Nintendo eShop Prices Must Come Way Down If They Ever Hope To Compete

I love the Switch. I especially love that it’s getting like every game ever ported to it. But if Nintendo ever hopes to bolster software sales, they’ve got to do something about their prices.

I would prefer to buy all my games possible on Switch, just as I always tried to do with Wii U, because these consoles typically offer an opportunity to play these games in a unique way you can’t find anywhere else.

But I don’t see how Nintendo can hope to compete when Sony are constantly running huge sales, and more unbelievably low prices can be found on PC with Steam, Humble Bundle, and a plethora of other DRM’s or sites that make a habit of not only selling games at ridiculously low prices that people can actually afford, but also giving away free games.

Many games that I wanted to get for Switch I wound up getting for PC, because they are always on sale for like 3-10 dollars, versus Switch prices which on sale will still be over $20.

In fact there is a game on Switch on sale for $40 right now that I want. But the near identical version for PC is a mere $5.24.

It’s hard to justify holding out for the Switch prices to drop when I can get them for next to nothing on PC consistently.

So help us out, and really, yourselves too by dropping some of these abysmal prices.

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My Top 10 Super Nintendo Games

The Super Nintendo Entertainment System…what a console. This has so many incredible titles on it, it is hard to pick 10 without feeling guilty, but 10 I must choose!

I have 52 games for the wonderful console, and have played 44 of them. So here are the 10 that made it on top!

#10- Donkey Kong Country

dkc_snes_boxart

Rare Ltd./ Nintendo, 1994

I remember the first time I saw this game. It was at my cousin’s house. Just from watching him, I was in awe. Never had a game looked so real or so fun. And when he let me play it, I was even more awestruck. I still get that feeling playing it over 20 years later.

#9- Donkey Kong Country 3: Dixie Kong’s Double Trouble

dkc3_snes_boxart

Rare Ltd./ Nintendo, 1996

This game changed the DKC formula while also keeping it almost exactly the same. You had to find parts in the levels to access new levels, there were many different enemies and allies, and Kranky was playing an N64, which was most awesome. It is easily one of the best platformers out there.

 

#8- Mega Man X2

mmx2_box

Capcom, 1995

This just takes the brilliance of the first game and expands upon it. Starting off with the dash ability is also fantastic!

#7- Mega Man X3

mmx3_box

Capcom, 1996

This game expands upon it’s predecessor in more ways than anyone would have anticipated. So many new items to collect, the coolest looking armor with some of the best abilities in the series. Oh and Zero…YOU GET TO PLAY AS ZERO!!! This game is just a masterpiece no matter how you slice it.

 

#6- Super Mario World 2: Yoshi’s Island

yoshi's_island_(super_mario_world_2)_box_art

Nintendo, 1995

I remember watching the ridiculously awesome commercial where a guy just keeps eating until he explodes. But the game itself is incredible. A completely awesome spinoff from the traditional Mario games, you take control of Yoshi with baby Mario riding you. The concept is amazing and incredibly fun as you go from level to level, playing as different Yoshis, eating bad guys, throwing eggs, and a whole slew of tricks Yoshi could never do before. Yoshi was my favorite character in Super Mario World, and to have him basically get his own game and play as all the Yoshi colors from Super Mario World along with a bunch of new ones was a dream come true.

#5- Illusion of Gaia

iog

Quintet/ Nintendo, 1994

This game is incredible. The gameplay is awesome, especially since you can turn into 3 different people. You learn cool upgrades and powers, the story and character development is exceptional, especially for the time. The use of real world places to tell a fictional story is also amazing. And like all the games on this list so far, it has incredible music.

 

#4- Donkey Kong Country 2: Diddy’s Kong Quest

dk_country_2

Rare Ltd./ Nintendo, 1995

The gameplay, the music, the character design, the improvements, the way better animal friends, the level design, everything is flawless. I would probably put this in the top 5 greatest platformers to ever exist. Diddy and Dixie are probably my favorite duo of all times.

