Dragon Ball Xenoverse: One of the Most Overrated Games Ever

There are always a few games a year that everyone absolutely raves about, swearing they are the best games ever made and all that.

I never pay attention to reviews or fan feedback, because a lot of it is nitpicking or unworthy praise or something, so it is very rare that I will buy a game based off of just global praise alone. I like to be the judge of a game, simply by seeing if it looks fun. On those rare occasions when I do buy a game (on sale, of course) that the world united on praising, I have found that 99% of these games are quite mediocre, which makes me feel that I am looking for something much more different than the regular gaming community. But don’t get me wrong, some games can be overrated and still be amazing, The Last of Us, for example. I would give this game a 10/10, but for years I heard it was easily the best game ever made, which to me, it is far, far from that.

nappa getting punched

So where does Dragon Ball Xenoverse fit in to all this; as a great, yet overrated game, or a pile of mediocrity? For starters, know that I did not buy this game because the world was calling it “the best Dragon Ball game ever made!” I bought it because I absolutely love the Dragon Ball franchise and this was a new and exciting twist for the game.

And after playing it, here is my conclusion…

It is one of the worst Dragon Ball games I have ever played. It is not the worst, but probably in the top 5 worst ones. Like, I can’t see why anyone even likes this game. It is so boring and seems to go on forever. I was miserable practically the entire time I played it.

So why do I hate it so much? Where do I begin?

For starters, when I bought it, I got the game and season pass on sale for $20 on the PlayStation Store. So when I went to access the DLC, it wouldn’t work, or rather, it didn’t show up, claiming I never bought it. After literally 45 minutes of research on the internet, I found that the DLC was a major glitch, and then I had to look up how to install it, which involved a whole lot of messing around with settings and such on my PS4 and then re-downloading it.  I am not very tech savvy, so I would never have figured that out on my own, and I am willing to bet 95% of everyone else would not have either. So that’s a huge strike for me right there. But since it has nothing to do with the gameplay itself, then it’s sort of forgivable.

That is until we get to the actual game. For starters, it takes like 30 seconds to connect to the server to be able to even play the game. This is really great, since I only want to play single player.

connecting to server
Get used to looking at this…

You start out in some hub town place, which is far too big and your characters walk too slow. All the places you would want to visit regularly are all spaced out as far as possible from each other, so that it takes like 3 minutes of walking just to reach a destination. You are a super powered being! Why can’t you just have the option of quickly flying around!?

hub area
Ugh…Why can’t I fly?

When you finally are able to start a mission, it brings you to the character select screen. Aside from having a very tiny selection of characters compared to previous Dragon Ball games, I have another annoying observation. There needs to be a confirm button after selecting your characters! Typically, you get to pick your character and then 2 others to fight along side you. But so many times I end up choosing the wrong character and then it goes into the match immediately. There should be a “Use These Characters?” box that allows you to pick yes or no. And I usually end up picking the wrong character because the selection thing moves so stinking slow that I always end up pressing the select button before the right character is lit up.

Now that we finally get in the game with the right characters, it turns out to not be worth the trouble at all.

The gameplay is so boring. All you do is throw punches, which send your opponents flying, then you have to chase after them, and repeat over and over again, until you discover a combo that doesn’t send them flying away. So you just do this combo over and over until your energy is charged up, then unleash your special attack to do a decent bit of damage. This is okay in the early parts of the game, but eventually the opponents have so much health that it becomes a very dull chore. I’d rather dust every house on my street then sit through this game again!

dbx gp

But the fights aren’t that easy! So there’s a lot of frustration mixed up in that dull wearing down of health!

For starters, let’s talk about blocking. It’s atrocious. Your character has to come to a complete stop for like 2 whole seconds before you can block. That might not seem like much, but when you’re in a high speed match against 2 or 3 opponents, it’s a friggin’ eternity. But the computer players, they can block whenever they desire. It’s so lovely to watch them do things you can’t.

And speaking of doing things you can’t, some enemies just use their ultimate attacks like 5 times in a row, over and over again. SS Trunks and SS Vegeta seem to do this the most often, though I’ve since learned that this is a special Saiyan ability or something, that for a limited time they can spam the hell out of attacks that will kill you if hit by two of them. Saiyan ability or not, this should not be in the game. That gives them an enormous advantage and messes up the balance of the game.

Another thing the computers seem quite adept at doing is hitting you with beam attacks. Unless you add the beam attack in the middle of a combo, you will most likely miss 8 out of 10 attempts. But the computers will hit 7 out of 10 and this is because they can somehow change direction mid attack. They can bullseye you with a Kamehameha Wave like it’s their business, because they change direction right as they fire it. But as the player, that is the worst, most useless attack in the game, for you will always miss. And no, you can’t change any direction while shooting it.

Dragon-Ball-Xenoverse-07

And on top of that, they do not flinch when you punch them while they are charging up to do an energy attack, but one punch of a small ki blast will knock you out if you are doing the same.

And speaking of ki blasts, you have the ability to shoot many quick ki blasts at a time, and oh my God, this is the most annoying thing in the world! You can shoot these all day at the computers, and if they hit them, which seems to be a 50/50 chance, it won’t have much effect usually, but man if you get hit, they will stop you dead in your tracks. And the computers use this constantly. I mean CONSTANTLY!!! It would be easier to push through a speeding train in real life than get through these ki blasts.

And you know what else they use constantly? There are abilities that, if you have enough energy, will blow away all nearby opponents in one way or another. So if you manage to make it past the barrage of ki blasts, it’s only so you can then get blown away by these special attacks. And then you start all over with the ki blasts. So annoying. They overuse this ability like crazy!

But chances are you will never even get to this point, because you will never be facing your opponent. You can lock on to someone, and you would think that they would automatically direct their punches at that person. Nope. You always have to manually turn your character to face your opponent, which is really awkward, especially when you are getting attacked by multiple enemies and can’t see anything. It’s annoying and stupid. Countless times I found myself punching at air because my opponent was behind me.

This is the last complaint, though I probably have more that I can’t think of right now, and it is simply that the difficulty increases way too fast. The first few missions are simple. You could win with your eyes closed, but then all of a sudden, it’s like you are playing against pros, and you haven’t even fully learned the controls yet. And it just gets harder and harder from there.

Bottom line, the game is boring and frustrating and is definitely not the best DB game ever made! It is not even a good game! I’ll stick with the Budakai and Tenkaichi trilogies. They are much, much, much better.

It warms my soul however, to hear that nobody really likes the sequel, for it is EXACTLY THE SAME GAME! What A-hole developers! God dang it!

 

 

 

 

 

 

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DC Comics/LEGO are the Biggest Criminals Ever…

So a while back I was in Walmart and passed by the LEGO aisle and there set up on display was a LEGO Batman: The Movie LEGO set.

REALLY?

So LEGO is selling a LEGO set based off of a movie that is based off of a couple video games that are based off of LEGO sets that are based off of various movies and TV shows that are based off of comic books.

Damn!!! That is a lot of money out of our pockets, if you happen to purchase all this stuff, which I imagine only supreme Batman lovers do.

