Why Do Sequels Always Have To Be Better?

If a sequel to anything…book, movie, album, video game…is not better than the previous entry, then it is completely hated by most of the world.

I can understand that people want something to be better, for why make a new product that is inferior to the last? But to expect something to always constantly be better, especially in long running series’ or bands that have been together for decades, it’s just not realistic and not possible.

Say something like the first video game in a series is very good. The sequel is just “good.” This really means, it’s garbage and a stain upon the earth! This sequel should be “extremely good,” then the third needs to be “exceptionally good,” fourth “positively great,” and then the fifth “flawless.” Any made after that is doomed to fail, assuming the series succeeded in the impossible task of making each game better than the last up until that point.

This is a challenging task in itself, but you’ve also have to compete against nostalgia and expectation, two things that doom every product to fail…in one way or another.

If people really like something in a title, then their expectations run wild within their imagination for the next entry. The internet does little to help, by releasing rumors and getting a dozen “hype trains” in motion, so that by the time the product actually releases, fans have these insane delusions of what the product should be, so that it will never be good enough, despite how good it is or not. They never even consider things the creators face, such as time, and budget, and such resources like that.

And nostalgia, that’s it. If someone is nostalgic over something, then it’s over. Every single product is doomed to fail in that series. Nostalgia asks the entertainment business to recreate a feeling or memory that consumer experienced during the the first thing they played, read, listened to, or watched in that series.

This is simply not possible, mostly because that feeling is caused because it is the first time becoming part of that series. These feelings may have nothing to do with the product itself, even, but from something happening in their life at that time that makes them very happy. These feelings can’t be replicated, they just can’t. Especially if they were first experienced as a small child, versus now being an adult.

I made a post going a bit deeper with nostalgia, so I won’t say too much now.

The point is, people need to stop comparing sequels to the other entries in their series’ and simply look at them as they are. Sure it can be fun to compare them, but just because an older one is better, doesn’t mean the new one isn’t good.

I have long learned that going into anything with any personal wishes, hopes, or expectations of any kind, will destroy your experience and you will be sorely disappointed. The likelihood of something meeting someone’s exact expectations, or even some of them, is the equivalent of winning the lottery.

But going in with an open mind, with only entertainment as your goal, then you’ll experience the product with an unbiased vision, and therefore judging it as it is, not by what it should be or what it was, or what you wished it was.

 

Final Fantasy V=Annoying Game

Well, I’m back, here to talk about my experience with Final Fantasy V as I plow my way through most of the series. I’ve already spoken about 1, 2 and 4, and now I’ve got a bit to say about 5 as well.

To start, it’s not a horrible game, but it isn’t very good either. I like the story and the job system was kind of fun, albeit annoying at times. But it made for some fun customization options.

There isn’t too much to say about it that I haven’t already said with all the other games. By now I have realized that all these games have one great flaw. There is just so much annoying crap in them that it makes them very difficult to fully enjoy. This one is no exception. So I am going to single out what really made this game annoying.

That would be the last area in the game…

As per all the games, this place is loaded with difficult monsters that would love nothing more than to kill you most savagely. That’s not the real problem though. The problem is is that these monsters prefer you to be a zombie, a rock or a frog before they kill you. This is the most obnoxious thing about this game. Every monster seems to have the ability to turn you into one of these things. And the dungeon is very long, so you are constantly having to cure yourself of these ailments.

 

The rock and frog status isn’t horrible, for you can cure them with the Esuna spell, but it gets pretty taxing on your MP, so thank God I just happened to stock up on the curative items, Soft (cures rock) and Maidens’ Kiss (cures frog) throughout the whole game so that I had a crap ton to heal with. I stocked up on these because the last three games taught me that they would most likely come up to annoy the hell out of me, and I was right. But what I had not counted on was the newer zombie ailment. This can’t be cured by any spell other than using a cottage on a save point or sleeping at an inn. The only item that can cure it is Holy Water. I unfortunately did not stock up on these, so I only had 4 on me that I happened to find in chests.

So I painstakingly fight my way to the final boss, only to find that he loves using some spell that does a ton of damage to you, but worse, puts a random status effect on all characters. This is just great, for my first time through, I had used up all my Holy Waters, thus any characters that were zombified had to stay like that. And if you don’t know, this is a serious problem. A zombie character is basically dead, so you lose their attacks against the boss, but they don’t actually die, they instead attack you. And you or the enemy can’t kill them, they will be there forever. You can’t heal them if you don’t have Holy Water, so you are completely screwed and might as well reset the game at this point, because you won’t beat the boss.

