SNES Classic Is A Disappointment/Predictions for N64 Classic

This is just my opinion. Don’t get me wrong. The idea is wonderful. A miniature retro console packed with the best games to be released on it, all in HD and for an affordable price? It is amazing!

But it really is only amazing for people who missed out on these consoles. People who already owned the NES and SNES aren’t really missing out on much. And many of you may think, “and that is exactly who it is marketed towards, people who missed it…” You are right, but I have a feeling it is even more so towards those who have nostalgic feelings towards the consoles, who want to relive their youths. And to that I say  to Nintendo-Stop profiting off our childhoods!! We already gave you enough!!

Nonetheless…If they weren’t so rare, they would be something great that I would probably pick up whenever the price fell.

But everybody knows the NES Classic sold out immediately and if you want one, your likely going to pay 10 times the price.

But anyway, that is not what I want to talk about.

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First off, let me talk about my feelings for the NES Classic. When they first announced it, I was really excited. I had to have one.

And then I realized something within a few seconds. 30 games for the NES! Oh wait, I probably already have most of them, and I really don’t like most games on NES anyways.

Turns out, this was accurate. They put every game worth having on NES on it, but I, and everyone else who has owned an NES or virtual console probably already has them. I owned all the games except 6 or 7 of them already, and some of them I had multiples of through various systems and re-releases and the like. The handful I was missing, I had no interest in ever playing, so I immediately stopped wanting one, and thank God for that, since they are impossible to get a hold of.

But what I am really trying to say here, is that, $60 for 30 quality games is amazing. The limited supply for a limited time approach…why? That’s a dumb move.

But I, like most people, were already wondering if they were going to make an SNES Classic, one of my favorite consoles of all time. I was even more excited when they confirmed it compared to the NES Classic, but again, immediately realized I already have everything on the system worth having…for the most part.

And now we come to the part where I describe why the SNES Classic is so disappointing.

IT IS 20 DOLLARS MORE EXPENSIVE AND HAS 9 GAMES LESS!

Like… what the hell? You can’t tell me that porting all these games onto this little system cost so much more. They are still 25 year old games and not really worth all that. Though, really, again, the price is still pretty fair. But not compared to it’s predecessor. They are not that much more advanced that they need cost so much more.

And price figures aside, why couldn’t they just make it an even 30 games? There are so many worthy titles on that system. What the heck? I bet you they are going to make some bull crap DLC to fill in the 9 missing spots for another $20.

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But anyway, if you don’t know, here are the 21 games.

  1. Contra III: The Alien Wars
  2. Donkey Kong Country
  3. EarthBound
  4. Final Fantasy III
  5. F-Zero
  6. Kirby Super Star
  7. Kirby’s Dream Course
  8. The Legend Of Zelda: A Link To The Pastcastlevania4-spot2.png
  9. Mega Man X
  10. Secret Of Mana
  11. Star Fox
  12. Star Fox 2
  13. Street Fighter II Turbo: Hyper Fighting
  14. Super Castlevania IV
  15. Super Ghouls n’ Ghosts
  16. Super Mario Kart
  17. Super Mario RPG: Legend of the Seven Stars
  18. Super Mario World
  19. Super Metroid
  20. Super Punch-Out
  21. Yoshi’s Island

So there’s the line up, and it is an impressive one without a doubt. But some of these are ridiculous choices over some others, though I can see why they would want to vary up the selection a bit.

And again, I have all but 4, but I already have Street Fighter II in 2 or 3 other forms, used to own Secret of Mana, and Star Fox 2 has never been released. So really, Contra is the only one I missed and have no interest in playing.

So again, this is a wonderful, wonderful idea for any younger people who may have missed out on this glorious age of gaming.

But here’s what the other 9 should be, to really embrace the system. For starters, Super Mario World should be replaced with Super Mario All Stars + Super Mario World.

22. Chrono Triggerchrono triiger

23. Donkey Kong Country 2: Diddy’s Kong Quest

24. Donkey Kong Country 3: Dixie’s Double Trouble

25. Illusion Of Gaia

26. Mega Man X2

27. Mega Man X3mm7

28. Mega Man 7

29. Final Fantasy II

30. Teenage Mutant Ninja Turtles: Turtles In Time

There you go! A nice even 30! Though who knows? Licensing and copyrights and all that could prevent a lot of this, and they probably didn’t want to put entire series like Mega Man and Donkey Kong on it.