Final Fantasy IV: The After Years Gripes

I’ve already talked about Final Fantasy 1 & 2, so here I am with another installment as I trek through most of the series. Today I will be talking about the 3 part game known as Final Fantasy IV: The Complete Collection for PSP, but more specifically, the third and final game, The After Years.

Final Fantasy IV is a pretty solid game, and really is quite good. I like 2 better, but I have no real complaints about the game. The second game, titled the Interlude, is just a quick 2-3 hour plot filler basically.

Then we come to After Years. It starts off with separate tales starring most of the cast from FFIV, their lengths ranging from 2-3 hours. Most of these are okay, if not a little monotonous. You basically just venture around, doing God knows what while trying to solve the same mystery in each tale. Because they are so short, you will get in monster fights every 3 steps to make sure you really get your fill of fighting. But this is all okay, except for Edward’s tale, the wuss of the game, who is stuck with even weaker soldiers to help fight you through his tale. This is the longest tale probably, and only because it takes forever to kill anything with this weak batch of people.

But anyway, the tales all end in one of two areas, combining all the cast into two separate groups. Once you beat all the tales, you unlock the final tale, (can’t remember what it is officially called). By the time you reach this tale, you are kind of burnt out and are thankful that only another 3 hour segment and the game will be completed.

Well…it was going into this game with that mentality that really made it annoying for me, for the final tale is not short. In fact it is around 20 hours long, which is how long it took me to beat the original game. So combined with all the tales, that’s around 40 hours, which is fine, but I felt tricked that it was so long.

That isn’t even the real issue though. I don’t mind long games at all, as long as the length is through reasonable approaches, like story progression or fun gameplay and the like. This is not the case with the After Years. They just made the game long because they could. There is nothing new and clever at all with this game. It is the same locales from IV, and features the same enemies and bosses.

In short, the game drags on and on, and on, and on, and on, and on. I could type that for hours and if you read it, then you might get a feel of how much the game drags. There isn’t even a well told story, so there is nothing interesting to keep you motivated to beat it. I was just beating it for the sake of beating it.

In the final tale, after doing all sorts of stuff, you go to a new moon and have to trek through a long 14 floors of some tower or something. It might even be longer. After you finally make it through that and you again think you are close to beating the game, you are treated to another 23 floors! Dear god…really?

And again, I stress that this wouldn’t be a problem if it was fun and interesting. It is just a monotonous, never ending adventure. And here is everything I recall that really make these some 37 or more floors even more annoying.

Back Attacks…

FFIV_PSP_Back_Attack.pngThis is when the monsters randomly sneak up behind you and get in first hits. This also means your characters set in the back row are now in the front and your front row characters are in the back. Characters in the back row are usually there because they have ranged attacks and low armor values. So these back attacks, if the monsters gang up on one of these characters, ensure a speedy death for them.

This wouldn’t be so annoying, except I swear 90% of the random encounters start with back attacks. In fact, they are so often, I eventually switched the rows of my characters so I wouldn’t have to waste time switching their rows mid battle. But guess what? When I did this, the back attacks stopped happening. I rarely got a back attack. So I switched the rows back to normal, and then the back attacks started to happen overly frequent again. WTF!?!?!?!?

In addition to the game being long and dragged out, so are the battles. Even some regular enemies take forever to kill, these battles lasting close to 5 minutes sometimes. And mind you, when you get a random encounter every 1-3 steps, it becomes so tedious and time consuming. That is when the impatience and rage really starts to build. Floor by floor you go, fighting and fighting, unable to escape the relentless attacks. Oh my God, it is annoying!!

And you know what is even longer? The boss battles. Some of these take 10-15 minutes. It is just a marathon of how long you can keep your guys alive while slowly whittling down their health. And to do the most damage, you would use the most powerful spells and attacks, right? But guess what, that is incredibly time consuming as well. The more powerful the attack, the longer the animation is for the attack. Some attacks have an animation of over 10 seconds long. While they look impressive, it just adds to the length of the game horrendously. And just think, you have 5 characters, and sometimes the enemy can have just as much. If everyone involved uses some big attack, that’s like 2 minutes just for one round!

So in short, you get too many random encounters, that take too long to kill using attacks that have animations that are too long, to go through a tower that is too long, to fight a boss that is too long. And when you kill that boss, it takes like 15 seconds for the thing to explode or dissolve away. If this was a good game, you would take satisfaction away from killing it, reveling in it’s elongated destruction. But no… you are so impatient and angry at this point that each extra and unnecessary, tedious second is like someone twisting a knife in your gut.

And let me tell you how many bosses there are in those 40ish floors. Around 30, if not more. All you do in that big long tower or whatever it is is fight bosses. Over and over again. You fight nearly every boss from Final Fantasy 1-6 I’m pretty sure. I’m not even sure if there are any new bosses mixed in there. And to make matters worse, the random encounters become tougher and longer with each floor too! They eventually become all bosses themselves!

Oh yeah, and every time you kill a boss, you have to painstakingly listen to what each of your five characters individually think about that fight. I’m assuming they are thinking to themselves, because they all have nothing to do with each other. It’s like one says, “That was an interesting fight,” then another will say, “That creature had dark powers,” then another says, “It smells like death in here,” then another says “I need new socks.” Who cares? Just shut up and let me take 3 steps so I can fight another monster! This happens after EVERY BOSS!!!

While killing all the demons in hell and traversing through the tower, there are rest points. These usually spawn an entirely unnecessary story sequence which usually consists of two characters talking at night about more or less nothing. The scenes are so boring, so uninformative and so long, that it just all dumps onto the raging impatience of just wanting the putrid game to end. And there are probably about 20 of these scenes too.

And when you FINALLY get to the last boss and beat him, which takes about 30 seconds for him to explode, you think you beat the game right? Nope. Now you have to run from the place you are in, all the while getting in constant encounters with the still dying boss. This part just happens to annoy you further. It dangles the end of the game in front of you, while doing everything that annoyed you for the last 40 hours all at once.

And then when it is finally all over, you are treated to an incredibly long and boring ending. By this time you are so fed up with the game that you just want to see the final screen, save your game and never look at it again. But this never seems to happen, because my god, the ending is so long. The only thing more boring and longer that I can think of are the ending credits to any Assassin’s Creed game.

FF4 is a great game. But stay away from the After Years, because all it will do is shave a few years off your life.

Nintendo Switch-First Impressions

So this past Friday was a pretty relevant day. In case you haven’t heard, Nintendo’s newest console, the home/portable hybrid called Switch was released. Today, I just want to talk about the system itself. What I like and dislike, etc. And I must say, while it is exciting for any company to come out with a new system, it is a whole lot more exciting when it happens to be a Nintendo console, strictly because they offer something different, new and exciting. It gives gamers a chance to experience something they really haven’t before. It isn’t all about graphics. It’s about the experience, about the gameplay. I seem to be in the minority when I say, I buy video games to play them, not look at them.

Any who, let’s get back to talking about the Nintendo Switch.

