How Well Do You Take Care Of Your Games?

I am genuinely curious about the care people show to their games, and this is because when I buy used games on sites such as ebay, the amount of ware and tare on these games has generally been fairly varied. A lot of the times I get the games in splendid condition, maybe a scratch or two on the disk, a cracked case, you know, cosmetic stuff that is bound to happen, but also pay a bit extra for them to be in that condition.

But then half the stuff I look at and avoid buying unless there is no alternative look like these games have been through a war or two, plus a few trips through the washing machine.

Like what in the blazes are people doing with these games? The cover art inside the case is trashed. Why is it even out of the case? The booklets are soggy or missing. What are you doing with them? Do people really take them out and use them so much that they are torn to shreds and/or never return them and  become lost. Do people use them for toilet paper?

Some game discs are so scratched it appears that they never reenter their case after being taken out the first time. And this I have personally witnessed. Some of my friends will just pop the game out, throw it off to the side and then put another one in. They repeat this process until there are a dozen or more games thrown about the living room, and then they wonder why they can’t find a game or why it doesn’t work.

And for old cartridge games, the cover labels are practically dissolved down to nothing. How does this happen? I was being serious when I said they looked like they went through a washing machine. It is the only thing I can think of to make some of these games like this.

img_0322.jpgHere is a game I bought about a year ago on ebay. What happened to it?  How did it get so messed up? I had to buy this for there was no other choice, and I was honestly, extremely surprised that the game even worked. And this is in fairly good shape compared to some that I have seen!

 

 

 

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Here’s what a well taken care of cartridge looks like…

 

Like, I just have to know what people are doing with these games.

I personally take wonderful care of my games. 99% of them I could wrap in plastic and sell them as brand new. And that other 1% could come pretty close as well. The only signs of use are the old cartridge SNES games mainly, because as they age they become discolored from the original gray. And this isn’t even a sign of use, so much as just a sign of being old.

I keep everything in a case at all times, and keep them neat and organized so nothing happens to them.

So I would just like to hear how you treat your games. Are they in good shape? If not, how did they became like some of the monstrosities I have seen?

 

 

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The Future Of Super Smash Bros

I have been hearing a lot lately about how people would very much like to see some “Super Smash Bros For Switch Deluxe” something or other, this title being an updated version of Smash for Wii U and 3DS combined, but with some bonus material as well, much in the same manner they did with Mario Kart 8 Deluxe and Pokken Tournament DX.

Well, I’ve got a better idea. How about a brand new Smash game? Doesn’t that sound better? Sure the other one would likely come out a whole lot quicker, but why spend the resources? A brand new game, fitted just for Switch makes a whole lot more sense to me. And this time, without the limitations of the 3DS holding it back, it could be a truly perfect game, as good as it can be for both home and handheld play. That is what I want. Not a remake.

But while we are on the subject, let’s talk a bit about the series and what I hate about it. Well…hate might be a strong word.

Let’s get this straight. I love the series…all 5 games are incredible and I still play all of them regularly. The matches are the best part about this. Local multiplayer and even yourself fighting against 3 computers for the sheer fun of it is truly something incredible.

I love the varying stages and the creative and different ways to play on each one. I love the huge cast of characters, and yes, I am including clones as well. I realize they are just a generous bonus from the developers and not “taking the place of another character” as so many outraged people claim. It’s nice to see a clone character rather than them being just a costume. Anyway, playing four player with random characters on random stages has brought me thousands of hours of enjoyment.

But then we get to the more single player stuff. I can not stand it anymore. The multi-man challenges, the homerun contest, the target challenges, classic mode, adventure mode, all-star mode. Dear God I am so sick of them all!

I can’t sit there and beat all these modes with every character in the game another time. We’ve already done it 5 times, and with an ever growing list of characters, it becomes more tedious and annoying.