#3- The Legend of Zelda: A Link to the Past

link-to-the-past

Nintendo, 1992

This game does what the original game did. Unleash a massive world crammed with secrets, enemies and items beyond which the world has ever seen. There is so much to do in this game it is insane. I still don’t think I’ve ever found everything. From the first epic minute, to the last, this game just fills you with joy.

#2- Super Metroid

Super_Metroid_box

Intelligent Systems/ Nintendo, 1994

This game showed us what a non linear platformer could be. The game is perfect. The atmosphere, the music, the gameplay, the incredible items and boss fights. It’s all here. I have beaten this game probably around 100 times. I love it dearly.

 

#1- Super Mario World

Super_Mario_World_Coverart

Nintendo, 1991

As far as I’m concerned, the first game out on the system is also the best. This game is huge. Every level is packed with all sorts of fun things to keep you busy for hours. All the addicting items, the countless hidden pathways that take you through a diverse and clever world map, the ridiculous changes beating the Star Road ensue, the game is just perfect and has kept me entertained for nearly 30 years.

Well there you have it, 10 of the best games ever made, all from one of the best consoles ever made.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Is A Good Lock-On Target System In Video Games Really That Hard To Accomplish?

Think about it. Think of all the games that use a lock on mechanic. Starting from like Ocarina of Time to pretty much every action game since. The worst part is…Ocarina of Time is probably one of the better systems out there.

Z-targeting_(Ocarina_of_Time).png

Seriously. How many games have you played where the lock-on system is more a frustration than anything. If you have multiple enemies in view or in the room, you will most likely lock on to the one you want to target the least, probably some enemy barely on screen and so far away that none of your attacks have the slightest chance to hit him. You can try to change the target, say, to the enemy standing right next to you or in front of you, and you will painfully lock onto anything but that one you desperately want to kill as it’s wailing on you, steadily taking down your life.

There are dozens of games that have this problem, but I can’t think of many off the top of my head. But if I went through my games, rest assured I could pick out quite a few.

The first one I can think of is Kingdom Hearts. The lock on system suffers from the problems I just described. It’s so bad that the only time I use it is on a boss or highly mobile enemy when all the others are dead. This way the camera will follow your target.

Thankfully this is remedied sort of by the fact that you don’t need to lock onto enemies, because when you attack, the character will automatically attack something you are facing instead of just swinging the keyblade pointlessly. This is especially helpful in the later games, when something is far away, you will do a crazy jumping attack to reach them.

But two of the worst games I can think of that I have played recently are Hyrule Warriors and Megaman Legends 2.

hwl

Hyrule Warriors, you try to lock onto something nearby, and you will end up targeting something halfway across the battlefield, you press the button to switch targets, and it will bounce around to the four least desired enemies you want to target, constantly going back to the initial first target you didn’t want to begin with. Sometimes you have to scroll through these enemies four times before it finally locks onto the enemy right in front of you. I believe there are other frustrations out of this, but I haven’t played it in like a year, but I know I was always cursing at the abysmal system.

mmlegends2-11

Megaman Legends 2, I have to say, has the absolute worst lock-on system I have ever seen. This is not a hard game, honestly, almost every time I died in the game was because of the lock on system.

The game claims it will lock onto the closest enemy. This is simply not true. You lock onto anything it feels like. To switch targets, you have to release the lock-on button and press it again until you get the target you are searching for.

This effect also happens every time you get hit. When you take damage, you stop targeting for a moment, despite still holding the button. When you recover, he locks onto a new target as if you intended to switch targets. You will even target things in different rooms or through walls. Many times in the cheap annoying game, you will be surrounded by enemies out of nowhere, or get attacked immediately by a swarm of them the moment you walk into a room. You try to fight, but you are constantly getting hit, switching targets rapidly so that your view is spinning all over, all the while being bounced around, unable to move, and before you know it you are dead.

And if enemies have a projectile that you can lock onto, like a missile, then you better pray you don’t get hit. There are some enemies that you fight that constantly shoot missiles that fly all around. All you want to do is shoot the missile spewing guys, but can’t because there are tons of little guys jumping into you and then your targeting bounces around to all the missiles, not the little guys hitting you or the missile launching a-hole standing directly in front of you. After a vomit inducing camera ride, you are dead.

