My Top 10 PlayStation 2 Games

PS2 is the best selling console of all time, and really is a much better console than the PS1, though still far from my favorite, but I do love it anyway. I have 51 games for the sequel console and have played 41 of them so far. So which are my top 10? Let’s take a look!

#10

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Mega Man X8

Valuewave Co., Ltd/ Capcom

2004

The last game in the X series is pretty solid and a huge step up from 7, bringing back more of the roots of the series.

#9

king kong

Peter Jackson’s King Kong: The Official Game of the Movie

Ubisoft Montpellier/ Ubisoft

2005

I was gifted this randomly by someone and I thought it was going to be terrible like most movie games are. But it turned out to be an exciting, unique mostly first person shooter, and you even get to play as Kong on occasion which were great segments. A very solid and fun game. Now I know why…I had no idea it was made by Ubisoft.

#8

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Call of Duty 2: Big Red One

Treyarch/ Activision

2005

This is by far my favorite Call of Duty game. It was made in the height of first person shooters, a few years before their decline. So in addition to that, what really set this one apart for me was the story, or rather the character development of your group of soldiers. You actually get to learn about the people in your squad and develop an attachment of sorts to them, making you actually feel like part of the team. This has never been done before and never has again…as far as I know anyway.

#7

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Dragon Ball Z Budokai Tenkaichi 3

Spike/ Atari SA

2007

This is easily my favorite Dragon Ball game of all time, and mainly because of the enormous roster. I can always sit and play a few matches thanks to the endless amount of characters, crazy attack moves and transformations.

#6

khcom

Kingdom Hearts: Re:Chain of Memories

Jupiter Corporation/ Square Enix

2008

A full remake of the original GBA game, this version of the first sequel to Kingdom Hearts is quite impressive. Thanks to the clever use of cards, this is one of the best strategy games out there. But it’s easily the worst game in the KH series, mainly because it’s very slow moving, grindy and getting your cards broken all the time is super annoying. But it has a great story and introduces a butt load of important characters.

#5

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Star Wars: Battlefront II

Pandemic Studios/ LucasArts

2005

This is definitely my most played game on PS2. I played the crap out of it. Alone or with a friend, this game is so much fun. There’s nothing like whittling away a few hours by blowing up space ships or slaughtering armies of droids or troopers.

#4

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God of War

SCE Santa Monica/ SCEA

2005

This game set the standard for all future action games. Smooth, responsive controls, exhilarating combat, light puzzle solving, banging chicks, killing gods…this is the most macho game ever, and Kratos is easily the most bad ass character ever created. Such a fun game. Oh, and a good story.

#3

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God of War II

SCE Santa Monica/ SCEA

2007

This game doesn’t F around. You start with everything you had in the first game and just get stronger. All the perfection from the first game is brought back and somehow improved upon, making this one of the best games ever made.

#2

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Kingdom Hearts

Squaresoft

2002

I was hooked the moment I played this game. This was the best RPG I ever played at the time, because it took all the good stuff from the genre and left out all that complicated crap. The gameplay is excellent, the game satisfyingly challenging, and the start of the best story ever. Oh and the incredible wacky idea of combining Disney and Final Fantasy is geniusly bizzare.mIt’s hard to believe that 16 years later, we still have not seen the conclusion of said story.

#1

kh2 cover

Kingdom Hearts II

Square Enix

2006

And here is my favorite PS2 game of all time! This game makes the first one look crappy beyond belief when compared to this one. It is hard to believe just how much they improved this game over it’s prequels. It’s just so good…the story, the world’s, the gameplay…my god the combat is so much fun. This is the only game I can think of that I would willingly grind just because it’s so much fun to kill stuff. It’s just a masterpiece…sniff…

 

 

 

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Dear Developers-Linear Video Games ARE Still Fun

Aside from all the negative attention EA is receiving for their whole Star Wars Battlefront 2 mess, they have also recently been accused of shutting down Visceral Games and moving their Star Wars project to another company because of the linearity of the game. Whether this is true, I seriously doubt it, but they have been recently saying, among other developers, that one, people don’t like linear games as much, and two, consumers want to spend a very, very long time on each game.

I assure you, that I, and many people I know still love linear games. They are just as good as non-linear games, if not better. Admittedly, the world does seem to be so obsessed with “open world” styled games, but I personally don’t understand why. I mean, don’t get me wrong, I like them, but to have every game be like that is just ridiculous.

There is something to be said for games that just have you follow a path or two and not have to worry about where to go next or getting lost and all the joys that come with massive games.

To say you don’t like linear games is like saying you don’t like platformers, which is entirely possible if you were born in the last 15 years or so and are one of those people who think because the game doesn’t look and play realistically, it is crap. But should developers really be catering to that audience? Definitely not. They have no idea what a game can be or should be, they are just a bunch of dumb kids and should not be considered gamers.

gow gpThe God of War games are linear and they are some of the best games on their respective consoles. But I bet the new one coming out is going to be open world…oh boy! But this is excusable since it is a reboot, but imagine if God of War 3 was suddenly open world? It would be stupid. Those games are just intense action and it is fun. Many linear games are just as fun. Open world games are much slower moving and you spend an awful lot of time just walking around and looking for stuff. That is why many of them are over 100 hours long.

You could have just as much content in a game with a more condensed world and beat it in 30 hours. So is really adding extra walking time that much better?