TrophyIf they are insistent on leaving these, then at least allow us to use a large group of characters at once, or stop giving out trophies for beating it with each one. If you give no reward that people want, then only those who want to do it for fun can have at it. The rest of us who want to collect everything shouldn’t have to suffer through such repetitive and tedious things.

So here are my wishes for the next Smash installment. Drop all that crap. We don’t need it. Developers should spend all their time on characters and stages. Obviously, most of their time is already spent on this I would imagine, but without everything else, they can give us some more. Include every stage and character that has already been in each game and then add a bunch more. I know that is a lot of content and very unrealistic, but who cares? This is my dream! This is all I care about, as many characters and stages to use them on as possible. Oh and maybe some more unique costumes instead of just recolors would be nice too, like what Project M did. Though they do generally base the recolors off a other costumes, so that is something at least.

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But if they really need to keep some single player stuff, keep the event matches. They are actually really fun to play, so I wouldn’t mind that.

Oh, and what happened to unlocking stages and characters? In the Wii U version, you started with nearly everything. Unlocking characters in Brawl and especially Melee made everything so satisfying and fun, and you felt so accomplished after getting them all. And yes, I know if they take out all the fluffy crap like Classic Mode, how will you ever unlock characters? And I simply say, they will think of something, whether it be the event matches, or doing something specific in battles with specific characters or what not. It could easily be done.

Make the adventure unlocking characters, not collecting hundreds of trophies from repeating the same tasks over and over again. Keep trophies for sure, but good God, we don’t need classic anymore. Or custom moves…those have to go. That was the worst. They forced us to beat modes with the same characters over and over again, praying that we would get all their move sets, only doing so after getting the same ones 50 times before getting that damned last one. That was the most tedious chore of them all.

And this game shouldn’t be a chore. It should just be what makes the game so fun. All out  fighting and trying to win for no other purpose than to have fun. 5 stock matches with no time limit for me, all day, everyday!

Super-Smash-Bros.-

Are Improved Graphics Killing Our Imaginations?

As the title suggests, I’ve found myself wondering the past two console generations if the constant improvement in video games is spoiling us. When 3D graphics first came on the scene, everybody was amazed at what they looked like. Suddenly everything was so realistic looking. I remember playing Super Mario 64 for the first time and just being wowed. Every game I played on Nintendo 64 and Playstation seemed to get more real looking with each one. But now when you look back on these games, they are eye sores. I literally have to strain my eyes to make any sense of the blobs of color that are the graphics in that generation.Image result for ocarina of time n64

This is interesting, because I am one of those people who hardly notice any real difference in graphics, no matter how big the jump. I remember when I got a Gamecube, I did not even notice the extremely vast graphical improvement until I went back and played N64 again. Then I was like, “Dear god, these games look horrible!”

More recently, I have gone back to playing Super Smash Bros. Brawl after playing the fourth one on Wii U ever since it came out. I had always thought that Brawl looked amazing, but now it looks terrible. The lack of HD doesn’t help either. What I once thought were beautifully refined images are now just a bunch of polygons with blurry edges.

I just can’t seem to wrap my head around the fact that what we once thought were magnificent, flawless graphics can turn into poorly rendered blotches that you can barely make out. It seriously is blowing my mind right now.

Image result for fina lfantasy 8The biggest game that comes to mind as I think about this strange dilemma is Final Fantasty VIII. I remember playing this, thinking everything looked amazing and wonderful. The people looked so real as well as the environments you traveled upon. While the game looked amazing for it’s time, it just

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Squall or “Leon” from Kingdom Hearts…looked great then, looks crappy now.

looks a fright now. Every perfect little detail can barely be made out now, if it all. Later renditions of Squall in future games such as Kingdom Hearts have made him out to look more or less the same so that I didn’t even notice the change. But when I saw him again in FF8, I couldn’t believe my eyes. It is even more apparent in the older Final Fantasy VII, where everything that looked so nice now is just a bunch of pyramid like polygons stuck together.

