Is A Good Lock-On Target System In Video Games Really That Hard To Accomplish?

Think about it. Think of all the games that use a lock on mechanic. Starting from like Ocarina of Time to pretty much every action game since. The worst part is…Ocarina of Time is probably one of the better systems out there.

Z-targeting_(Ocarina_of_Time).png

Seriously. How many games have you played where the lock-on system is more a frustration than anything. If you have multiple enemies in view or in the room, you will most likely lock on to the one you want to target the least, probably some enemy barely on screen and so far away that none of your attacks have the slightest chance to hit him. You can try to change the target, say, to the enemy standing right next to you or in front of you, and you will painfully lock onto anything but that one you desperately want to kill as it’s wailing on you, steadily taking down your life.

There are dozens of games that have this problem, but I can’t think of many off the top of my head. But if I went through my games, rest assured I could pick out quite a few.

The first one I can think of is Kingdom Hearts. The lock on system suffers from the problems I just described. It’s so bad that the only time I use it is on a boss or highly mobile enemy when all the others are dead. This way the camera will follow your target.

Thankfully this is remedied sort of by the fact that you don’t need to lock onto enemies, because when you attack, the character will automatically attack something you are facing instead of just swinging the keyblade pointlessly. This is especially helpful in the later games, when something is far away, you will do a crazy jumping attack to reach them.

But two of the worst games I can think of that I have played recently are Hyrule Warriors and Megaman Legends 2.

hwl

Hyrule Warriors, you try to lock onto something nearby, and you will end up targeting something halfway across the battlefield, you press the button to switch targets, and it will bounce around to the four least desired enemies you want to target, constantly going back to the initial first target you didn’t want to begin with. Sometimes you have to scroll through these enemies four times before it finally locks onto the enemy right in front of you. I believe there are other frustrations out of this, but I haven’t played it in like a year, but I know I was always cursing at the abysmal system.

mmlegends2-11

Megaman Legends 2, I have to say, has the absolute worst lock-on system I have ever seen. This is not a hard game, honestly, almost every time I died in the game was because of the lock on system.

The game claims it will lock onto the closest enemy. This is simply not true. You lock onto anything it feels like. To switch targets, you have to release the lock-on button and press it again until you get the target you are searching for.

This effect also happens every time you get hit. When you take damage, you stop targeting for a moment, despite still holding the button. When you recover, he locks onto a new target as if you intended to switch targets. You will even target things in different rooms or through walls. Many times in the cheap annoying game, you will be surrounded by enemies out of nowhere, or get attacked immediately by a swarm of them the moment you walk into a room. You try to fight, but you are constantly getting hit, switching targets rapidly so that your view is spinning all over, all the while being bounced around, unable to move, and before you know it you are dead.

And if enemies have a projectile that you can lock onto, like a missile, then you better pray you don’t get hit. There are some enemies that you fight that constantly shoot missiles that fly all around. All you want to do is shoot the missile spewing guys, but can’t because there are tons of little guys jumping into you and then your targeting bounces around to all the missiles, not the little guys hitting you or the missile launching a-hole standing directly in front of you. After a vomit inducing camera ride, you are dead.

Yes, Legends 2 absolutely takes the cake when it comes to bad targeting systems. If that is the reason you are getting killed in a game, then you know it is a complete failure.

My Top 10 GameCube Games

GameCube is my favorite console of all time at the moment. It hads a diverse, fantastic library of games, some new adaptive abilities with the GBA, and the most comfortable controller ever made. But it’s really all about the games, so let’s see the 10 best in my opinion. It was hard to narrow it down, for of the 39 games I have gotten around to playing out of the 46 I own for the system, they were pretty much all phenomenal.

#10

Super_Mario_SunshineSuper Mario Sunshine

Nintendo

2002

 

This took the Mario franchise into a whole new territory, and I’ve got to say, it is quite creative and unique, making it fun to play at anytime. Shooting stuff with a waterpack while performing amazingly acrobatic jumps is just so much fun.