But this leads me to my next question. Do these mini consoles spell the end for Virtual Console? I feel like this is directly competing with it. Switch does not have it yet, so does this mean it is no longer? Is is just going to be that subscription they talked about where you can stream games? I hope not, personally.

But anyway, yeah, not happy with the decisions behind the SNES Classic overall. And there is evidence now of an N64 Classic coming next year. Those are much bigger games, so I expect that it will cost $100 for 15 games.

I’ll even predict them for you.

  1. Diddy Kong RacingF-Zero_X_(USA)-1
  2. Donkey Kong 64
  3. F-Zero X
  4. Kirby 64: The Crystal Shards
  5. The Legend of Zelda: Majora’s Mask
  6. The Legend of Zelda: Ocarina of Time
  7. Mario Kart 64
  8. Mario Party 2
  9. Mario Tennis
  10. Paper MarioPokemon_Stadium_(Europe)-3
  11. Pokemon Stadium
  12. Star Fox 64
  13. Super Mario 64
  14. Super Smash Bros
  15. Wave Race 64

If that is accurate, I have all but 4 again, and used to own one of those four…

 

 

 

 

 

 

 

 

Finally, A Great e3!!!

The last 2 or three e3’s have been more or less disappointing. But at long last, this year was different!

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The first conference I saw was Ubisoft, and they had lots of exciting announcements, most notable the Mario/Rabids crossover known as Mario+Rabbids: Kingdom Battle, which looks awesome, and the completely unique game Skull & Bones. Fans of the Assassin’s Creed series will be excited for the new Egypt based game. See it all here.

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Next up was Sony. There conference was great because there was hardly any talking and they just played trailer after trailer, which makes me wish they just made a video like Nintendo to keep the flow going better.

But anyway, they basically showed the same games they showed at last years e3, but with much longer trailers/gameplay. And this was fine with me, for they showcased a lot of great looking games, most notable for me was Days Gone and the PS4 exclusive Spider-Man. I can’t wait to play those two games! Check it all out here.

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But the most amazing part about e3 by far was Nintendo’s “Spotlight” video presentation. Anyone who said the Switch doesn’t have a lot of software has now been proven wrong. They announced a whole slew of new titles for both this year and next, guaranteeing two years of great games. Yoshi, Kirby, Metroid, Mario will all be making appearances, to name a few. You can check out everything in detail here.

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They are the only ones I saw in detail, but Microsoft revealed a few new games and the brand spanking new, powerful consoles Xbox One X. You can watch the conference here.

It was a great showcase, and I am very excited to be a gamer right now.

My Top 10 3DS Games

I enjoy looking at top 10 lists, especially when they involve video games and such. It got me wondering what my top “whatever” are, so here I am, looking into my top 10 favorite Nintendo 3DS games. By my count, I have 61 3DS games, but of those 61, I have only played 45 of them, the rest are on my backlog. So of those 45 games, let’s see what my 10 favorite are.

#10

new super mario bros 2New Super Mario Bros 2

 Nintendo

2012

 

This game took an interesting take on the New Super Mario Bros series, the focus being on collecting tons upon tons of coins, even including a few new power ups and items to help you. On top of that, it is a really great platformer that far surpasses the first New Super Mario Bros game for DS.

#9

mario and luigi dream teamMario & Luigi: Dream Team

Alphadream Corporation/Nintendo

2013

The fourth game in the unique RPG series is just as hilarious, creative and bizarre as the others. Mario has to jump into Luigi’s dreams to rescue some pillow people, and in the real world, the bros have their own mission to complete. The battle system is as fun as ever, with some really cool and creative attacks, especially in the dream world. A great game for the 3DS library.

#8

mario kart 7

Mario Kart 7

Retro Studios/Nintendo

2011

 

The first numbered game in the Mario Kart series is also the first game to incorporate gliding and underwater driving, two nice additions. Tons of new and old tracks, carts, characters and other customization options make this the first handheld Mario Kart game that feels like a home console game.