Final Fantasy 13 is a game that gets much hate, and I’m pretty sure it is because of the Thundara_FFXIIIlinearity of the game. Big deal. It’s still fun. Just because there is no overworld to explore while constantly getting attacked by enemies trying to find the next town or a cave to explore to look for an item doesn’t make it a bad game. The true core is still there, and that is simply being an RPG set in a fantasy world.

And believe it or not, games don’t need DLC. Put extra effort in development and just pull the plug when it is released. Games typically are better when there is no DLC coming out 3 weeks after the game is released. Some DLC is nice, but most of it is just overpriced garbage that we don’t need. If companies actually did it right and didn’t just use it as a way to make some extra cash, then it would be actually pretty cool. But we live in a greedy, crappy world, so that will never happen.

And a lot of games now focus so much on online play, and how much they can cram into that, leaving single player modes very empty feeling. During the PS2/Xbox/GameCube era, I feel like games had much more girth to them. You got to unlock all sorts of stuff, play through a lengthy campaign that wasn’t obnoxiously long and have a great time doing it.

Now it feels like you get a slimmed down game so the devs can put more effort into the multiplayer, then instead of unlocking things, you have to purchase it later so you can pay the devs to continue to support the online aspects of the game.

Trouble with that is the majority of the gaming world still prefers playing by themselves. People suck. We have to spend all day with people. When we play games, we want to be left alone in a fake world void of other humans.

And really, if you have ever played multiplayer games with people, then you know they are a gathering of the biggest idiots on the planet. 10 year olds fighting with 30 year olds, people swearing in place of using actually grammar… it’s a mess. The gaming community certainly is one of the darker stains on the world, that is for sure. So why continue to go a route that supports such vulgar crap? Give us some solid stuff to play by ourselves. We are the majority of the market after all!

And this, ironically, brings me to the next thing developers have been saying. They claim people want to spend hundreds of hours on a single game. Gone are the days where people play a game and then move on.

This is not the case, I assure. I have a back log of over 300 games, so trust me, I don’t want to spend more than a reasonable amount of time on a game. And I assume that goes for anyone but those “gamers” who do nothing but play online Call of Duty and other online shooters. But I am not saying spending a long time on a game is a bad thing either…for it is not.

But this subject amuses me. Didn’t I just say that I wish they gave us longer single player experiences? Yes, well more valuable experiences, not necessarily longer anyhow.

But anyway, these devs are trying to keep us playing games by constantly coming out with new DLC to play. Trouble is, it’s not free and 99% of it isn’t worth buying. And again, this is really only appealing to people who play nothing but the online aspects.

cod2Speaking of Call of Duty, those games were phenomenal back in the day, when they were nothing but a single player campaign and maybe local multiplayer or whatever. The newer games are still fun, but they don’t come close to what they used to be, because all the effort goes into the online multiplayer.

So why do your original, loyal fans get shafted in favor of these people who like to do nothing but spend countless hours playing against each other? Why can’t they instead make exclusive online shooters, which fortunately seems to be a growing phenomenon, so they don’t in fact screw us single players over.

Another thing devs seem to be so worried about is replay value. How is this an issue if you are not letting us ever stop playing the game!?!?!? So they keep on adding more stuff that we can use on another playthrough and this and that, which is nice, but again, it costs a whole lot more money to do this, especially considering all of this DLC would have been included in the game 12 years ago! This is a big reason linear games are so seemingly unpopular. It is the same thing each play through…

And bottom line is, you really don’t need all this extra fluff in a game to make someone replay it. It could be the most linear game ever, but if the gameplay is fun, I am going to replay it for the sake of just having fun. I don’t need to play it for 200 hours, with new stuff added every 20 of those hours. If the gameplay isn’t all that great, it is going to be a dull, miserable 200 hours. I would much rather play a 5 hour game that is a whole lot of fun 10 times over. And big deal if I don’t replay it immediately. If it is 5 or 10 years down the line, then that means the devs did something right.

Trouble is, they won’t make extra money on it in the months following the games release, which is the whole issue here, so to their company, they did not do something right.

I’m all about trying something new, but don’t let the things from the past that actually worked be forgotten.

 

Finally, A Great e3!!!

The last 2 or three e3’s have been more or less disappointing. But at long last, this year was different!

Image result for skull and bones game

The first conference I saw was Ubisoft, and they had lots of exciting announcements, most notable the Mario/Rabids crossover known as Mario+Rabbids: Kingdom Battle, which looks awesome, and the completely unique game Skull & Bones. Fans of the Assassin’s Creed series will be excited for the new Egypt based game. See it all here.

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Next up was Sony. There conference was great because there was hardly any talking and they just played trailer after trailer, which makes me wish they just made a video like Nintendo to keep the flow going better.

But anyway, they basically showed the same games they showed at last years e3, but with much longer trailers/gameplay. And this was fine with me, for they showcased a lot of great looking games, most notable for me was Days Gone and the PS4 exclusive Spider-Man. I can’t wait to play those two games! Check it all out here.

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But the most amazing part about e3 by far was Nintendo’s “Spotlight” video presentation. Anyone who said the Switch doesn’t have a lot of software has now been proven wrong. They announced a whole slew of new titles for both this year and next, guaranteeing two years of great games. Yoshi, Kirby, Metroid, Mario will all be making appearances, to name a few. You can check out everything in detail here.

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They are the only ones I saw in detail, but Microsoft revealed a few new games and the brand spanking new, powerful consoles Xbox One X. You can watch the conference here.

It was a great showcase, and I am very excited to be a gamer right now.