To start off, I was amazed how small it is. Even though I knew how small it was from videos and such, I was still completely shocked, for it is much smaller in person than you would expect. The whole console is a screen slightly bigger than the screen of the Wii U Gamepad. I’ve actually seen some of the ridiculously large cell phones come close to the size of it. Once you slip on the Joy Con controllers, that adds like 2 inches (if that) to each side. That is your entire console. By far and away the smallest home console ever made. Placing it in the dock, which connects it to your TV, only fattens it up by another inch or two. So the whole console is roughly 9 inches long with the controllers connected, four inches high, and about 2 inches wide. Those are some nice dimensions.

It is welcome news for someone like me, who has an entertainment stand a bit on the small side. I’ve already got a Ps2, PS3, PS4, SNES, N64, 2 Wii’s, Wii U and a DVD Player hooked up to the TV and I’ve more or less run out of space to put anything else in there. The small size of the Switch couldn’t have come at a better time. I can easily fit it anywhere. It makes me pray that every console in the future should downsize. While the Switch isn’t the most powerful machine out there, it is mighty impressive how small they made it nonetheless. Microsoft and Sony should follow suit, downsizing the technology before throwing out these clunky machines, only to resell them smaller years later. But those slimmed down versions are monstrous compared to Switch.

Now I just talked about how small the console itself is, but what really is shocking is how small the controller is. And I’m talking about when you slide the Joy Cons on the controller dock to play it like a normal controller. It is this tiny little guy! It took a bit to get used to using it, because the buttons are closer together than normal. But after a minute or so, you get comfortable with it. Even playing with one tiny Joy Con becomes comfortable after a short while.

While there are many ways to play the Switch, my personal favorite is having the console docked to play on the TV and just holding each Joy Con in each hand, without the controller dock. It gives you a satisfying feeling of freedom. Imagine it is like the Wii Remote and Nunchuk, but without the wire tethering them together. You are not restricted to one space like you are using any other controller in the world either. You can rest your arms anywhere, have each hand in different positions and still play normally. This is especially welcome, since I have two cats that love to sit all over me when I play games, thus forcing me to move my controller to an awkward position to play around the cats, or having to adjust them so I can still play. Now, thanks to the freedom of the Joy Cons, I can have my arms where ever I want, and the cats can lay however or where ever they want.

And you know what else is small? The game cartridges. The cases are tiny, smaller even than a PSP game, or thinner, but taller than a 3Ds game case. And the actual cartridge is about half the size of a 3DS cartridge!

Now I haven’t had too much time to play around with the Switch, but I will talk about what I’ve noticed once the system is on.

Firstly, just connecting it was a problem because the included HDMI cord is too small. It’s about maybe three feet long, but when you have to weave the thing all over the place, it ended up being a few inches short.

So what’s it like when you turn it on? Right off, I don’t like how they set up the app selection in the main menu of the console. It is now like the PS4 or 3DS where everything is just lined up in one long line. I know in the 3DS you can change this to have multiple apps appear on screen in 4×4 blocks or more. I don’t know if you can do it on PS4 or not, but it’s really annoying to have to scroll through 20 different things to find an app or game you haven’t used in a while. I loved the method the Wii U and Wii used. There was like 16 apps or so on the screen. One button scrolled to the next page, where 16 more things would show up. I have a lot of digital games on my Wii U, and they are all confined to 3 or 4 pages. That’s close to 100 apps you can choose from in no time. With the Switch, it looks like you would have to scroll through each one, one by one until you find what you are looking for. I despise doing it in PS4, and I will here. You may be able to change this though, I haven’t looked into it yet.

Another thing that bothered me is there is no music in the main menu or on the eShop. The eShop itself is rather pitiful. You only have the option of buying 9 games, but hey it’s brand new, so I expect both the menu and especially the eShop to drastically improve once more games and updates come out.

Now speaking of games, how did the Switch do with launch titles? Well, I’ve got to say, it’s terrible. Zelda is the best launch title you could hope for, but other than that, there is nothing particularly a must have. There isn’t really anything at all. 1,2 Switch looks pretty cool, but the other games aren’t really my cup of tea, so whatever. What makes it worse, is Zelda isn’t even actually a true Switch title. It’s just a more advanced version of a Wii U game that was supposed to release almost 2 years ago! What were they doing this whole time? We’ve been hearing about the code name NX for like four years! They couldn’t make some good games for it by launch?

Lack of launch games don’t really bother me though. Games will come and when they do, I’ll get them. I don’t need to have everything right out of the gate, but it’s important to most people, so I thought I’d mention it.

But speaking of launch titles, this whole argument you can find between gamers on the internet with the importance of launch titles really cracks me up. Most anywhere, you will find someone say “I won’t waste $300 on a console with no games. I’ll wait until they come out with more before I buy it.” Or they’ll say things like this… especially pertaining to Wii U, “there aren’t enough games to justify buying the console.”

This argument really makes no sense. I understand what they mean, but it honestly translates to “I can’t waste $300 because it doesn’t come accompanied with 5-10 $60 games I can buy alongside it.” The other example with Wii U translates to “I don’t have money to waste on the console because there isn’t enough money for me to spend on it after I buy it to justify it.”

What sense does that make? If you aren’t going to jump into the console immediately, then yes, it is smarter to wait for a good bundle or price drops in games, but if the argument is you don’t want to waste money, that is just stupid. If you know you are going to buy it eventually and there are games you want, then you might as well get it. But to each his own. I don’t really care what people do, but don’t bash a console for stupid, nonsensical reasons.

Well, I’m getting off topic here. That is everything I have noticed with the short time I’ve used the Switch. It can only get better from here! If you are one of the people who want tons of games, then I would suggest waiting. If you don’t care, then pick one up, you won’t be sorry.

But remember, the more support for a console, especially early on, the more likely more games and support from developers there will be!

Image result for nintendo switch

The Console Wars: The Ultimate Winner

Well I can’t think of anything fun to make a console war about, so I guess it is finally time to end my Console War series. Today I will be simply adding up all the place numbers for each console throughout every one of my posts in the series. Then I will rank them from highest number to lowest number, the lowest number meaning the best ranked sum. So like golf basically.

This is no game, this will really see what is the greatest console of all time, as far as being ranked by abstract things are concerned anyway.  I will be writing a number after each console name. This number reflects its total score from all the other wars I’ve done.Well here they are, the 22 biggest consoles ever made, in ranking order from worst to best.

#22 Atari 5200-94

Top 10 Appearances-0

Best Rank-12th

Worst Rank-21st

Image result for atari 5200

This is the worst console ever, but only out of the best 22, so that’s at least one good thing to say about it. It’s name was ranked 19th, controller 21st, appearance 21st, game 21st, and price 12th.

#21 Atari 2600-83

Top 10 Appearances-1

Best Rank-8th

Worst Rank-22nd

Image result for atari 2600

The oldest console on the list. It’s name ranked 15th, controller 19th, appearance 22nd, game 19th, and price 8th.

#20 Atari 7800-80

Top 10 Appearances-1 (Price Champion)

Best Rank-1st

Worst Rank-21st

Image result for atari 7800

Rough time for Atari, though it’s age and the market of video games during that age make these consoles really not stand a chance compared to today. It’s name ranked 21st, controller 20th, appearance 18th, game 20th and price 1st. Let’s hear it for the lowest priced console! That is something this one should be proud of!

