Nintendo eShop Prices Must Come Way Down If They Ever Hope To Compete

I love the Switch. I especially love that it’s getting like every game ever ported to it. But if Nintendo ever hopes to bolster software sales, they’ve got to do something about their prices.

I would prefer to buy all my games possible on Switch, just as I always tried to do with Wii U, because these consoles typically offer an opportunity to play these games in a unique way you can’t find anywhere else.

But I don’t see how Nintendo can hope to compete when Sony are constantly running huge sales, and more unbelievably low prices can be found on PC with Steam, Humble Bundle, and a plethora of other DRM’s or sites that make a habit of not only selling games at ridiculously low prices that people can actually afford, but also giving away free games.

Many games that I wanted to get for Switch I wound up getting for PC, because they are always on sale for like 3-10 dollars, versus Switch prices which on sale will still be over $20.

In fact there is a game on Switch on sale for $40 right now that I want. But the near identical version for PC is a mere $5.24.

It’s hard to justify holding out for the Switch prices to drop when I can get them for next to nothing on PC consistently.

So help us out, and really, yourselves too by dropping some of these abysmal prices.

The Console Wars: Names

I have been thinking back on all the names video game consoles have had, and I have been completely underwhelmed with nearly all of them. So, I thought it would be fun to rank them from worst to best. As there are quite a few consoles, I am only going to list the big brands that have popped up over the decades, Atari, Nintendo, Sega, Sony and Microsoft and only their main home consoles. Nevertheless, there are plenty to talk about, so let’s go!

Fun fact- All Nintendo consoles are in red text, Atari in orange, Sony in black, Sega in blue, and Microsoft in green…How fun!

#22 Wii U Image result for wii u

I remember when they first started talking about this console, but before they announced the name, I was thrilled to stop having to call Nintendo’s most current console “Wii.” Imagine my disappointment when they revealed another letter to an already horrible name… Though the name does serve a purpose, implying “we all can play,” or “you can play.” It still is terrible, and the worst name on this list.

#21 Atari 7800

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What the heck Atari? This isn’t even remotely easy to say. 9 syllables the way I say it. Who wants to puke that out? Wii U at least is super fast and easy to say. I guess 7800 is where Atari draw the line with these weird numbers. The Atari 10400 for their next console would just be too much. This name was probably why the console did very poorly.

#20 PlayStation 4

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Really? PS4? You guys are so lazy that you just keep adding numbers to your system names? While this saves on confusing everyone I guess, making it well known that this is an updated system, but crikey it just makes their systems seem so less exciting. Instead of a new system, you always feel like you are getting a really expensive update on something you already spent a ton of money on, and the games are all useless now though. Even the controllers are always more or less the same, as well as the central theme of each system. The worst part is, it’s too late to go back, they have to keep numbering them. It would just be stupid now to stop numbering them. I can’t wait for PlayStation 12!

#19 Atari 5200

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This is just a mouthful to say. I don’t know why they doubled the numbers from their last poorly named system. Was everything double the power, double the fun?

#18 Wii

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This means “we all can play.” It was a clever name I guess, representing the central theme of what the console was all about, but it took me like a year to get used to saying, “Hey guys, let’s go to my house and play my Wii!”

#17 PlayStation 3

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I already said how lazy Sony was with the PS4 name, but when this came out, I lost all hope of them trying to be a bit creative, so by the time PS4 came out, nobody was surprised by the name.

#16 Xbox One

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First they jump to a very high number, then they regress back all the way to the number 1? I guess it is supposed to mean something like “all of your entertainment rolled into one” since it does so much cool stuff. But jeez, between this, Wii U and PS4, it is by far the worst named console generation of all time.

#15 Atari 2600

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We all wonder what these numbers mean. Little did we know that this was only the beginning of long nonsensical names for Atari.

#14 Nintendo 64

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Now this is a lazy name if I ever saw one, (next to all the PlayStation consoles besides the first). The only reason this is this high on the list is because it was a smart marketing idea when this came out back in 1996 during the whole “bit wars” era. Sega and Nintendo fans clashed about bits all the time, so to name a console after how many bits it had was pretty genius, so kids could rub it in Sega fans faces.

#13 Xbox 360

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What the heck does that mean? Does it imply gaming has come full circle? If so, how? Was it HD graphics? The only circle I recall from this console is the “red ring of death.”

#12 PlayStation 2

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Okay, as we get into the top 12, I can say these are all good names. PlayStation 2 was an okay name, hence it being number 12 in the top 12. It just let everyone know the successor to the hugely popular PlayStation had come to town. PS2 also had the advantage of being unable to drive the numbering consoles thing into the ground.

