series from 6 downward. There were only 2 cheap instant death encounters I met the whole game, and it was mainly due to cheap overpowered counter attacks. For once, I could go through the whole game without wanting to pull my hair out.

Gone too are the obnoxious amounts of random encounters. Most games had you fighting endless amounts of battles for little experience. FF9 reversed that by having less battles with more experience, and that is just fine by me!

The skill system is great in this game as well. Each equipable item has skills attached to them that can teach one specific character something, or multiple people. This is truly great, for by the end of the game, all your characters know a vast amount of skills that you can equip to fit your needs at any time.

The story isn’t great, but it’s enjoyable enough, and there is great character development. The ending, however, is very weak and unnecessarily long for such a disappointing  payoff. But the character development sort of makes up for that though.

The only real complaints I have about the game is that the encounters take way too long to start…like over 10 seconds you have to wait before the battle begins. First it kind of loads, then you are forced to watch as the camera unnecessarily scrolls through your environment, as if the developers were so proud of the world they created. Then your party and the enemies magically fade in to existence and then finally the fight begins…which brings me to my second complaint.

The fighting seems so delayed. It is so slow moving. Sometimes you just are sitting there waiting for something to happen. Even when you have given each member something to do, everyone just kind of dances around for a while, then the enemies go, then one of your characters attack, then the enemy might go again after waiting, then wait some more for one of your guys to go. Honestly, if you tell all four of your characters to do something, it might take close to 2 minutes for your fourth character to finally go. By the time they do, the other 3 have already refilled the battle meter thing and have new commands already inputted. When that fourth character finally goes, you had forgotten what you told them to do and a lot of the time, the flow of the battle has shifted by then so that their attack or whatever is more or less useless.ff9 battle.jpg

But other than that, it is a fun game that I really enjoyed. Now I can finally understand why these games have some kind of following. It only took 9 games and 15 years.

As always, I will rank the games from best to worst. This time though, I will include 7 & 8, though it is a little unfair since I never beat them completely.

FFIX

FFVIII

FFVII

FFVI

FFII

FFIV

FFV

FFIV: The After Years

FF