#9

Star_Fox_Adventures_GCN_Game_BoxStar Fox Adventures

Rare Ltd./ Nintendo

2002

 

 

This is another complete twist of a massive Nintendo franchise, and by far my favorite in the Star Fox series. It resembles more of a Zelda game, with some space battles. But finding items, solving puzzles and beating the heck out of dinosaurs is super fun whether you play as Link or Fox, or really anyone else for that matter.

#8

wwThe Legend of Zelda: The Wind Waker

Nintendo

2003

 

Turns out Zelda still does the genre better than Star Fox. But nevertheless, this game took a unique twist as well on it’s franchise, though not as much as the #9 & 10 spots. Using a gorgeous, new graphic style, flooding the kingdom we’ve saved countless times and introducing an interesting new story of sorts, this was one gripping game, though it does have a few rather annoying flaws. But even so, this is one great game.

#7

super_smash_bros_melee_box_artSuper Smash Bros. Melee

HAL Labs/ Nintendo

2001

Hoo boy, I easily put 1000 hours into this game with my friends and family. This took everything amazing about the first game and doubled it. There are so many modes to play, double the characters and probably even more stages. The most fun part was trying to unlock all the characters and stages. But once you did, it was nothing but 4 on 4 all out melee, and it never gets old. It doesn’t hold up all that well today, but that doesn’t stop me from going back to it every so often.

#6

Metroidprime2echoes

Metroid Prime 2: Echoes

Retro Studios/ Nintendo

2004

 

 

This dark and atmospheric game differed quite a bit from it’s prequel, and really, from the rest of the Metroid franchise. It is slightly more story driven and is the first game to feature a whole bunch of new items for Samus to acquire. The deadly double sided world is also very different and cool. Great game.

#5

Sonic_adv_2_battle_box

Sonic Adventure 2 Battle

Sonic Team/ Sega

2002

 

 

This is another game that I put more hours than I care to know in. Thanks to the addicting Chao Gardens, and the incredibly fun and diverse/cleverly designed missions, with special medals to earn in each one, the replay value in this game is enormous. After probably well over 100 hours or so, I still have so much left to do in the game. Though it has been a while since I played it. (Pesky backlog).

#4

viewtiful_joe_p_cdj0m7Viewtiful Joe

Clover Studio/ Capcom

2003

 

 

This is another from out of nowhere classic. Completely unique gameplay mixed into an equally unique and bizarre storyline, with a bunch of unlockables makes this challenging game just truly wonderful. The humor is great as well. One of my favorite games of all time.

#3

twilight-princessThe Legend of Zelda: Twilight Princess

Nintendo

2006

 

One of the last games to come out for GameCube was one of it’s best, and one of the best in the Zelda series. The gloomy graphical style fit the atmosphere of the game so well. A darker, interesting story with new characters and some brand new gameplay mechanics make this one to remember. This also has the best dungeons in the series as well, having deviated a bit from the usual formula.

#2

MetroidPrimeboxMetroid Prime

Retro Studios/ Nintendo

2002

 

 

2002 must have been the year for Nintendo to take their big franchises and flip them on their heads. Here is another drastic change to formula. An intense action side scroller became a dark, atmospheric first person shooter that was done so well, it feels to be a logical step in the direction of the series. This game is just perfect. The gameplay, the music, the level design, the enemy design, everything…just absolutely amazing. Easily one of the best games ever made.

And here we are, the best game to ever grace the GameCube!!!