#11 Nintendo Switch

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The name makes sense, since you can basically switch from playing on the TV to playing it outside like a handheld in a flash, but I just feel like it’s kind of a lazy name. Though since it is original and doesn’t have any weird numbers or letters after it, it gets a fairly high ranking.

#10 Super Nintendo Entertainment System

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Talk about long names. Luckily SNES or Super Nintendo were enough for people to realize what you were talking about. After the NES changed gaming forever, when something new came out with the same name, but with “Super” in front of it, it really was impressive, not to mention crapping your own pants exciting. Even now, “Super” sounds so much cooler than if it was just called NES 2. It really made you feel like you were playing with power.

#9 Atari Jaguar

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This is an interesting name. Why is it named after a menacing cat? I have no idea, but after all the other names in the Atari family tree, this one is awesome especially because this would have been the Atari 10,400. There was even a handheld aptly named “Lynx,” to continue the cat theme.

#8 Sega Saturn

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This is obviously named after a planet, and I don’t know why, but it’s just an awesome name. When you say “Sega Saturn,” it just flows so nicely. The canceled “Sega Neptune” was a really cool name too. Kind of makes me wish someone else would name a console after a planet, or a handheld called the “Pluto!”

#7 Sega Master System

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This is a good name, telling everyone who the boss is, though it does come across rather cocky, but it had the games to back it up.

#6 Xbox

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This console was a box with an X on it, so it was named as such. Pretty simple stuff. I don’t know what the X means though…but it is a cool name for a gaming console anyway.

#5 Sega Genesis

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Genesis is defined as “an origin, creation or beginning.” This would have been a great name for Sega’s first console, but hey, it’s still awesome. It ushered in 16-bit gaming and started one of the best console wars of all time. So I guess it grew into it’s name.

#4 Nintendo Entertainment System

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It’s name was somewhat self explanatory. It was a system that brought you entertainment, much more so than anything seen so far at the point of its release.

#3 Sega Dreamcast

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I love this name. I don’t know why, I don’t know what they are implying, but it is awesome nonetheless. It was so far ahead of its time that perhaps it felt like the system “cast you into a dream.”

#2 GameCube

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This is the most bad ass name in gaming history. It is a cube (though technically a rectangular prism) and plays games and is named as such. Can’t get more to the point than that. Plus it is oddly fun to say.

#1 PlayStation

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And here is the best named console of all time. The PlayStation is just like GameCube’s blunt name, it’s a station you play on, but this just sounded cooler. The word station makes you feel like you are not just limited to the console itself, but instead it draws in everything around you somehow. It’s a very colorful word I guess, at least in my mind! It’s not as bad ass as the GameCube, but it’s more of an awe inspiring name.

So there you have it. If the consoles were to have a war for best names, Sony take best name, but I would say the true winner would have to have the most names in the top 10.

So in last place would be Microsoft, Sony and Atari with 1 console each in the top ten.

Nintendo is the runner up with three names.

Sega comes in first with four! That’s right, of the four consoles they have on this list, every single one of them made it into the top 8!

Sega congratulations, you win the Console Name War!

Come check out next week, when the Console War will move on to controllers!











I Played The First Four Levels Of Star Fox Zero…Here Are My Thoughts


Before I get into my feelings towards the game, I just want to say that I am not a huge fan of Star Fox. I mean, I like them, own and enjoy every game, but Star Fox is by far my least favorite franchise from Nintendo. The next thing you should know is that when they first revealed the control scheme of this game, I was mortified. I thought it was a ludicrous idea and it ruined the game. I was still going to buy it, but only because Nintendo and Platinum Games both impress the heck out of me with every thing they do. I even looked at a review or two, something I never pay attention to, to see what others thought. And not surprisingly, they were mostly negative, complaints about the voice acting, graphics and ESPECIALLY the controls being the most prominent.

So I did not actually buy Star Fox Zero, but my cousin did day one. Right away he called me and said he loved it. He only played one level, but swore it was the best in the series. So the next day he came over and I watched him play the first level, and right away I noticed it was neat to watch. Now know, I typically hate watching others play video games, but for some reason, the view on the screen made the whole thing seem like a cinematic, rather than someone playing a game. This made it interesting to watch. I also noticed that my cousin, playing the game for the second time only, had the controls mastered and was flying and shooting like a pro. For those who don’t know, the flying is done on the TV screen, where much of the shooting is on the gamepad in a first person cockpit view.

