Paper Mario Series Ranked

In honor of the recent release of Paper Mario: The Origami King for Nintendo Switch, I am going to take the entire series, well, all the ones I’ve played anyway, and rank them from worst to best.

I don’t like saying worst to best, because I think every single one of these games is a grand slam. It’s easily one of my favorite series, out there, (it actually came in fourth in my top 10 video game series).

Aside from them being all great, diverse, unique, creative, and charming, it’s the story-telling and humor that really gets me. I can’t explain it, but there’s a certain feeling I get when playing these games that basically says, “yeah, I’m playing Paper Mario, and I’m ecstatic.”

This series doesn’t have a lot of games, which makes it all the more special.

So here we go!

#5

Super Paper Mario

Wii, 2007

Times Beaten-1

The first to stray from the original formula, this takes the classic Mario platforming and combines it with RPG elements and showers the bizarre Paper Mario creativity all over it. Despite being last on the list, it’s still a wonderful game.

#4

Paper Mario: Sticker Star

3DS, 2012

Times Beaten- 1

 

This one returns to turn-based combat, but requires you to have stickers to attack. You have a sticker book to hold all your stickers, but it has limited space. Weak attacks are small, and stronger ones are huge, so you’ve got to balance them out and use what’s necessary during battles. This adds a fun strategical element to the game. The game also takes the whole paper theme to a new level.

The game uses a world map like in Super Mario World, dividing the game into stages for the first time. It also involves a lot of back-tracking and puzzle solving, which is impossible to figure out. I needed to use a guide the whole game, because it was so confusing.

#3

Paper Mario: Color Splash

Wii U, 2016

Times Beaten- 1

This one is more like Sticker Star, but instead of stickers you use cards to attack, and have to paint them during battle to make them more powerful. You can play three cards at once, and it is rather fun to set up attack trains to fit the situation. The only trouble is, killing enemies grants you items that when enough are gathered, your paint supply grows. Eventually, when it’s big enough to suit your needs, there is no point in fighting enemies. That’s right, there is no experience and level-ups in this game.

#2

Paper Mario

Nintendo 64, 2001

Times Beaten- 2

The one that started it all, and still one of the most bizarre and brilliant ideas of all time. This is a classic JRPG, but with massively unique elements, though it does borrow from Super Mario RPG. Awesome characters, a variety of partners to help you fight, silly story, it’s all awesome.

#1

Paper Mario: The Thousand Year Door

GameCube, 2004

Times Beaten- 2, maybe 3??

The gameplay in this one is just like the first one. Every area in this level is fantastic and imaginative, and is one of the few games I’ve ever played that I got sad when I beat it. This may be my favorite game of all time, as a matter of fact. Or at least second-favorite.

All these games are hilarious, have fun worlds to explore, characters with quirky personalities, addicting gameplay, and a whole lot of frickin’ awesome.

The world is very divided on this series. Many people complain that they changed the formula and wish the series returned to the the style of the first two.

There’s no denying (in my book) the first two are by far the greatest, but that is no reason to hate on the others, for they are all solid, unbelievably fun and witty games.

Would I like to see a return to the originals? Absolutely, but I am also excited for new ideas, and am anxious to see what other creative, unique, WTF things they can come up with. Which is why I can not wait to play Origami King!

 

Nintendo’s Switch Secrecy-Could This Be Bad Thing?

I have been worried for the past year at how secretive Nintendo has been about their new console, the Switch. Confirmed to be in development like 2 years ago asĀ  codename “NX,” that is all that was basically said about the new console until a couple weeks ago (other than a release month).

In that long silence, about a thousand rumors were built up, every one was creating wild stories because we had nothing else to go off of. As with all rumors and hype and the like, this tends to get people thinking what it might be, and how it should be in their own personal preference. After a few months of rumors, a person could have a whole idea of what the console is going to be.

That being said, I was relieved to see that the system is in fact a portable/console hybrid, which was the central rumor. But it will more than likely not live up to all the other rumors that have spread or “leaked,” thus most likely leaving a lot of people disappointed, and just like that, said people immediately hate the console, because they bought into so many false claims that they were brain washed into thinking it was something it wasn’t, or at least hoping that it was going to be something other than what it was.