Yes, Legends 2 absolutely takes the cake when it comes to bad targeting systems. If that is the reason you are getting killed in a game, then you know it is a complete failure.

I Must Contest The Term “Metroidvania”

Metroidvania, for those who don’t know, refers to any video game that resembles the basic formula/ set up of your basic old school Metroid or Castlevania title. More specifically, any non-linear platformer that has an emphasis on item collecting, traversing with the use of a map if needed, exploring, unlocking secrets with your new items to open new paths or find more items…etc. That’s basically the gist of a Metroidvania game.

My issue with this term comes from this…Castlevania basically ripped this formula from Metroid. So wouldn’t it just be considered a Metroid-like game?

Now I haven’t played many of the older Castlevania titles. I played 1-4, and then Symphony of the Night only like a year ago (as far as the older ones go). That is when I realized why people had been saying “Metroidvania” for so long. The game was set up just like Super Metroid, except you use a sword. So the only reason I can see “vania” being tagged on is for games that use close ranged weapons rather than a gun.

I don’t know, it’s really not relevant in the slightest, but hey, I thought I’d just point it out. It’s almost like Castlevania is riding on the coat tails of Metroid’s more successful type of platforming, not that Castlevania needed any help I guess…

Pokemon: Let’s Go Eevee-Bringing Families Closer Together

This new game has done what I thought not possible.

I am a huge gamer and was in third grade when Pokemon took over the world. I loved the cards, the show, and especially the games…that is…red, blue and yellow. I lost interest in the games a little after Silver and Gold came out, because like a dumb kid, I was like “How dare they expand upon something I love and insult my nostalgia!?!?!”

But a few years ago I picked up where I left off, reentering the games with HeartGold/ SoulSilver and now have every mainline Pokemon game except the Sun and Moon ones. And I now love the series more than I ever did as a child.

Then Pokemon Go comes out, and I had no interest at all in playing it. But my wife, who despises everything about video games and yells out me regularly for my hobby, has been playing Go nonstop since it came out and absolutely loves it.

I appreciated the game for bringing her into something I have more or less loved my whole life. Suddenly, she became just as knowledgeable as me, if not more so, on the franchise.

So naturally, I tried to get her to play the mainline games, which she will never ever do and gets mad every time I ask. At the same time, she always asks me to play Pokemon Go, which I still have no interest in doing either. This frustrates my wife, as she claims “You have a thousand video games, yet you won’t play the one I actually do!”

Enter Pokemon Let’s Go Eevee. Eevee happens to be my wife’s favorite Pokemon, and here comes this game that let’s you have one walk around with you.

When I first saw the trailer, I thought it looked very good, was a smart business decision and pretty fun looking. I had no interest in it for myself, but I wondered what my wife would think, and so I showed her the trailer, and she loved it.

I just recently got it for her birthday and it has changed our lives (slight dramatization there). Here we are, playing co-op in a remade game that I cherished as a kid (and still do, really) with my wife in control. I don’t always play with her, cuz I find it kind of boring being the second player, but I find it so much more fascinating to watch her travel through Viridian Forest, battle Brock and all that, sharing the same experiences I had 20 years ago, but now with better graphics and different gameplay. It reminds me of my first time playing the first Pokemon games as I watch her play through it for the first time.  What’s more is she loves it. She actually likes it better than Pokemon Go, which I would have never thought possible.

It is truly baffling to me that when I go to bed, she goes and turns on my Switch and plays Pokemon for hours. Thanks to this new rendition of Pokemon, our similar interest, but on branching paths, have been joined and we can actually enjoy one of our greatest passions together, and for that, Nintendo, I thank you.

All These Classic Mini Consoles With Pre-loaded Games Need To Stop!!!