#7

PaperMarioStickerStar3DSBoxartFinalPaper Mario: Sticker Star

Intelligent Systems/Nintendo

2012

 

The first handheld Paper Mario game takes the series back to it’s roots, sort of, well actually not. It’s back to turn based action in any case. It now has a world map like Super Mario World, no doubt to cater to the quick, on the go play style of handheld games. To attack, you must collect stickers of all shapes and sizes, learning to balance the small, weak ones with the huge, powerful ones, for only so many can fit in your sticker book. You get more pages as the game progresses though. This makes for a lot of fun, and some of the stickers are very creative and entertaining. The only negative thing I can think of is this is one of those games that you never know where the heck you are going, and some of the puzzles are near impossible to figure out.

The 3D visuals for this style of graphics is remarkable as well. Paper Mario is a game that should never be played without 3D. Unfortunately this will likely be the only game to ever be graced with such wonders.

#6

yoshi_new_islandYoshi’s New Island

Arzest/Nintendo

2014

 

Am I living in the 90’s again? This game feels and plays exactly like Yoshi’s Island for SNES. And that…is a wonderful, wonderful thing. There is some new additions to the gameplay, differentiating it, but keeping the core mechanics the same. It is truly a great sequel to a masterpiece. The only thing bad about it is the name.

#5

project x zone.jpgProject X Zone

Banpresto/Namco Bandai Games

2013

 

All your favorite Sega, Capcom, and Namco-Bandai characters coming together to save the world (or worlds)? And with a side of countless scantily clad women and big bouncing boobs? How could you ever go wrong? Combine those exciting elements with  great grid based RPG gameplay and you can’t at all. This game is fantastic in nearly every way. It also provides around 50 hours of gameplay, so prepare to immerse yourself in something amazing!

#4

link-between-worlds

The Legend Of Zelda: A Link Between Worlds

Nintendo

2013

I was surprised how good this game was. It is a sequel to the beloved Link to the Past, and does everything that game did right and added it’s own unique twists as well, such as the ability to traverse the dungeons in any order and turning into some painting figure. The game is a complete masterpiece, just like its predecessor.

#3

ocarina_3d_finalThe Legend Of Zelda: Ocarina Of Time 3D

Grezzo/Nintendo

2011

 

What do you get when you take one of the best games of all time and update it? Well, an updated version of one of the best games of all time, plus it’s now in the palm of your hand! With improved controls via the touchscreen and gyro sensors, along with updated visuals and other changes, Ocarina of Time has never looked or played so well.

#2

kingdom hearts 3dKingdom Hearts 3D: Dream Drop Distance

Square Enix

2012

 

This game plays just like all the other great Kingdom Hearts games, but this time you get to switch between Sora and Riku while they each progress through their own separate campaigns. The game features tons of new worlds, enemies and allies, and a new fighting mechanic known as flow motion. And story wise, this game is one of the best in the series, mainly because it finally answers all the questions that you might have had from all the other games and finalizes everything out and leaves only one unopened door. That door being the long awaited Kingdom Hearts 3. Everything else has been settled and the game ends with setting the scene for the third and most likely final game in this specific story arc.

#1

smash 3dsSuper Smash Bros for 3DS

Bandai Namco Games/Nintendo

2014

 

The fourth entry in the series proves to be the best, thanks to its huge and diverse roster of characters and stages. It is also a wonderful thing to have Smash in your pocket for whenever you wish to play it.

There are a ton of collectibles and trophies. The newest idea, and probably the worst, is the inclusion of somewhat different special moves for every original character, which is nice if that was something you were hoping to mess around with. The trouble is they are so tedious to collect. You will likely get the same ones 10 times over before getting one you don’t have. Aside from that, it’s the Smash Bros gameplay we all know and love. And to me, it’s all about the fighting, so the more characters and stages, the better the games. Who cares about all that single player fuzz? Though there is certainly a ton of it if that’s your thing.

This is the first Smash Bros game to include DLC as well. There are multiple characters and stages available, and countless Mii costumes, so the fun never stops.

There you have it, my favorite games in the 3Ds library, with Smash Bros being my favorite. Thanks for reading!