So going through from where ever the last save point was, I made sure to keep my 4 Holy Waters. This meant that every time I was turned into a zombie I had to reset the game and try again. After like four tries, I finally made it to the boss and was able to cure all characters that turned into zombies.

This is a needless annoyance. What if I didn’t have any Holy Waters? I would have had to fight my way back out of the dungeon and then buy a bunch of them, and then redo the entire final area all over again! And that is something that just should not happen! Why do all of these games just have annoying, time consuming issues? This doesn’t make the game anymore challenging, it’s just cheap and unfair, stupid and a waste of time. The challenge in a game should not come from such cheap tricks. They are on their fifth game and they still have yet to figure that out!! They wouldn’t be such bad games, but my God! It eventually just gets so irritating that I may or may not look like this…angry.person

And one more thing that is super annoying in this game is the time it takes to bring up the menu. It takes about three seconds. This doesn’t sound like very long, but dear God, when your sitting there just waiting, it seems like much longer.  It takes a tad longer to exit the menu too. So it becomes very annoying.

But the dumbest thing of all about this game is the enemy counterattacks. This is nothing new in the series. Some enemies can counter any of your attacks with either spells or physical attacks. The counterattack would occur immediately after your attack. But not in this game. They would counter whenever they feel like it. And some of these counterattacks are devastating. In the older games, you could react by holding off on an attack or healing someone who was countered, but those simple strategies become obsolete in this game. They will randomly deploy their counterattacks in FF5. So say your guy hits an enemy that counters, you wait a bit, but he does not counter, so you attack again, still nothing, and then again. You’ve done 3 hits to the guy, but one of your characters hits twice in one attack, so that’s four hits to the enemy. After those four hits, he decides to counter with four attacks of his own…one for each hit he took. He will then use his normal attack as well. So that’s five hits coming at you at once. If the counter hits all your characters, there is an extremely high chance you will all die. If it a single person attack, he will likely take out 2 or 3 of your characters.

There seems to be no pattern to when they counter, it is just completely random, and many times have I died due to this horrible flaw.

Would I recommend this game to anyone?

Image result

 

If I had to rank the games at this point, it would go as follows, from best to worst…

FFII

FFIV

FFV

FFIV: The After Years

FF

 

Nostalgia Goodies In Eminem’s “Marshal Mathers LP 2” Part 2

Welcome to part 2 of my comb through the “Marshal Mathers LP 2,” looking for any specific call outs or throwbacks to his older albums and songs. This is a continuation that starts from the eleventh track to the end of the album. You can read about tracks 1-10 here.

Track 11: Stronger Than I Was

Nothing here, as it’s a more slow, serious song.

Track 12: The Monster

Other than the fact that he does this song with Rihanna, like he did one with her on “Recovery,” there is nothing here.

Track 13: So Far…

At 2:58 the beat abruptly changes to a toned down version of I’m Back from the “Marshal Mathers LP.” While this happens, he raps “the other day someone got all elaborate and stuck a head from a fucking dead cat in my mailbox.” This coincides with the beat of I’m Back because one of the lyrics in that song is “I cut a kitten’s head off and stuck it in this kid’s mailbox.”

Immediately after the last one, the beat switches to The Real Slim Shady from the “Marshal Mathers LP” as he says “went to Burger King, they spit on my onion rings,” a throw back to the line “he cold be working at Burger King, spitting on your onion rings.”

Track 14: Love Game

Great song, but no throwbacks.

Track 15: Headlights

There are no specific throw backs, but the entire song is basically an apology to his mother for all the songs and lyrics he wrote about her. He especially regrets Cleaning Out My Closet from “The Eminem Show.”

Track 16: Evil Twin

Through the chorus and one more spot in the song, sound clips of Royce da 5’9s” lyrics “I see my evil twin who gives me an evil grin,” or certain words from this lyric can be heard. The line is from Bad Meets Evil’s The Reunion off of their album “Hell: The Sequel.”

At 4:31, Eminem sort of introduces “Slim Shady” into the song, whose first word is “Hi,” spoken in the same way as he does on the song that introduced him, My Name Is from “The Slim Shady LP.”

That’s that for disc 1. The five songs on disc 2 contain no throwbacks.

 

 

 

Images from 4music.blogfa.com, moviepilot.com