#1

paper mario tydPaper Mario: The Thousand-Year Door

Intelligent Systems/ Nintendo

2004

 

 

This game is a master piece. Each area you visit is so unique and interesting, making it fun and exciting to explore. The gameplay is fantastic, using the same mechanics from the first game, but tweaked a bit. And what’s more, every single character in the game…I mean EVERY one, even the ones you just pass by, are so interesting and fun to watch or interact with. The large amount of party members and the special attacks are all so cool. The story is highly entertaining and fun to follow as well. It…it’s just so good. Like…I don’t know. It makes me feel like I am in the game, adventuring with Mario in all his papery glory. It is one of the few games where I became legitimately sad when I reached the half way point to beating it, but felt completely and wholly satisfied when I beat it, though I could just restart the game over and over again after beating it, it’s that much fun. But luckily, there is some challenging end game stuff to do to keep me preoccupied.

Great game…sniff.

So there you have it, the 10 best games on a console full of even more. Each one of these games filled me with a joyful spirit that I will carry with me forever.

Series Ranked: The Legend Of Zelda

Holy crap! In three weeks or so, we are getting the first brand new home console Zelda game for the first time in nearly 6 years! I am pumped, especially since it comes along with a brand new, amazing looking console! What more could you ask for? To celebrate the occasion, I will be ranking every Zelda game that I happen to own from worst to best. Don’t worry, I own nearly all of them, so the list is close enough to complete. After all, I can’t rate a game I have never played before, though that seems to be quite a common thing to do now by many gamers.

I have also ranked all the Nintendo Consoles, if you want to check that out.

But anyway, here is all the Zelda games I own, ranked worst to best. I will be listing also the console they were on, the year released and number of times I’ve beaten them, just so you can get an idea of how much I’ve played them.

#20 The Legend of Zelda: Four Swords Anniversary Edition  (DS, 2011)

 

Times Beaten-1

This is the only Zelda game that I have played that I can honestly say I didn’t like. But that’s really because it’s not really a Zelda game. You just run around with 4 Links and solve little puzzles and it’s over before you know it. It was really just a quick cash grab and a way to show off the multiplayer capabilities of the DS using a big franchise to draw people in. I honestly don’t remember too much about it though.

 

#19 Link’s Crossbow Training   (Wii, 2007)

Times Beaten-1

Again, this is not a real Zelda game, but a bonus game that came packaged with the Wii Zapper, which was a gun shaped device that allowed you to insert the Wii Remote and nunchuk into it so that shooter games could be played more…realistically I suppose! Nothing gets you higher than really feeling like blasting away people.

Anyway, this game was surprisingly a lot of fun. It’s very short, but it manages to give you a feel for the Zapper, and having a good time in doing so. The developers put a lot of effort into such a small project, and that is always a great thing to see.

#18 The Legend Of Zelda: Phantom Hourglass  (DS, 2007)

Times Beaten-1

Our first actual Zelda game on the list. This is the only real Zelda game I can say I almost don’t like. It was just annoying to always go into some tower, avoiding some evil mist and Darknuts while finding special lantern fuel or whatever. I haven’t played it in a very long time, and am honestly in no hurry to do so again. But it is not a bad game by any means.

#17 Zelda II: The Adventure of Link  (NES, 1988)

Times Beaten-1

This is the black sheep of the Zelda family. It changed up the formula to a sidescrolling RPG. It’s hard as hell, but very rewarding. The challenge comes from losing all your XP when you die, but if you manage to level, you can pick various stats to level up. It actually is quite a fun game.

#16 The Legend Of Zelda: Majora’s Mask  (N64, 2000)

 

Times Beaten-2

If Zelda 2 was the black sheep, consider this the half-black sheep. This came out a mere year after Ocarina of Time to capitalize on the success of that game. What we got was something completely different, and quite good given the short development time. Instead of collecting tons of items, you collect masks instead (while still getting a large variety of items anyway). Each mask gives you some new type of ability or has some other effect. Some masks turn you into beloved Hylian races that you can go around and kill stuff with. It’s a unique twist on the Zelda formula and keeps up with the time traveling aspect born in Ocarina of Time. It is probably one of the hardest Zelda games too. This all being said, I wasn’t really wowed by this game, however enjoyable it is. I may have only beaten it twice, but I’ve played through more or less half of it at least two other times, each time liking it more and more.