#19 Sega Saturn-69

Top 10 Appearances-1

Best Rank-8th

Worst Rank-20th

Image result for sega saturn

Widely considered Sega’s biggest failure. It’s name ranked 8th, controller 13th, appearance 10th, game 18th and price 20th.

#18 Atari Jaguar-66

Top 10 Appearances-1

Best Rank-9th

Worst Rank-22nd

Image result for atari jaguar

Atari’s last console and highest ranked console. It’s name ranked 9th, controller 22nd, appearance 11th, game 13th and price 11th.

#17 Sega Master System-63

Top 10 Appearances-2

Best Rank-7th

Worst Rank-17th

Image result for sega master system

Sega’s first console. It’s named ranked 7th, controller 17th, appearance 16th, game 14th and price 9th.

#16 Xbox One-62

Top 10 Appearances-2

Best Rank-3rd

Worst Rank-21st

Image result for xbox one

Microsoft’s latest console is the first to appear on this list, just one point ahead of the SMS. It’s name is ranked 16th, controller 7th, appearance 3rd, game 15th, and price 21st.

#15 PlayStation-61

Top 10 Appearances-2 (Name Champion)

Best Rank-1st

Worst Rank-20th

Image result for playstation 1

Sony’s first console is the first to appear on the list, just one point ahead of the XB1. Close competition! It’s name ranked 1st, controller 15th, appearance 20th, game 9th, and price 16th.

The next two consoles are tied. I will instead choose their rankings by how many top 10 appearances they’ve had, the one with more getting a better spot on this list obviously.

#14 PlayStation 2-60

Top 10 Appearances-1

Best Rank-7th

Worst Rank-15th

Image result for playstation 2

Following right after its big brother, the PS2’s name ranked 12th, controller 11th, appearance 15th, game 7th and price 15th.

#13 Nintendo Entertainment System-60

Top 10 Appearances-2

Best Rank-4th

Worst Rank-17th

Image result for nes

Just barely scraping the 13th spot after the PS2 is Nintendo’s first major console and first on this list. The NES’ name ranked 4th, controller 16th, appearance 17th, game 16th and price 7th. It’s 2 top 10 ranks over the PS2’s 1 give it the better spot.

#12 PlayStation 4-55

Top 10 Appearances-3

Best Rank-3rd

Worst Rank-20th

Related image

Sony’s latest console’s total score breaks the close 1 point difference cycle that seemed to develop for the last few consoles. It’s name ranked 20th, controller 5th, appearance 8th, game 3rd and price 19th.

The next three consoles are tied. I ranked them by most top 10 appearances.

#11 Sega Genesis-54

Top 10 Appearances-2

Best Rank-2nd

Worst Rank-18th

Image result for sega genesis

Sega’s second console is the third to appear on the list so far. It only beat the next ranked console in two wars out of the five, which is why it is the worst ranked out of the three. It’s name ranked 5th, controller 18th, appearance 12th, game 17th, and price 2nd.

 

#10 PlayStation 3-54

Top 10 Appearances-3 (Appearance Champion)

Best Rank-1st

Worst Rank-22nd

Image result for ps3

Sony’s third console ranks highest out of it’s four, the PS3 just beating it’s younger brother by 1 point. It’s name ranked 17th, controller 10th, appearance 1st, game 4th, and price 22nd.

#9 Super Nintendo Entertainment System-54

Top 10 Appearances-4

Best Rank-6th

Worst Rank-19th

Image result for snes

Nintendo’s second console is the second to appear on this list. It’s name is ranked 10th, controller 9th, appearance 19th, game 10th and price 6th. The fact that it appeared in the top 10 four out of the five wars gets it the highest rank out of the three tied consoles.

#8 Wii U-51

Top 10 Appearances-3 (Controller Champion)

Best Rank-1st

Worst Rank-22nd

 

 

Image result for wii u

Nintendo’s soon to be replaced sixth console is the third of seven to appear on this list. It’s named ranked 22nd, controller 1st, appearance 5th, game 6th, and price 17th.

#7 Nintendo 64-48

Top 10 Appearances-2

Best Rank-2nd

Worst Rank-14th

Image result for n64

Nintendo’s third console is the fourth of seven to appear. It’s name ranked 14th, controller 14th, appearance 13th, game 2nd, and price 5th.

The next three consoles are again tied. I ranked them by top 10 appearances, but numbers 5 and 4 tied with those, so I ranked them by which console placed better in each of the 5 wars.

#6 Nintendo Switch-47

Top 10 Appearances-2

Best Rank-3rd

Worst Rank-13th

Image result for nintendo switch

Pretty darn good for a console that isn’t even out yet. This tied with the next two consoles, but had the least amount of top 10 appearances, thus the lowest rank. It’s name ranked 11th, controller 3rd, appearance 9th, game 11th, and price 13th.

#5 Xbox 360-47

Top 10 Appearances-3 (Game Champion)

Best Rank-1st

Worst Rank-18th

Image result for xbox 360

Microsoft’s sophomore console is the second to appear on this list. It’s name ranked 13th, controller 8th, appearance 7th, game 1st and price 18th. This console had more top 10 appearances than the Switch, but tied with the next console on the list. The 360 received a worse ranking because the next console ranked higher in 3 out of 5 of the wars.

#4 Dreamcast-47

Top 10 Appearances-3

Best Rank-3rd

Worst Rank-22nd

Image result for dreamcast

Sega’s final console was considered ahead of its time. It’s very impressive rank on this list might prove it. It’s name ranked 3rd, controller 4th, appearance 14th, game 22nd, and price 4th. It tied with Switch and 360, but had more top 10 appearances than Switch, and beat 360 in 3 out of the 5 wars.

#3 Xbox-46

Top 10 Appearances-3

Best Rank-6th

Worst Rank-14th

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Just managing to scrape the top 3 is Microsoft’s first console. It’s name ranked 6th, controller 12th, appearance 6th, game 8th and price 14th.

#2 Wii-44

Top 10 Appearances-3

Best Rank-2nd

Worst Rank-18th

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Nintendo’s fifth console takes the number 2 spot! It’s name ranked 18th, controller 2nd, appearance 2nd, game 12th, and price 10th.

 

AND THE BEST CONSOLE OF ALL TIME IS…

#1 Gamecube-20

Top 10 Appearances-5

Best Rank-2nd

Worst Rank-6th

Image result for gamecube

The Gamecube doesn’t just win, but it wins by a mile! It’s total score is less than half of second place. It’s name ranked 2nd, controller 6th, appearance 4th, game 5th, and price 3rd.

 

 

There you have it! The best 22 consoles ever made have clashed 5 times, and these are the results! The true champions have emerged!

 

 

 

 

 

 

 

The Console Wars: Rating of Best Selling Game

For the next chapter in my Console Wars series, which can be viewed via the links here…I am going to look a little more into sales figures than I would like, though not in the normal way I suppose. Today I will be ranking the best selling game on each console by ratings, the lowest rated to the highest rated. All ratings are taken from the IGN site. Why? Because it’s the site I found that had all these games on it. I used the community rating for a  broader opinion by the people who bought and played these games. In the event of a tied rating, the game with the higher sales will place at a better rank. I also am not counting any games that were included with the system, because that’s sort of cheating. That means no Super Mario Bros or Wii Sports or the like.