This immediate negativity could be avoided by not waiting so long without a single confirmed detail. And after countless months of waiting, what does Nintendo give us? A teaser trailer for the system, showing only its basic function and what it is officially called. A few games were teased as well.

Now keep in mind this trailer was released with only five months to go before the systems own release. Kind of cutting it short with advertising and all that, aren’t they?

Image result for nintendo switch

But after this trailer, we have got nothing since, and are now told to wait almost 3 more months for them to go into details with the Switch, January 12 being the exact date, a date in which the console will be released two months from! And in the short time since the reveal video, hundreds of rumors have already started flying around, adding to more false hype and confusion.

That gives the company only 2 months of solid ads and hype build, (which as hype is concerned, that’s probably a good thing, so it doesn’t get out of hand) and only allows a short time for people to decide if it is something they want to buy. If they decide they want it after seeing all the facts and don’t have the cash, now it is going to take some time to save up for it.

And then there is all those claims that people got confused about the Wii U being anything different from the Wii. This one blows my mind. It was made perfectly clear that it was a brand new console, how it was different and what it was capable of. If there are dummies like that who can get confused so easily, then shouldn’t advertising be a long drawn out thing, not a last minute revelation?

Image result for nintendo switch

Now you may be thinking, “Big deal, people will have plenty of time after it is out to decide to buy one or not,” which is true, but Nintendo needs a strong first year for the system to encourage third parties to continuing developing for it. Wii U had plenty of support at first, but due to lack of sales for the console, (plus being difficult to develop for) many of the third party devs decided it was not worth it at all to make games on it. And Nintendo can not afford lose that support again. Though they have said that third party support is one of their priorities for the new Switch, so that’s a start.

We’ll see what happens I guess, I just think it isn’t a great decision to keep consumers in the dark for so long.

 

SNES REMIX, Where Are You?

This blog is for Nintendo and anyone who owns their products, more specifically a 3DS and/or Wii U. If you own these systems, then chances are you have heard of and probably played the NES Remix titles, (2 for Wii U, 1 for 3DS). All are fabulous games, filled with nostalgia, challenge, fun and excitement. A player can relive his childhood or experience games from a generation they were too young to live through.

When I played through NES Remix, I felt all of these things with the games I was familiar, and even found a game or two I have not played before. After beating most of it I found that the game would be very easy if it weren’t for the god awful controls and handling all games back then seemed to possess. What’s worse, most of the challenges took advantage of the poor handling and forced you to overcome it to beat the challenges within the shortest amount of time possible. To me, this isn’t very fun, all it seemed to do was remind me of why I hated gaming back then and that gamers only suffered through it because it was new and the best thing available at the time. In other words, we didn’t know any better. We didn’t realize we were suffering. But I still remember playing Super Mario Bros at the ripe age of three or four and wishing the controls were better. And the worst part is, those are some of the best controls on the system (for the earlier games anyway). But the game was fun nonetheless, and I wanted more, so I powered on through.

Though after all the nostalgia wears off and the hours of gameplay rack up and you find yourself struggling through some challenges over and over again to get those three stars, you start to realize why you were glad to leave these old games behind when something new came along. That something being the Super Nintendo Entertainment System.

I dreamed more of this game actually being in existence over focusing on what I was playing. The SNES has arguably one of the best libraries of games for any console to date, and showcased some of Nintendo’s finest ideas that helped shape the gaming industry as it is today. One of the things refined the most between each system was the controls. With some exceptions, the controls and handling for all the games were phenomenal, the 16 bit graphics were gorgeous on the system and again, great games.

Imagine games such as Super Mario World, Super MarioKart, Super Metroid, A Link To The Past, all crammed into one game filled with challenges and other new exciting surprises Nintendo would be sure to add. It would truly be a wonder to behold. Holding a copy of these game in my hands would make me truly feel like a kid again.

This game would be amazing enough with just Nintendo games, but what if they expanded to third party games as well. Bam! Super Castlevania, Illusion of Gaia (if only) Chrono Trigger, Final Fantasy 3 (6?)…heck pretty much any game off this system would be a welcome addition.

So come on Nintendo! Fulfill my dreams, as well as thousands, dare I say millions others who I am sure share this dream. I for one would be eternally grateful. Not that I am not already, for giving me wonderful memories from my childhood with the SNES, but now it would be nice to have all those memories reinvented and brought forth with new light and a modern day twist.