#15 The Legend Of Zelda: Oracle Of Ages  (Game Boy Color, 2001)

Times Beaten-3

Nintendo pulled a pokemon with this game, releasing a sibling alongside it. The story is driven away from the main “rescue Zelda” bit, dealing with other villains and the like as well. This game has a focus on puzzle solving, and let me tell you, some of them are indeed quite tricky! This game included tons of new and returning items, and the ability to switch to different ages. Lot of fun!

 

#14 The Legend Of Zelda: Oracle of Seasons  (Game Boy Color, 2001)

Times Beaten-2

Released alongside “Ages,” this was more or less the same game, but with a different villain, different oracle, and instead of traveling through ages, you could change the seasons. The items may have been a little different too. Another great game, this time more focused on action than puzzle solving. If linked with “ages” it would unlock a new dungeon where you could fight Ganon.

 

#13 The Legend Of Zelda: Spirit Tracks   (DS, 2009)

Times Beaten-1

This game was very similar to Phantom Hourglass, except a whole lot better. Driving around in customizable trains was a great idea and made traveling sort of fun. I don’t really remember too much about it, but I know I really liked it. Playing the flute thing you got was really cool too.

#12 The Legend Of Zelda: Link’s Awakening DX   (Game Boy Color, 1998)

Times Beaten-2

The original game for the Game Boy was the first handheld Zelda game. And let me tell you, they came out swinging. It is an amazing game that is every bit as fun now as it was 20 years ago. I used to have it, but I don’t know what happened to it. But that is okay, because the Director’s Cut version made it all much better. The added color allowed for new tunics found in a “color dungeon” as well as some other minor adjustments. The game has a ton of content for such an old game and can keep you busy for hours on end. It took the incredible fun of the first Zelda game and made the transition onto handheld flawlessly.

#11 The Legend Of Zelda: The Wind Waker   (Gamecube, 2003)

Times Beaten-4

This is another unique Zelda game, but not so much in the gameplay aspect of it. It’s story and setting are what really set it apart. It is a lot of fun and the cel shaded graphics are gorgeous. There are a bunch of new races included, as well as some familiar ones. The amount of content is enormous, spread out over the equally big world. That is where the problem with this game comes in too. The world takes forever to travel on, and collecting the maps and pieces of the Triforce is awfully tedious.

#10 The Legend of Zelda   (NES, 1987)

Times Beaten-1

Holy crap! If ever there was a game that was ahead of it’s time, aspiring and/or innovative, this was it. For the time, this game was massive and unique. Nothing had ever been done remotely close to this. It was a huge undertaking and blew everyone away. Like seriously, the only game that could come close to being as amazing as this for the time is Super Mario Bros. 3. But that was the fourth game in that series and this was the first. It is still just as fun today, and honestly, it holds up to the standards of today’s games as well. It is truly a masterpiece and the best game to come out of the 80’s.

#9 The Legend Of Zelda: The Minish Cap   (Game Boy Advance, 2005)

Times Beaten-1

I am not going to lie, I don’t remember much about this game, other than that it is really good, it has like an origin story to it, and a fun shrinking ability which makes puzzle solving and exploration a lot of fun. A very solid game.

#8 The Legend Of Zelda: A Link Between Worlds   (3DS, 2013)

Times Beaten-1

Say hello to the best handheld Zelda game. My goodness, it is good. Lots of new items, some weird, new renting system for the items, a fabulous story, and great gameplay. It is essentially a remake of A Link to the Past, and actually is a linear sequel. Really wonderful game. It falls just short of its prequel however.

 

#7 The Legend Of Zelda: A Link To The Past  (SNES, 1992)

Times Beaten-3

Heh, funny to see I have only bothered to beat this game 3 times, when I must have at least started new games like 15 times over the years. I had commitment issues as a small child.