 

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Nintendo Switch-First Impressions

So this past Friday was a pretty relevant day. In case you haven’t heard, Nintendo’s newest console, the home/portable hybrid called Switch was released. Today, I just want to talk about the system itself. What I like and dislike, etc. And I must say, while it is exciting for any company to come out with a new system, it is a whole lot more exciting when it happens to be a Nintendo console, strictly because they offer something different, new and exciting. It gives gamers a chance to experience something they really haven’t before. It isn’t all about graphics. It’s about the experience, about the gameplay. I seem to be in the minority when I say, I buy video games to play them, not look at them.

Any who, let’s get back to talking about the Nintendo Switch.

To start off, I was amazed how small it is. Even though I knew how small it was from videos and such, I was still completely shocked, for it is much smaller in person than you would expect. The whole console is a screen slightly bigger than the screen of the Wii U Gamepad. I’ve actually seen some of the ridiculously large cell phones come close to the size of it. Once you slip on the Joy Con controllers, that adds like 2 inches (if that) to each side. That is your entire console. By far and away the smallest home console ever made. Placing it in the dock, which connects it to your TV, only fattens it up by another inch or two. So the whole console is roughly 9 inches long with the controllers connected, four inches high, and about 2 inches wide. Those are some nice dimensions.

It is welcome news for someone like me, who has an entertainment stand a bit on the small side. I’ve already got a Ps2, PS3, PS4, SNES, N64, 2 Wii’s, Wii U and a DVD Player hooked up to the TV and I’ve more or less run out of space to put anything else in there. The small size of the Switch couldn’t have come at a better time. I can easily fit it anywhere. It makes me pray that every console in the future should downsize. While the Switch isn’t the most powerful machine out there, it is mighty impressive how small they made it nonetheless. Microsoft and Sony should follow suit, downsizing the technology before throwing out these clunky machines, only to resell them smaller years later. But those slimmed down versions are monstrous compared to Switch.

Now I just talked about how small the console itself is, but what really is shocking is how small the controller is. And I’m talking about when you slide the Joy Cons on the controller dock to play it like a normal controller. It is this tiny little guy! It took a bit to get used to using it, because the buttons are closer together than normal. But after a minute or so, you get comfortable with it. Even playing with one tiny Joy Con becomes comfortable after a short while.

While there are many ways to play the Switch, my personal favorite is having the console docked to play on the TV and just holding each Joy Con in each hand, without the controller dock. It gives you a satisfying feeling of freedom. Imagine it is like the Wii Remote and Nunchuk, but without the wire tethering them together. You are not restricted to one space like you are using any other controller in the world either. You can rest your arms anywhere, have each hand in different positions and still play normally. This is especially welcome, since I have two cats that love to sit all over me when I play games, thus forcing me to move my controller to an awkward position to play around the cats, or having to adjust them so I can still play. Now, thanks to the freedom of the Joy Cons, I can have my arms where ever I want, and the cats can lay however or where ever they want.

And you know what else is small? The game cartridges. The cases are tiny, smaller even than a PSP game, or thinner, but taller than a 3Ds game case. And the actual cartridge is about half the size of a 3DS cartridge!

Now I haven’t had too much time to play around with the Switch, but I will talk about what I’ve noticed once the system is on.

Firstly, just connecting it was a problem because the included HDMI cord is too small. It’s about maybe three feet long, but when you have to weave the thing all over the place, it ended up being a few inches short.

So what’s it like when you turn it on? Right off, I don’t like how they set up the app selection in the main menu of the console. It is now like the PS4 or 3DS where everything is just lined up in one long line. I know in the 3DS you can change this to have multiple apps appear on screen in 4×4 blocks or more. I don’t know if you can do it on PS4 or not, but it’s really annoying to have to scroll through 20 different things to find an app or game you haven’t used in a while. I loved the method the Wii U and Wii used. There was like 16 apps or so on the screen. One button scrolled to the next page, where 16 more things would show up. I have a lot of digital games on my Wii U, and they are all confined to 3 or 4 pages. That’s close to 100 apps you can choose from in no time. With the Switch, it looks like you would have to scroll through each one, one by one until you find what you are looking for. I despise doing it in PS4, and I will here. You may be able to change this though, I haven’t looked into it yet.