 

 

 

 

 

Similar things can be said for every Resident Evil game as well.

It seems the further we advance in technology, the further we leave our imaginative capabilities behind. We do not need to use our minds as much to develop a good looking picture in our heads, because it is right there on the screen. At long last though, it seems like graphics are hitting sort of a stand still. The jump from PS3 to PS4 for example, was quite minimal compared to the leaps and bounds graphics took between all the other console generations. Now it seems that we are just being spoiled with HD and 4K and frame rate, focusing more on refinement and stabilization than gigantic leaps in looks. Maybe this will give our imaginations a chance to catch up.

We obviously think everything looks great because at the time, N64 or Playstation were the best things visuals could offer us, we had not been trained in real power and graphics. We didn’t know better. But something feels dangerous about the way everything we thought looked great really is just a pile of crap. It’s almost like a new system is like a beautiful girl, with plenty of makeup to make her look absolutely stunning. You obsess over her beauty for a few years and then you see her without makeup, what she really looks like, and you’re like “How in the world did I ever find her attractive?”Image result for comparison of women with makeup vs without

This applies not only to video games, but movies as well. I remember being blown away by the special effects in movies when they first came out, but if I go back and watch them now, it’s like “Oh my gosh, that looks so fake, how could they ever put this into a movie!?”

I don’t know, perhaps I am thinking about this too much…

 

Image result for evolution of mario

 

Series Ranked: Nintendo Consoles

With the release of Nintendo’s new console, codenamed “NX” slowly creeping closer and closer to its March release, we still have virtually no information about it at all. My guess is that they will finally unveil everything about it in September, giving a good six months for gamers to decide if they want to buy it or not.

Nintendo’s consoles have seen huge success and not so much success. But how well something sells doesn’t grade the quality of the console, so that is what makes this list fun to make. I judge the consoles strictly on the games present on each console, because after all, that is what a video game consoles prime purpose is, right? Playing video games? Though most people have sadly seemed to have forgotten that fact these days.

That’s right, graphics, innovation, all that will not affect the rank of these consoles, unless they somehow add to the gameplay of the games. Because again, we are playing games here.

They are listed from my least favorite, to my favorite.

#6 Nintendo Entertainment System (1983)

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While this is probably regarded as the most famous console of all time, responsible for turning around the practically dead video game industry, it has suffered due to the early age of gaming at this point. Though pretty much everything that wasn’t an arcade port was new and exciting, many of the games were just plain bad. And if that wasn’t annoying enough, most of them were outrageously hard and required you to play for hours and hours at a time if you ever wanted to beat one of them due to the fact that there were no save files for most of the games, Zelda being the first game to implement it; and only a few had passwords.

But among all the bad and terrible games were a few gems that still hold up today.

My top three games for the console are: The Legend Of Zelda, Super Mario Bros. 3, Zelda II: The Adventure of Link.

The top two games especially blow any of the others on this console out of the water, and even many of today’s games as well. They are truly fantastic, especially for the time they came out. All three of these and many more are available on the Nintendo eShop if you have a Wii or Wii U.

#5 Nintendo 64 (1996)

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This was about as exciting as it got when this came out. Side-scrolling sprites made the jump to 3D polygons. Everyone can probably remember playing Super Mario 64 for the first time. But other than this huge jump in gaming technology, it was a rather awkward stage in gaming history. It’s competitors, the PlayStation and Dreamcast can also fit into this category. A lot of the games were very bad in this generation. Constant fighting with camera angles and bad controls plagued the systems, most likely due to the developers inexperience at developing games in 3D. Not to mention the controller was just very strange and inefficient, though still comfortable. The graphics themselves looked amazing back then, but playing them now, other than a select few, they are just horrid blobs. This is a console I bought very few games on, but despite all the bad ones, like the NES, this too was home to some of the best games ever made.