Anyway, this game did for it’s generation what the first Zelda did for the 80’s. This game floored everybody. I still remember playing it for the first time and being completely blown away. It took what made the first game perfect and improved upon that perfection. Tons more items, a larger map to explore, all sorts of new tricks and people. It was just crazy. The story was a bit deeper for back then as well, always pushing you to the next challenge, anxious to see what happens next, what new item you will find and how you would get to use it. Just awesome…

#6 The Legend Of Zelda: Twilight Princess   (Gamecube, 2006)

Times Beaten-2

Breath of the Wild is in a very similar situation to the one Twilight Princess was in. It got delayed for about two years and then was released on Gamecube, and as a launch title for the brand new Wii. But whereas both versions of BotW are coming out at the same time, they actually released the Gamecube version a few months later to push Wii sales. But if you were like me, it took about a year to actually get hold of a Wii, so I gave up and bought it on Gamecube. I was really looking forward to this game and was not disappointed. There was tons of new features, a unique and beautiful graphical style, and just an overall great atmosphere to it. This game also features some of my favorite dungeon designs, for they sort of varied from past games.

#5 The Legend Of Zelda: The Wind Waker HD   (Wii U, 2013)

Times Beaten-1

This game is phenomenal. It took everything that made the original version annoying and remedied it. It fixed every little issue, making this one of the best Zelda games ever. I couldn’t believe how much better it was. The gamepad made accessing maps and items very quick and easy as well. Suddenly a game I was not that crazy about became one of my favorites. And the cel shaded visuals are just stunning in HD.

#4 The Legend Of Zelda: Ocarina of Time   (N64, 1998)

Times Beaten-Around 10

Nintendo did it once again. They took everyone by surprise and completely blew away everyone’s expectations. Just like Zelda and Link to the Past, this game was something truly ambitious and unheard of. And it also is incredibly fun to this day. Tons of items, songs, locations and people make this one to remember. The best part is the time travel however. Being able to play as Young Link and Adult Link is such a great feature that makes any of the other games have a hard time comparing to it.

#3 The Legend Of Zelda: Ocarina Of Time Master Quest   (Gamecube, 2003)

Times Beaten-2

If I remember correctly, this was a preorder bonus for The Wind Waker. Much better than today’s “bonuses” I must say. Needless to say, I preordered it immediately. The master quest is essentially the same game, except with much more difficult puzzles in it. It was a breath of fresh air, playing one of my favorite games with new adjustments to it. It was truly a great feeling. So that is why it tops the original.

#2 The Legend Of Zelda: Ocarina Of Time 3D   (3DS, 2011)

Times Beaten-1

A classic game that benefits from updated visuals, slight motion control and a touchscreen? Obviously this is the best version. It makes quite a few improvements to a masterpiece. Ocarina of Time just continues to shine through and through.

#1 The Legend Of Zelda: Skyward Sword  (Wii, 2011)

Times Beaten-1

Here it is, the best Zelda of all time. Thanks to the Wii’s motion controls, it put Link’s sword and shield in your hands. Though the controls were a bit tricky to figure out, once you learned how to hold the controllers and how to move them, it was a breeze, making for some truly satisfying gameplay. There was a great story and the Loftwing’s were a lot of fun to travel on. Lots of cool and memorable characters, both ally and villain, made the game even better. And this game actually had challenging fights in it. Most 3D Zelda games were quite easy, focusing more on puzzle solving than action. This had a nice balance of both. Tons of brand new items were thrown in the mix as well, along with a new upgrade system for most of your items. I never thought any game would top Ocarina, but this game just makes it feel so dated.

Skyward Sword truly has a unique feel, while having that familiarity as well. As do all the games for that matter. That is what makes them so good. That is why we all crave for another release, for Breath of the Wild looks to fit that formula perfectly. I also love how every game has that awesome gold cover to it, just holding that in your hands gives you a great feeling.

So there you have it. If memory serves correct, the only games I was missing in this list were TriForce Heroes, Link’s Awakening, Twilight Princess HD, Majora’s Mask 3D and Four Swords Adventure.