Don’t get me wrong, I like the idea of re-releasing old consoles in a miniature form for all the people who missed them. But most of them are quite pointless since you can get most of these games on every system for the last 2 generations, except for the upcoming Sega Genesis Classic. But even that, there have been so many Genesis collections that it is completely redundant.

Why not, instead, do these video game companies just release a dedicated mini console that has nothing preloaded on it at all? Instead just let it have an internet connection to something like the PlayStation Store or Nintendo eShop where games of that console can be purchased for cheap. Instead of being forced to have 20-30 games, why not give gamers a huge selection, ideally eventually getting the whole libraries of these systems on there. Yes, I know that is an unrealistic amount of work, but it’s better than releasing the same classic games over and over again on every new console, scamming people into buying them multiple times.

Imagine just buying a cheap NES Classic with no games. You plug it in, hook it up to the internet, search for a game you want, and bam! it is there. Now you have the liberty of searching for every game that ever came out on the system, and you have it forever. If these companies continued to support these mini consoles, then there would be no need to re-release these games every few years on different consoles.

It would be great to buy an SNES classic with nothing preloaded onto it, because I have almost every game on the classic. Instead of buying games I already own, I can search for the games I missed and play them on a dedicated SNES platform where I can digitally buy any SNES game ever made.

Right now I am at the mercy of what has been ported to Wii and Wii U, or else finding a very old copy on eBay or a very expensive copy.

Just think of these companies as physically re-releasing these consoles all over again, and now you have the ability to buy any and all the games you desire, on a system that is capable of running with today’s technology. And if possible, have it able to play all the old cartridges and disks from the original system, which would mean compromising the “mini” part to an extent, but oh well, that’s something we are not really worried about I would venture to say.

Do You Find Yourself Losing Patience With Video Games The Older You Get?

I’m just curious if people are experiencing this as well. I’m nearly 30 years old now and noticed that the past few years I have had no patience for games…like at all. Granted, I’m a very impatient person to begin with, but I just can’t be bothered with a lot of them now.

I still beat every game I buy, (unless it is absolutely terrible/unplayable) but it seems like I rarely find one that I actually enjoy.

I just played a couple Fatal Frame games and Silent Hill for the first time, and really did not like them. If I was younger, I would have loved them. I just found them so boring. But it confirmed something I have been thinking lately…

I am a huge Resident Evil fan, but lately I’ve been wondering if I would like them now if I just played them for the first time like Silent Hill. Probably not, and this is because any game that involves you walking around looking for hidden items to place into spots to unlock other secrets just annoys me anymore. I didn’t mind walking all over the mansion in the original Resident Evil trying to find obscure keys and then trying to remember what door they belonged to when I did finally find them.

But now, forget it, I walk around for maybe five minutes, throw my hands up and say “screw it, I’ve had enough,” and immediately use a walkthrough to beat the game. This is what I did for the Fatal Frame games and Silent Hill. I just can’t be bothered to sit there and waste time trying to figure stuff out.

Other games that drive me crazy are the hard games that force you to use trial and error to beat it. I used to like this when I was younger and it always felt satisfying to me when I did beat them, but now it drives me crazy. And this is because somewhere down the line, I developed an extreme hate for repeating myself, this includes words I say, actions I do, and games I play. Once I do something, I want to be done with it. I can’t stand when I die, and get sent 10-15 minutes back and have to work my way all the way to the part I died, just to get three seconds further and die again, learning the game as I go, until I struggle through to the next checkpoint, only to repeat the process all over again. I HATE IT!!!

I credit all this impatience to the fact that I have severely less free time now than I did as a child and the ever growing backlog of games I have (which is nearing 500 now). I don’t want to waste my time playing the same parts over and over, or waste my time looking around like a lost child for something I don’t even really know I’m supposed to be looking for.

I just want to get through the games and enjoy them while doing so. This rarely seems to happen for me nowadays. Though I guess if the game is truly good, then I don’t mind doing all of the stuff I have no patience for (sort of), so maybe the problem is I just don’t like the games I’m playing? But again, I don’t even really like video games anymore. And yet I still buy them and play them all the time. It’s like a cursed drug!!