My top three are: The Legend of Zelda: Ocarina of Time, Paper Mario, MarioKart 64

These three games were phenomenal when they came out, and my top 2 still are today. Zelda made the jump to 3D better than anyone would have ever imagined, easily the best 2D to 3D jump made by any franchise.

Paper Mario was a unique and interesting idea that was remarkable and an exciting new direction for the Mario series, thanks to 3D graphics.

I played Mariokart 64 nonstop when I was a youngster. Sadly, it has not aged very well at all.

All these games mentioned are also on eShop for Wii and Wii U.

#4 Wii (2006)

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Motion controls. Something everyone was looking forward to all their lives. Everybody was excited for the Wii. Everyone remembers how exciting it was to play Wii Sports and Zelda: Twilight Princess with motion controls for the first time. It was a real exiting time and a big step forward in gaming history.

But unfortunately, human beings being the mindless lazy people that we are, motion controls proved to be too much effort to play a game with, and the underpowered graphics of the console failed to hold the attention of the people who need to look at something pretty and shiny. Eventually the motion controls were reduced to almost nothing more than a simple flick to do a thing or two in game, and a lot of third party games never even saw a release on the console due to how underpowered Wii was compared to PS3 and XB360. They also didn’t much feel like making the games with motion controls, finding it easier to just port from PS3 to 360 with all their huge similarities.

This hurt the Wii a lot. Everyone I knew owned a Wii, but I think I was the only one I knew who consistently played it. Sure, I had to buy a PS3 to get a lot of the games I was missing owning just a Wii, but the games that did come out, especially the exclusives, were phenomenal. The games that did motion control right were a lot of fun to play. Heck, even just flicking the remote to swing a sword or something was a lot of fun and more satisfying than pushing a button.

It’s a great console, but the lack of third party support brings this one way down on the list.

My top three games: Xenoblade Chronicles, Super Mario Galaxy, Metroid Prime 3: Corruption

These three are among the best of the many gems that appeared on the console and can also be found on the Wii U eShop.

#3 Wii U (2012)

I was never more excited for a console to come out than this one. When the gamepad controller was revealed, I was ecstatic. This took all the fun of the Wii’s unique controls and added another screen right in the players hands. I found myself imagining all the amazing ways this gamepad could be used in games. Unfortunately, I don’t think anyone else could, players or developers. Initial games like Nintendo Land and ZombiU used the gamepad exceptionally and delivered both single player and multiplayer experiences that you could possibly only find on Wii U, and it was a lot of fun. But all too quickly, the gamepad became nothing more than a mirror image of what was on your TV. Even Nintendo developers couldn’t come up with clever ways to use it for many of their games.And again the system was underpowered, so no one wanted it. It wasn’t shiny enough I guess.

And just like Wii, third parties dropped the console very quickly due to poor sales and the extra time to develop for the gamepad and overall difficulty of developing for the console in general. Except this time around it was much worse. Nearly every third party stopped making games for Wii U, leaving Nintendo to virtually support the console on their own. And I have to say, all things considered, they have done a fantastic job. Every game that has come out from them has been nothing short of a homerun, being some of the best games made in many, many years, and quite frankly, some of the best games ever.

Wii U had the potential to be the greatest console ever. Lack of third party support and use of the gamepad and underpowered hardware hurt this system badly, and every one learned from Wii not to invest their money into this.

I for one am extremely pleased with it, even if there is a severe lack of games for it, simply because the games are incredible that did make their way on it.

My top three: Super Mario 3D World, ZombiU, Wonderful 101, though there are so many Wii U games I have on back log that this could change any time.

