Nintendo Needs To Stop Locking Content Behind amiibo

I’m not going to lie, amiibo look awesome and they are great collectibles to have. But the rest of the world seems to think so too, often resulting in new amiibo to sell out immediately, and then they never get restocked.

There are hundreds at this point it seems, and it’s likely you’ve missed out on most of them. This of course also means you’ve missed out on the benefits these amiibo bring.

Initially they just gave you stupid little gifts of sorts that didn’t really mean anything, or it just meant you got something a little earlier/easier. But lately, they’ve been locking content behind the amiibo, and that’s horribly frustrating.

I heard fast travel is locked in the recent Skyward Sword remaster unless you have the amiibo. That’s just BS if I’ve ever heard.

Going back to an older game, I just found out I can unlock a difficulty level in Metroid: Samus Returns that also gives players the Fusion Suit. Good luck finding that amiibo for under $200.

I imagine there is a very long list of content locked behind these blasted amiibos. They are like ultra-rare physical DLC that give you new content and something to put up on a shelf at the same time, which is cool, but only in limited supplies, like the amiibo themselves.

I know there are card packs that you can buy instead of the amiibo that are cheaper, but I have yet to see one of these out in the wild.

Bottom line, stop locking content behind little figurines that only scalpers and people lucky enough to buy one in the first five minutes they go on sale can possess. Or just make some huge amiibo store and actually spend the money to produce all of them so people can readily purchase them at the time of their choosing.