Does anybody else find themselves in similar situations as they get older?

My Top 10 NES Games

I never really loved the NES, even when it was the only thing out there. But it did have far better options than anything before it, and among all the crap on the console, there were still a few gems. So let’s take a look at my 10 favorite out of the 32 I own, though I have only played 28 of them so far.

 

#10

Megaman4_box

Mega Man 4

Capcom

1992

 

 

 

 

All the Mega Man games feel like the same game to me, but just kept getting better slightly, as if it’s one game with DLC being constantly added to it. I was always excited to see what robots they would come out with next.

#9

Megaman5_box

Mega Man 5

Capcom

1992

 

 

 

 

Like I said, they just keep getting better.

#8

Megaman6_box

Mega Man 6

Capcom

1994

 

 

 

This is the best one on the NES. I told you, I’m not a huge fan of NES, but the Mega Man series is fantastic.

#7

Kid_Icarus_NES_box_art

Kid Icarus

Nintendo

1987

 

 

 

This game is really hard, but also quite satisfying, so that I never really got mad over the countless times I died. The gameplay is just really fun and keeps you wanting more. When you beat it, it’s a great feeling.

#6

Castlevania_II_Simon's_Quest

Castlevania II: Simon’s Quest

Konami

1988

 

 

 

This is a ridiculously impossible to figure out game. But with a walkthrough, it is so much fun and one of my favorite Castlevania games of all time.

#5

zelda-2

 

Zelda II: The Adventure of Link

Nintendo

1988

 

 

 

This is another really hard game, but again, quite satisfying. It really is a lot of fun once you get strong enough to hold your own.

#4

Super_Mario_Bros_2

Super Mario Bros 2

Nintendo

1988

 

 

 

Quite a turn from the first game, but man is it fun. A really great platformer.

#3

kirbys_adventure-42565615-42386097-org

Kirby’s Adventure

HAL Labs/ Nintendo

1993

 

 

 

What a unique and fantastic platformer. So much fun…

#2

zelda

The Legend of Zelda

Nintendo

1987

 

 

 

Oh. My. God. This was easily the most ambitious and by far the best game to ever come out at it’s time. It’s a huge game packed with secrets, enemies and items and it just was jaw dropping, and still is really…

#1

Super_Mario_Bros._3_coverart

Super Mario Bros 3

Nintendo

1990

 

 

 

In the way Zelda shattered everything, this game did just as much. It took a classic and improved upon it 100fold. It’s just so big, with so many paths and items. One of the best platformers out there and one of the best games of all time.

And there you have it. My top 10 must haves for the console that started modern gaming.

 

 

 

 

 

 

 

 

 

 

My Top 10 Favorite Game Reveals From e3 2018

Another e3 has just about wrapped up and pretty much everybody revealed some incredible titles, so I am going to share the 10 I am most excited about! Note that I am only listing games that were revealed for the first time, or I had no idea were in the works.

 

#10-NioH 2 (PS4)

NioH-2

 

#9- Tom Clancy’s The Division 2 (PS4, XB1, PC)

division 2

 

#8- For Honor: Marching Fire (PS4, XB1, PC)

for honor marching fire

#7- Wolfenstein: Youngblood (PS4, XB1, PC)

wolfenstein-youngblood

 

#6- Super Mario Party (Switch)

super_mario_party_switch_reveal_art

 

#5- Control (PS4)

control

 

#4- Doom Eternal (PS4, XB1, PC)

doom-eternal

 

#3 Daemon x Machina (Switch)

DaemonxMachinaTrailer_Nintendo

 

#2 Devil May Cry 5 (PS4, XB1)

DMC5-Ann_06-10-18

 

#1 Jedi: Fallen Order

This didn’t even really get an actual reveal but was talked about vaguely during EA’s conference. Nonetheless, I am most excited for it because it sounds sort of like Force Unleashed, except you play as a Jedi instead of a Sith apprentice.