#2 Super Nintendo Entertainment System (1991)

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This is a wonderful, wonderful system that I spent all of the 90’s playing, especially since I found it so much better than N64. This was when Nintendo dominated the video game market, getting basically every game developers made back then. Though unfortunately a lot of bad games and over the top, impossibly hard ones made their way onto it, just like its predecessor, it also played host to an incredible and unimaginable increase in game quality. In addition to tons of new and exciting games, we also saw additions to big franchises from the NES make its way over, blazing a trail of glory that continues to shine today. Mario, Zelda, Metroid, Mega Man, Final Fantasy and Castlevania came out with some of the best games ever made back then, all of which can still be considered such today. Many new series started on this console as well, such as Mega Man X and Star Fox. This system just had one great game after another, keeping me very busy in my youth.

My top three games are probably a lot of other peoples. Super Metroid, Super Mario World, The Legend of Zelda: A Link to the Past.

These games I still play as often as I can for they are just eternally fun. Don’t just take my word for it. All three of these games can likely be found in most top 10 best games ever made lists, if not the top five.

And they of course can be found on Wii and Wii U eShop.

#1 Gamecube (2001)

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And here we are, my absolute favorite Nintendo console, and favorite console of all time for that matter.

I love everything about the Gamecube. It’s strange, unique look and color, it’s neat little mini discs, heck even the name is awesome. It just says “yeah, I’m a cube that plays games, bitch!” It’s so cool.

The games themselves are what really make this console great however. For the first time, Nintendo did not release the system with a Mario title, but instead shook things up with a Luigi game, where he had to actually rescue Mario. The best part was, this wasn’t simply a Mario game where you played as Luigi, but a whole new concept more closely related to Ghostbusters rather than a Mario game.

And Luigi’s Mansion was not the only game to shake up classic Nintendo franchises. Super Mario Sunshine, Star Fox Adventures, Metroid Prime, Kirby: Air Ride, Donkey Konga/Jungle Beat-all examples of changing up the formula. Plus, we were treated to F-Zero, another Star Fox game, a sequel to Metroid Prime and Paper Mario, two Zelda games with completely contrasting graphics and both featuring innovative/unique elements that make both of them really stand out.

New titles such as Capcom’s Viewtiful Joe were introduced on the Gamecube, this game being one of my favorites of all time, which also got a sequel on the system.Nintendo also came out with a new franchise, the Pikmin series started out here, and that too got a sequel.

Other mind blowing events happened on Gamecube, such as Sonic being put on a Nintendo console! This was something no one ever thought would happen and we were treated to remakes of the Sonic Adventure games from Dreamcast, the second one being my favorite Sonic game ever.

Owners of this system were also treated to remakes and/or re-releases of the entire  Resident Evil series. I still consider the Resident Evil remake to be one of the greatest remakes of all time, maybe only second to Metroid: Zero Mission for GBA. Gamecube even got Resident Evil 4 as an exclusive initially, before its popularity exploded.

And lets talk about all the collections that came out for the system. Going back to Sonic, we had the Sonic Mega Collection, taking all the genesis games and putting them on one disc, and also the Sonic Gems Collection, taking most of the not so great Sonic games and putting them on one disc.

The Mega Man Anniversary Collection was a great gift to gamers, which is much better than the current Mega Man Legacy, as well as the Mega Man X Collection. And don’t forget about the Zelda Collection! There’s probably a few more I can’t think of right now too!

The third party games that made it on the system were incredible as well. There were a ton more games to choose from than compared to Wii and Wii U, and most of them were super fun to play. It seemed gaming as a whole was so much better than compared to the previous generation of gaming, and Gamecube did it best out of the three competing consoles. And most of the games on Gamecube still look gorgeous today. It was truly a lasting console, though ironically, it had very low sales.

And speaking of a lasting console, it has the best controller ever made, absolutely comfortable and amazing. It is so good that it still is being made today for the Wii and Wii U, the latter having a port made for it so people can still play Smash Bros with it.

To me, any company will have a hard time topping this system. I still buy games for it every now and then 15 years later.

My top three games are Paper Mario: The Thousand Year Door, Metroid Prime, Viewtiful Joe.

All three of these games rank among my favorites, with Paper Mario actually being my number 1 game of all time.