Also, I have no idea how accurate the sales figures are I found, and the older systems are definitely shady. But that’s all fine and dandy, because at the end of the day, this is just a meaningless blog by someone who loves gaming enough to write such strange things. This war is based all on figures, my own opinion has nothing to do with any of these rankings.  All ratings are out of 10.

So let’s get started!

Fun fact- All Nintendo consoles are in red text, Atari in orange, Sony in black, Sega in blue, and Microsoft in green…Wowsers!

 

#22 Dreamcast- Sonic Adventure -3.5

Sonic_Adventure.PNGThis game sold 2.42 million copies, a very nice figure considering the poor sales of the Dreamcast. The game was decent for its time and Sonic’s first adventure in full 3D, but it has not aged well at all, making it rather deserving of it’s low rating.

 

 

 

 

#21 Atari 5200- Super Breakout -6.5

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This game only sold 102,056 copies. Again, probably not bad for a very poor selling console. I personally have never played it, or even heard of it until now, though chances are I would prefer Sonic Adventure.

 

 

 

 

 

#20 Atari 7800- Food Fight -6.6

food fight.jpgThis is sort of a made up one. It was difficult to find any actual figures, but this seemed to be a fan favorite and did fairly well nonetheless. It is usually in the top 3 best 7800 games too, so it was probably up there in sales.

 

 

 

#19 Atari 2600- Pac Man -7.1

Image result for pac man 2600

Everyone has played Pac Man at some point in their lives. I have played it on countless consoles, but I think the first time I ever played it was on the 2600. Good times…I think. This particular version of Pac Man sold 7 million copies.

 

 

 

#18 Sega Saturn- Virtua Fighter 2– 7.9

 

virtuafighter2saturnj.jpgThis game sold 1.93 million units. I have never played it, on the Saturn or any platform, so I have nothing to comment about it.

 

 

 

 

#17 Sega Genesis- Sonic The Hedgehog 2 -7.9

Sonic2-cover.jpg

This wonderful game sold 6.03 million copies, a little lower than I thought for one of the best platforming games of all time. I truly have many wonderful memories with this one. Though this game received the same rating as Virtua Fighter 2, it’s higher sales gets this game placed one spot higher.

 

 

 

 

#16 Nintendo Entertainment System- Duck Hunt -8.0

TDuckHuntBox.jpghis is another classic game that I have not played in well over 20 years. It was a lot of fun, and 28 million other people probably think so as well, (well that’s how many people bought it anyway). It was very exciting to see the duck and dog duo again in the latest Smash Bros game too.

 

 

 

#15 Xbox One- Halo 5: Guardians -8.2

halo 5.jpgI haven’t played a Halo game since the second, but it is no surprise this would be at the top of the Xbox best sellers list, with 5 million copies sold. This figure will likely grow much higher over time.

 

 

 

#14 Sega Master System- Phantasy Star – 8.5

phantasy-star-sms-cover-front-1425.jpgThis was a mind blowing game when it first came out, and it is still a whole lot of fun today. I would recommend it to any RPG fan. It definitely deserves its rating, though I could not find a solid figure on sales, this was always prominent in any report about the SMS games.

 

 

 

#13 Atari Jaguar- Alien Vs. Predator -8.6

Alien_vs_Predator_(Jaguar_game).jpgI have never played a Jaguar, so I have never played this version of the game, but if it is the same one I played on PC, then this game absolutely deserves to be on this list. It sold 6.7 million copies, an impressive number for the Jaguar.

 

 

 

#12 Wii- MarioKart Wii -8.7

Mario_Kart_Wii.pngI love this game! It is one of my favorites, if not my favorite in the whole series. With a staggering 36.83 million sales, I believe it is in the top 10 or maybe top 5 highest selling games of all time!

 

 

 

#11 Nintendo Switch- Probably MarioKart something or another, or Smash Bros, Zelda, Mario etc– 8.9

Mario Kart Switch_2.jpgOkay, so this is cheating since this system is not even out yet, but I simply averaged the rating of the other six consoles Nintendo has on this list and it came out to be 8.9, which sounds like a fair number for Nintendo games, if not rather low. MarioKart is always a hit seller, so I’m thinking that would be its number one selling game for sure. I also averaged the sales of all the Nintendo games on this list and came out with 16.76 million sales. That sounds very right if the Switch does well.

#10 Super Nintendo Entertainment System- Super MarioKart -9.0

smc.jpgNow we are getting into the 9’s category, and it works out perfectly for the top 10. This game hasn’t aged well, but it is still pretty fun to play. It sold 8.76 million units back in its day, and MarioKart has continued to slay sales ever since.

 

 

#9 PlayStation- Gran Turismo -9.0

gran turismo.jpgAnother 9.0 game, and another racing game. This had a very high sales figure of 11.15 million, placing it well above Super MarioKart. I have never played this game or any of its many sequels, so I have nothing to say on the matter.

 

 

#8 Xbox- Halo 2– 9.1

halo 2.jpgThe sequel to the wildly popular Halo. I still remember the week leading up to this release. All the kids in school were going absolutely insane, many of them taking the day off on its release. It sold 8.43 million.

 

 

#7 PlayStation 2- Grand Theft Auto: Vice City -9.2

vicecity_ps2boxThis game sold a whopping 17.5 million copies. It is probably my favorite in the series. Still, I was shocked to see this at the top of the sales list.

 

 

 

#6 Wii U- MarioKart 8 -9.3

MarioKart8Boxart.jpgHere we have another MarioKart game, this one selling 8 million, more than half of all the Wii U owners have this game! Wow! This is a really great game, though I would rank it my third or fourth favorite in the entire racing series.

This also completely solidifies my made up MarioKart Switch game taking the top spot in sales for the upcoming system.

 

#5 Gamecube- Super Smash Bros Melee -9.4

Super_Smash_Bros_Melee_box_art.pngI don’t even want to know how many hundreds of hours I spent playing this game. It is still a fun game today, though it hasn’t aged too well. For the time, it was the best game out there, especially when you had all four players going. The game sold 7.09 million.

 

 

 

#4 PlayStation 3- Grand Theft Auto 5 -9.4

gtavps3finaljpg-e937baThis has the same rating as Super Smash Bros Melee, but it has about triple the sales at 21.3 million! I haven’t gotten around to playing this yet, even though I own it, but I am honestly shocked that with all the great games on this console, GTA would be at the top.

 

 

#3 PlayStation 4- Uncharted 4: A Thief’s End -9.5

Adobe Photoshop PDFI haven’t gotten around to getting this game yet, though 2.7 million other people have. While I was completely underwhelmed with the first and third game in the series, I absolutely loved the second game and think this one looks amazing too. I can’t wait to play it…I am sure it will live up to it’s high rating!

 

 

#2 Nintendo 64- Super Mario 64 -9.5

Super_Mario_64_box_cover.jpgWhile this is the same rating as Uncharted 4, SM64 has sold 11.89 million copies. I am shocked this game has such a high rating. While it is still fun to play, I think it is one of the worst Mario games ever made. Though it definitely helped shape 3D gaming in a generation where so many companies were failing miserably at it.