After he beat the level, he handed me the gamepad and I tried the second level out, not knowing any of the controls whatsoever other than moving the gamepad was how you aimed. In under 30 seconds I figured out all the controls and had them pretty well mastered. So right away all the nightmarish reviews confused me. The controls were so easy to pick up and get used to and on top of it, it utilized the gamepad! Something rare for the Wii U, unfortunately.

It was so much fun to fly around in a Star Fox game again, blasting away at everything. It played and looked and felt just like you would expect it to. Switching from looking at the TV and the gamepad was easy and made for a different experience for each view. I found that this new type of gameplay added a certain tactical element to the game. Did I want to look at the screen to better see oncoming threats and fly more precise, or did I want to sacrifice that for more accurate firing? I found this choice to really add to the depth and strategy of the game, which added to the fun and overall experience.

And I know a lot of people would say, “If they made the targeting on the TV, you could have both!” To answer this, I would simply say, true, but then you would have to focus on one or the other anyway, possibly resulting in an overwhelming and crowded experience. With the two different screens, again, it adds new depth and unique characteristics to the game. Plus looking at the gamepad made me actually feel like I was in control of the Arwing, fighting alongside Falco and the others. I almost wished this game had come out for the virtual reality systems to enhance that feeling even more.

Speaking of adding depth to the game, the new Walker mode allows your Arwing to transform into a walking robot thing of mass destruction. The ability to change into this at almost any time during the stage allows you to flip the gameplay on its head with the push of a button. It feels almost like you have entered into a different, yet incredibly similar game. The Walker allows you to access different areas, attack from different vantage points, and more! And again, looking between both screens is amazing and extremely fun.

I then played through the third level, actively switching between flight and Walker modes and had a blast, the controls completely comfortable and mastered by now.

After I beat this level, I played the first level, but this time I tapped my Fox amiibo on the gamepad. This turned all the Arwings into their SNES Star Fox polygonal glory and even changed the sound effects to their 16 bit awesomeness and even added a graphic for the charged laser, something that was not in the original game. Best of all was the original music from the first Corneria, one of my favorite video game songs ever, started playing thanks to the amiibo. Even the Walker was 16 bit, probably the original design of the canceled Star Fox 2 for SNES it was supposed to appear in. That was a ton of fun to play through like that. Having Walker mode unlocked this time, I was able to go through different paths during the level and even defeated the stage boss in a different way, resulting in a different ending cut scene.

Next, my cousin and I tried out co-op. I took the gamepad, which meant I could do nothing but shoot around, while he watched the TV, so he was in control of flying, but also had a laser he could fire straight ahead of him. We had a blast playing this. I loved the fact that I had no control of the ship, because all the movements were a surprise. I felt like I was on a roller coaster when all of a sudden he would barrel roll or somersault, getting a first person view of the maneuvers the Arwing was doing. Awesome fun. We got to fight Pigma of Star Wolf like this, my cousin flying around trying to keep up with the ship, and me blasting away at it. I felt like I was in the scene from Star Wars: A New Hope when they escape the Death Star, but get chased by TIE Fighters. My cousin was like Chewie, flying the Millennium Falcon, and I was Han or Luke in the gun turret thing, trying to blast away at them. Having a feeling like that is amazing, especially since I love Star Wars.

The next part of the mission introduced a new ship called the Gyro something or another. This was great, especially in co-op. My cousin flew around while I shot at things, then he could drop down this little robot thing that I took control of to hack into things. Lots of fun.

So that was my experience from Star Fox. I absolutely loved it, and it just may be my favorite in the series, though I will wait until I complete the whole game when I eventually buy it to make the official judgement, for playing it took all my doubts about purchasing it and incinerated them in an Arwing laser blast. I hope this encourages anyone else on the fence about buying it to give it a shot. It is well worth it.

I already said I am confused about why the controls are getting knocked by reviewers, but I imagine that it is because the developers took a risk and broke away from traditional controls, and change is something a lot of people are not receptive to. Change can be a bad thing sometimes, but in this case, it is incredible and delivers an experience you can only get on Wii U.

Though honestly, the game is almost completely playable if you wanted to just look at the TV screen anyway, or even if you just looked at the gamepad. So work on mastering that if you have issues with doing both at the same time.

As for graphics, is it the best looking game on Wii U? Absolutely not, but it’s still a great looking game, and the graphical style is everything you would expect from a Star Fox game, so again, I’m not sure what people are upset about.

And as for the voice acting…it is just like its always been since Star Fox 64. Again, this game is everything you would and should expect from a Star Fox game, just with a ton of new features and gameplay mechanics that make it a worthy title in series and well worth your time. Plus it comes with another game with it!

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