 

 

 

My Most Wanted For Smash Bros Switch

e3 is less than a week away and I couldn’t be more excited, but mostly I am excited for Tuesdays Nintendo online video, where there is sure to be lots of exciting news, none more so than (hopefully) a good deal of information on the new smash bros game.

Many people still seem doubtful that this is a new game, but rather a port of the Wii U/3DS versions, which would be a huge let down after all the hype, so I seriously doubt it is. Plus when they initially announced it, they seemed to go out of their way to title the trailer “Nintendo Switch Super Smash Bros” instead of Super Smash Bros for Nintendo switch, which were how the Wii U and 3DS games were titled.

So anyway, there are thousands of characters people want to see appear in these games each time one comes out. Brawl gave me several characters I wanted added (Toon Link, Wolf, Sonic). After that game, anything seemed possible, especially since they added so many newcomers (though I think Little Mac was the only one added that I really wanted in 4…oh and Mega Man…and Shulk…k that one delivered too).

So here are some characters I would love to see…and no…Ridley and King K. Rool are not going to be on this list. I am not opposed to literally any character becoming playable, and honestly I get excited for any newcomer, even if I don’t know who they are, but I would be a tad more excited if these upcoming characters appear.

First and foremost, I would love to see every character that has been cut back in it, which means Snake, Wolf and especially the Ice Climbers, who were only cut because of the limitations of the 3DS. The only ones that don’t need to come back are Young Link, Toon Link is a perfect replacement and Pichu…cuz why?

And now onto the newcomers I would love to see.

Paper Mario (Paper Mario series obviously)

paper_mario_wii

I know, another Mario character, but he would just be so cool. With a ton of partners and sweet special moves to pull from, he could be a whole lot of fun.

 

 

 

 

Dark Samus (Metroid Prime series)

DarkSamus

Aside from looking cool, Dark Samus has an impressive array of powers and abilities, some of them demonstrated as an assist trophy in the last game. Now make it fully playable!

 

 

 

 

 

 

Simon Belmont (Castlevania series)

Simon_Belmont_-_01

 

This has been a third party character I’ve wanted for a while. His legacy on NES, his chain and special weapons all make him a great candidate for smash.

 

 

 

 

 

Sora (Kingdom Hearts series)

Sora_KHIII

I love Kingdom Hearts, so to see the main character in one of my favorite games of all time would be magical. Again, he has an enormous move set to pull from to make him a worthy adversary against Nintendo’s finest.

 

 

 

 

 

 

 

Luigi (Luigi’s Mansion)

luigi-s-mansion-luigis-mansion-32298744-560-576

Give Luigi a moveset based off his Mansion games. There is no need to have him a partial Mario clone anymore, though I was thrilled his final smash in 4 used the poltergust.

 

 

 

 

 

Sonic and Tails (Sonic series…duh)

sonic and tails

Instead of just Sonic, let these two be a team like the Ice Climbers, since in the Genesis games, they functioned in the exact way the Ice Climbers do now.

 

 

 

 

 

 

Viewtiful Joe (game with the same name)

Viewtiful_Joe

He’s awesome and has a nice, crazy moveset that would fit right in.

 

 

 

 

 

 

 

 

 

Wonder Red (Wonderful 101)

Wonder-Red

He is from the team that made Viewtiful Joe, so I guess I would rather see Red, for he is actually a Nintendo character. Maybe give him a combination of all the other wonder’s power which would give him a truly awesome moveset.

 

 

 

 

 

 

Dixie Kong (Donkey Kong Country Series)

dixie kong

 

Either as a team with Diddy or stand alone character, I want her.

 

 

 

 

 

 

Zero (Mega Man X series…not the Zero series look)

zero

I would love to have X, Mega Man and Zero all be in it, but hey, Zero would be a cool addition if I had to choose one, after Mega Man, that is.

 

 

 

 

 

 

And those are just some of my more hopefuls that came to mind right off the bat. Paper Mario is my most wanted for sure, ever since leading up to Brawl. Of course there are dozens more I would love to see in it too.

But I will not be disappointed with who they add, as long as there are very little cuts and plenty of additions, I will be thrilled.