#1 Xbox 360- Grand Theft Auto V -9.5

gta5.jpgWell this is sort of anti-climatic. This game has already appeared on this list, but the 360 version has bested all. It has the same rating as the third and second spot, but its impressive 17.79 million sold copies puts this at number 1. I still can’t believe a GTA game made it this high. When I finally get around to playing it, it better be nothing short of a 10 in my book. Though apparently the 360 version is .1 point better.

 

And there you have it! Microsoft takes it’s first number 1 spot!

But to find the real winner, let’s see who had the most in the top 10!

In last is Atari with 0 yet again…

And tied with them is Sega for 0 in the top 10 as well.

After them is Microsoft with two.

Then interestingly enough, we have a tie for the winner. Sony and Nintendo both have four in the top 10. So to break this tie, I will take the average rating of the four titles in the top 10 from each company. Nintendo’s average is 9.3, while Sony’s is 9.2. Wow! That was a close competition for sure, but Nintendo just manages to squeak out a win!

Good job to all, see you next time!

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The Console Wars: Controllers

Continuing on with what I guess is now a mini-series of the Console Wars, but focusing on different areas than normal. I am using only the biggest names in gaming history, and most of their consoles, creating a big all out war, instead of just one generation. Last week the consoles battled it out for best names. This time we will see which consoles had the best controllers. As always, they will be ranked from worst to best in my opinion, and I am only judging based on the controller that comes packaged with the original system. Here we go!!!

Fun fact- All Nintendo consoles are in red text, Atari in orange, Sony in black, Sega in blue, and Microsoft in green…Smashing!

#22 Atari Jaguar

Image result for jaguar controller

Take note, I have never played a Jaguar or held the controller.

Just look at this thing. It’s got three oddly placed red buttons that make it seem like you have to lay three fingers flat on the controller to play it effectively, the two middle buttons (pause and options) are just crammed in there, consistent with the whole flat palm playing. The D-pad is just like every other controller, so there’s a win. But what really blows my mind is this large hunk of junk attached to the bottom of the controller. Look at all those number buttons!! What am I supposed to do with those!? Is it so you can play the games from older systems that used numbers? Yikes! What a mess! The whole thing looks uncomfortable and awkward.

#21 Atari 5200

Image result for atari 5200 controller

Note that I have never used this controller before or held it, or even have seen it in real life.

It’s pretty sad when this thing isn’t at the lowest spot. I mean, how do you regress from this? It’s like the world’s first cell phone with a joystick attached to where you would hold it up to your ear. I mean damn…what would you play on this thing? I actually have seen it in action. There are cards you put over the number pad for specific games, thus the cards instruct you what each number does, but that sounds horrible and stupid. They should have just cut off the numbers and use the joystick with the two red side buttons.

#20 Atari 7800

Note that I wasn’t sure which was the original, but I’m going to guess the one on the left. I have never played a 7800 or used these controllers.

Either one, they are both pretty bad. Well, the left one is definitely a huge step up from the 5200, and looks like it would play Atari games quite well, it just looks like it would be awkward and uncomfortable to use.

The one on the right is like the beginning stage of the Jaguar. It even confirms my suspicions on having to play with your hand flat on the controller, as evidenced by the neato finger indentations. There’s a weird joystick/d-pad hybrid that looks like it would fail to justly perform as either.

#19 Atari 2600

Image result for atari 2600 controller

And here we are with yet another Atari controller. They are sort of at a disadvantage due to the time period that Atari was popular, where you didn’t need much to a controller, and they basically had the task of inventing controllers for home consoles that played multiple games. That being said, they still could have done a better job, though this is their best controller by far. A simple button and a joystick is all you need to play 2600 games and it worked fairly well, though it got fairly uncomfortable to play after a while.

#18 Sega Genesis

Image result for genesis controller

This controller had a flawless D-pad and was comfortable to hold. The only problem I had with this controller was the three right buttons. Having them lined up made some games awkward and hard to play, because you really couldn’t hit more than one at a time. This is almost okay though, because most games only required the use of one button. In some games all three buttons did the same thing, while other games the B and C buttons did very minor things. When compared to it’s competition, this controller was terrible.

#17 Sega Master System

Image result for sms controller

This controller had a pretty unique D-pad for the time, though it always wasn’t very precise. I loved how you simply had buttons 1 and 2. It was easy to hold and easy to play with, much more so than it’s successor.

#16 Nintendo Entertainment System

Image result for nes controller

This controller is nearly identical to it’s SMS competition. What makes this one better though is the inclusion of start and select buttons and a more pronounced and accurate D-pad.

#15 PlayStation

Related image

The best way to describe this controller is bony. I guess because it’s a grey-white color and thin. It is a comfortable controller and the first controller to introduce 2 buttons on each shoulder. The D-Pad was also made into four separate buttons instead of actually being a…well…pad. This had its advantages and disadvantages. This was the first console to introduce button names with shapes rather than numbers or letters, though I never really liked the D-pad style layout of said buttons, though it is still comfortable and easy to play.

#14 Nintendo 64

Image result for n64 controller

This is a weird looking controller, filled with a ton of buttons. At the time of it’s release, it was easily the most comfortable controller ever made. But I never really liked the layout all that much. The C buttons always seemed out of reach with the exception of down-c, and if you held the controller by the center…prong?…the D-pad and L-button were useless. Though the Z button hiding in the back basically replaced L. What was cool about the controller is you could hold it from each edge and use the D-pad instead of the joystick, but I don’t recall ever playing a game that required you to play like that, so the whole controller seemed bigger than it needed to be.

#13 Sega Saturn

Image result for saturn controller

I have only played a Saturn once, like 20 years ago or so, so I don’t recall how it feels to hold it, but it looks comfortable enough. It is basically just an updated version of the Genesis controller, featuring a slimmer look and more buttons.They are laid out slightly more angular this time around, so it looks like you could hit two buttons at once if you needed to. Though it still looks like you would never use the X, Y, Z buttons.

#12 Xbox

Image result for original xbox controller

Look at this thing…it looks like a land mine. I remember hating this controller because it was so big and fat and uncomfortable. The only reason it is on this list this high is because it had plenty of buttons and you used them all quite frequently. Though I don’t recall the weird black and white buttons ever doing anything. The four main buttons were laid out great, for ease of playing. Two analog sticks and a D-pad really complete this controller. Now if it could just slim down…

#11 PlayStation 2

Image result for ps2 controller

This is exactly like the first PlayStation controller, but black and has an analog button that never did anything and two more than welcome analog sticks. It still wasn’t the most comfortable controller, but it got the job done.

#10 PlayStation 3

Image result for ps3 controller

Sony being as creative as ever, this controller is basically the same as the PS2’s, except it has a “home” button that actually does something and the L2 and R2 buttons are more like triggers. I hated that change at first, but I grew to love it, so that I can’t stand playing with a PS2 controller now. Oh yeah, this one is wireless, and is charged by plugging it into the system. Awesome. I think the controller is slightly slimmer and reformed to make it a bit more comfortable as well. Oh and I almost forgot! This has motion controls added that were only really utilized in the very early PS3 games.

#9 Super Nintendo Entertainment System

Related image

This controller took the world by storm with it’s many buttons. In addition to the A and B buttons from the NES, they are joined by X and Y. I always wondered why it wasn’t C and D. But one day I noticed…A, B, X, Y. They are all the same letters as all the fighter ships in the original Star Wars trilogy. A Wing, B Wing, etc…Was Nintendo giving a nod to this mighty franchise? Anyway, we were also given shoulder buttons for the first time, which was a nice addition.

The layout of the A-Y buttons allowed you to comfortably and easily press two at a time, and three if you threw in another finger, or bent your index the right way. Anyone who played the Mega Man X series and constantly held down the charge button (Y) and always used dash to move (A) all the while jumping (B) knows what I’m talking about.

It was a relatively comfortable controller, but it seemed a bit frail. It certainly blew away the Genesis controller in their rivalry.

#8 Xbox 360

Image result for 360 controller

This is the original Xbox controller on a diet. Microsoft trimmed down all the hugely unnecessary fluff and came out with a great controller. All the buttons are close and easy to reach, it fits nicely in your hand, and it was the first wireless controller to come packaged with a console.

#7 Xbox One

Image result for xbox one controller

I have never played or even seen an Xbox One, but this controller just looks like it took everything that made the 360 controller great and improved slightly on it. The analogs look perfect, as does the D-pad. Everything is placed quite wonderfully, not to mention it is a gorgeous controller that looks very comfortable.

#6 Gamecube

Image result for gamecube controller

This is without a doubt the most famous controller in history, for it is still in production two console generations after its own. That’s how strong its popularity is. It is, in my opinion, the most comfortable controller ever made. Your hand just seems to fold around it. The L and R buttons are indented so that your fingers like melt into them. Everything is easy to reach, and it’s very easy to multi-task due to the layout of the buttons. But comfort isn’t everything, so that is why I have this wonderful controller at number 6.

#5  PlayStation 4

Image result for ps4 controller

This is a weird controller. It feels more comfortable than the rest in the PlayStation family, yet at the same time, more uncomfortable. The analog sticks give you more grip, but they feel so unnatural and different. The D-Pad and right shape buttons are easier to press and seem smaller for some reason. The shoulder buttons are different once again, sort of a hybrid between PS2 and PS3’s shoulders. Overall, it’s not my favorite controller at all, but the trackpad innovation sets it apart from most of the other controllers. I haven’t spent too much time on my PS4, but some games make somewhat clever use of it. In any case, it is strangely satisfying to swipe your finger across it, even if it’s only to flick a switch or something in a game. This too has motion controls, that have been used cleverly in games such as Infamous: Second Son.

#4 Dreamcast

Image result for dreamcast controller

The Dreamcast was a very advanced console, and that includes it’s controller. It wasn’t the most comfortable controller, and it didn’t have too many buttons, though there are some shoulders hiding. But this controller was crazy, though honestly I haven’t played a Dreamcast in a very long time and never really fully understood what it did. It had a screen that did nothing in any game I played, but you could plug something into its back and it did all sorts of things that consoles would not start doing for another whole generation. It was a unique and interesting controller, but I couldn’t understand it, and neither could anyone else. That is why it failed.

#3 Nintendo Switch

This thing is crazy. Obviously this isn’t even out yet, so I can’t say much on how comfortable it is, though it doesn’t look all that pleasing to the hand (at least the left picture anyway). Though Nintendo always makes shockingly comfortable controllers so I am not worried. The amazing thing about this controller is you can remove the left and right lighter grey pieces from the picture on the left, and then use each segment as a controller on its own for multiplayer, or slide them onto the screen as pictured on the right to take your game on the go, or even set that nifty little screen on the stand built into the back and use the two controller segments without attaching them to anything. . It’s so clever I could poop.

#2 Wii

 

Image result for wii controller

This was another clever and extremely comfortable controller by Nintendo. Some games you just used the Wii Remote, (right device) for motion controller primary gaming. Other games had you using the remote held on its side, so it was sort of like playing an advanced NES controller. Finally, you could plug the nunchuk, (left device) into the bottom of the remote for more advanced play. The nunchuk adds a few more buttons and is also able to use motion controls. To makes thing even better, again your hand seemed to naturally mold into the controller, making it almost pleasing to hold. It was definitely a unique set up that allowed for truly unique gaming.

#1 Wii U

Image result for wii u controller

And here we have it, the best controller ever made. Despite it’s large size, it is really quite comfortable, and features an abundance of buttons. It has a microphone that has various functions, even some in-game ones. That weird rectangle in the left is some scanner for amiibo, and best of all is the TV button, which basically turns your controller into a remote control for your TV, which is honestly one of the best things that’s ever happened to a controller.

The best thing about this controller is the big screen in the middle. It is a touchpad, which adds some fun to games, and also makes it very easy to use the system’s other various applications. But best of all, the screen meant that there were now two screens for the game to use instead of 1. The possibilities for games just lifted to a whole new level. For the first few games, it was truly awesome some of the things they were using the gamepad for, but popularity for the system never took off, and developers didn’t want to spend extra resources developing for a system that wouldn’t sell their games, so many games just used it to mirror what was on your TV screen. I was devastated. This controller has so much potential, and gamers and developers alike failed to realize that.

The other great thing about the screen is you could play your games off the TV. So when my wife wants to watch something stupid, I can just switch the game to the gamepad and play there. It was truly a great idea.

And with that, Nintendo takes the top spot! But as I did with the Console Wars: Names, I feel the company with the most consoles in the top 10 is the true winner.

The results are in and here are our places…

Atari is in last with 0 consoles in the top 10

Sega is in fourth with 1!

Microsoft and Sony tie for runner up with 2 each.

That leaves Nintendo with a whopping 5 controllers in the top 10. They even hold the top 3! Nintendo is clearly the best, and certainly most unique/creative controller makers!

 

Image result for nintendo mario

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Are Improved Graphics Killing Our Imaginations?

As the title suggests, I’ve found myself wondering the past two console generations if the constant improvement in video games is spoiling us. When 3D graphics first came on the scene, everybody was amazed at what they looked like. Suddenly everything was so realistic looking. I remember playing Super Mario 64 for the first time and just being wowed. Every game I played on Nintendo 64 and Playstation seemed to get more real looking with each one. But now when you look back on these games, they are eye sores. I literally have to strain my eyes to make any sense of the blobs of color that are the graphics in that generation.Image result for ocarina of time n64

This is interesting, because I am one of those people who hardly notice any real difference in graphics, no matter how big the jump. I remember when I got a Gamecube, I did not even notice the extremely vast graphical improvement until I went back and played N64 again. Then I was like, “Dear god, these games look horrible!”

More recently, I have gone back to playing Super Smash Bros. Brawl after playing the fourth one on Wii U ever since it came out. I had always thought that Brawl looked amazing, but now it looks terrible. The lack of HD doesn’t help either. What I once thought were beautifully refined images are now just a bunch of polygons with blurry edges.

I just can’t seem to wrap my head around the fact that what we once thought were magnificent, flawless graphics can turn into poorly rendered blotches that you can barely make out. It seriously is blowing my mind right now.

Image result for fina lfantasy 8The biggest game that comes to mind as I think about this strange dilemma is Final Fantasty VIII. I remember playing this, thinking everything looked amazing and wonderful. The people looked so real as well as the environments you traveled upon. While the game looked amazing for it’s time, it just

Image result for leon kingdom hearts
Squall or “Leon” from Kingdom Hearts…looked great then, looks crappy now.

looks a fright now. Every perfect little detail can barely be made out now, if it all. Later renditions of Squall in future games such as Kingdom Hearts have made him out to look more or less the same so that I didn’t even notice the change. But when I saw him again in FF8, I couldn’t believe my eyes. It is even more apparent in the older Final Fantasy VII, where everything that looked so nice now is just a bunch of pyramid like polygons stuck together.

 

 

 

 

 

Similar things can be said for every Resident Evil game as well.

It seems the further we advance in technology, the further we leave our imaginative capabilities behind. We do not need to use our minds as much to develop a good looking picture in our heads, because it is right there on the screen. At long last though, it seems like graphics are hitting sort of a stand still. The jump from PS3 to PS4 for example, was quite minimal compared to the leaps and bounds graphics took between all the other console generations. Now it seems that we are just being spoiled with HD and 4K and frame rate, focusing more on refinement and stabilization than gigantic leaps in looks. Maybe this will give our imaginations a chance to catch up.

We obviously think everything looks great because at the time, N64 or Playstation were the best things visuals could offer us, we had not been trained in real power and graphics. We didn’t know better. But something feels dangerous about the way everything we thought looked great really is just a pile of crap. It’s almost like a new system is like a beautiful girl, with plenty of makeup to make her look absolutely stunning. You obsess over her beauty for a few years and then you see her without makeup, what she really looks like, and you’re like “How in the world did I ever find her attractive?”Image result for comparison of women with makeup vs without

This applies not only to video games, but movies as well. I remember being blown away by the special effects in movies when they first came out, but if I go back and watch them now, it’s like “Oh my gosh, that looks so fake, how could they ever put this into a movie!?”

I don’t know, perhaps I am thinking about this too much…

 

Image result for evolution of mario

 

New Announcements From E3 2016

Well, another e3 has came and went. Overall I thought this one, like last years was disappointing, though there were a few new games that caught my interest, though definitely a record low for e3. There was also some nice gameplay shown for a few previously announced games, like The Legend of Zelda: Breath of the Wild and Friday the 13th, the Game.

But this post will be focused on all the new games announced this year, so here goes.

death strandingFirst off is Kojima’s first game since leaving Konami, called Death Stranding. There is a lot of buzz about this game on the internet, and frankly I don’t know why. The reveal trailer is highly uninformative of anything and looks stupid. Though they could have revealed more about the game other than the trailer by now, but I have no interest in looking into it.

Crash-Bandicoot-Activision-700x389.jpg.optimalCrash Bandicoot 1-3 are getting remasters.I’m kind of annoyed by this, as I just played through these games via PlayStation Store like 2 weeks ago, after purchasing them about a year ago. This is great for fans of the series who have been wanting to revisit these old classics, but I for one have no interest in looking into this remaster further. Plus, I’m just so sick of every game being remastered these days.

spidermanSpider-Man Ps4 is next, and though only a short gameplay trailer was shown, it looks fantastic. This is one of the few games announced this year that have caught my interest. I love the Amazing Spider-Man games that have come out in the last few years, and this looks like it builds upon that system. I can not wait, especially since it is not tied to a movie counterpart, thus free to do anything it wants within the Spider-Man universe. Really can’t wait for this one.

days goneDays Gone is another game revealed that I thought looked really good. Sony showcased a short demo, and it was just some poor guy relentlessly getting chased by hordes of zombies while doing his best to kill them and/or escape them. Looks like a lot of fun..

resident-evil-7-1-343x389.jpg.optimalAnother one I am interested in is Resident Evil 7, but not by the trailer which was shown, but simply because I am a huge fan of the franchise. The trailer itself depicts the game as being your run of the mill, first person survival horror that developers seem to constantly be pushing out these days. So far it seems like all you have is a flashlight and your wits to sneak around a mansion presumably filled with zombies. It’s a change for the series yet again, so it welcome to me, though it is not the direction I would have liked the series to go in. It will also be available for PS VR, the first game that I found myself actually wanting to use a headset for.

A new Batman Arkham game was announced for PS VR too, nothing exciting looking about it.

Final Fantasy XV will also be available in VR. Why?

Another VR game, Star Wars X-Wing Missions was announced. This could be good…

And to top off the VR sections, the steam VR HTC Vive will be getting Fallout 4 and the recently released Doom, two games that might be interesting .

God-of-War-PS4-2-1280x720A reboot of God Of War was presented with an almost 10 minute gameplay trailer. This takes place within Norse mythology and his son is still alive, though he will probably die at some point, sending Kratos on his quest to kill a bunch of gods, or his son will become the god of war he must destroy. Who knows? The game looks very different from every other game in the franchise, as it probably should, having a completely different setting and story, but it looks worse. The boos fight shown was underwhelming at best, and the combat took a few steps backwards, reminding me more of your typical slow combat like Dark Souls or Elder Scrolls, instead of the fast paced, brutal action that has kept fans of GoW keep coming back for more. Overall, I was disappointed by this game, but I will be getting it only because I love the franchise, just like RE7.

Trials-of-The-Blood-DragonTrials of the Blood Dragon, a combination of Trials Fusion and Blood Dragon was announced. I don’t know anything about either of those games, so I couldn’t tell you much about what this game has to offer. It didn’t catch my interest though. Looked like some dirt bike stunt game.

Grow Up, sequel to Grow Home was announced. If you like the first one, you’ll like this.

Just Dance 2017 for all platforms, no surprises there.

Steep. This game looks kind of dumb. You ski or snowboard or hang glide and the like while doing crazy tricks to show off to your friends. Big social focus point on this game. Not my cup of tea.

State of Decay 2 will be coming out next year. If you liked the first one, then I recommend this. I thought the first one was just okay, so I’m still on the fence about this one.

dead-rising-4-new-details-e3-2016.jpg.optimalDead Rising 4 looks like a hoot. It’s what you would expect from a game in this series. But man, it feels like the third one just came out. How time flies!

Forza Horizon 3 is coming out for all you car lovers.

A card game from the Witcher 3 is getting a separate release. People love their virtual cards these days.

fe-gameIndie game Fe revealed. Little monster runs around and kills other monsters.

FIFA 17 for all you soccer folks. Oddly enough, this has a story mode, which makes it stand out from the other 30 games in the series.

Following that is Madden 17. Do people still buy these games?

Prey, a strange, first person shooter/ psycho-thriller announced. Looks pretty good. This is added to my wish list, the last that I found interesting among all of these new games.

Oh boy, yet another online shooter…Quake Champions. It looks pretty good, but you know…it’s an online shooter.

Skyrim: Special Edition. Woohoo, another barely aged game getting a remaster. Nothing much changes at all from the original.

And that’s all the new games announced.

I’m looking forward to only four of them, a record low since I have been following e3.