Another thing that bothered me is there is no music in the main menu or on the eShop. The eShop itself is rather pitiful. You only have the option of buying 9 games, but hey it’s brand new, so I expect both the menu and especially the eShop to drastically improve once more games and updates come out.

Now speaking of games, how did the Switch do with launch titles? Well, I’ve got to say, it’s terrible. Zelda is the best launch title you could hope for, but other than that, there is nothing particularly a must have. There isn’t really anything at all. 1,2 Switch looks pretty cool, but the other games aren’t really my cup of tea, so whatever. What makes it worse, is Zelda isn’t even actually a true Switch title. It’s just a more advanced version of a Wii U game that was supposed to release almost 2 years ago! What were they doing this whole time? We’ve been hearing about the code name NX for like four years! They couldn’t make some good games for it by launch?

Lack of launch games don’t really bother me though. Games will come and when they do, I’ll get them. I don’t need to have everything right out of the gate, but it’s important to most people, so I thought I’d mention it.

But speaking of launch titles, this whole argument you can find between gamers on the internet with the importance of launch titles really cracks me up. Most anywhere, you will find someone say “I won’t waste $300 on a console with no games. I’ll wait until they come out with more before I buy it.” Or they’ll say things like this… especially pertaining to Wii U, “there aren’t enough games to justify buying the console.”

This argument really makes no sense. I understand what they mean, but it honestly translates to “I can’t waste $300 because it doesn’t come accompanied with 5-10 $60 games I can buy alongside it.” The other example with Wii U translates to “I don’t have money to waste on the console because there isn’t enough money for me to spend on it after I buy it to justify it.”

What sense does that make? If you aren’t going to jump into the console immediately, then yes, it is smarter to wait for a good bundle or price drops in games, but if the argument is you don’t want to waste money, that is just stupid. If you know you are going to buy it eventually and there are games you want, then you might as well get it. But to each his own. I don’t really care what people do, but don’t bash a console for stupid, nonsensical reasons.

Well, I’m getting off topic here. That is everything I have noticed with the short time I’ve used the Switch. It can only get better from here! If you are one of the people who want tons of games, then I would suggest waiting. If you don’t care, then pick one up, you won’t be sorry.

But remember, the more support for a console, especially early on, the more likely more games and support from developers there will be!

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Are Improved Graphics Killing Our Imaginations?

As the title suggests, I’ve found myself wondering the past two console generations if the constant improvement in video games is spoiling us. When 3D graphics first came on the scene, everybody was amazed at what they looked like. Suddenly everything was so realistic looking. I remember playing Super Mario 64 for the first time and just being wowed. Every game I played on Nintendo 64 and Playstation seemed to get more real looking with each one. But now when you look back on these games, they are eye sores. I literally have to strain my eyes to make any sense of the blobs of color that are the graphics in that generation.Image result for ocarina of time n64

This is interesting, because I am one of those people who hardly notice any real difference in graphics, no matter how big the jump. I remember when I got a Gamecube, I did not even notice the extremely vast graphical improvement until I went back and played N64 again. Then I was like, “Dear god, these games look horrible!”

More recently, I have gone back to playing Super Smash Bros. Brawl after playing the fourth one on Wii U ever since it came out. I had always thought that Brawl looked amazing, but now it looks terrible. The lack of HD doesn’t help either. What I once thought were beautifully refined images are now just a bunch of polygons with blurry edges.

I just can’t seem to wrap my head around the fact that what we once thought were magnificent, flawless graphics can turn into poorly rendered blotches that you can barely make out. It seriously is blowing my mind right now.

Image result for fina lfantasy 8The biggest game that comes to mind as I think about this strange dilemma is Final Fantasty VIII. I remember playing this, thinking everything looked amazing and wonderful. The people looked so real as well as the environments you traveled upon. While the game looked amazing for it’s time, it just

Image result for leon kingdom hearts
Squall or “Leon” from Kingdom Hearts…looked great then, looks crappy now.

looks a fright now. Every perfect little detail can barely be made out now, if it all. Later renditions of Squall in future games such as Kingdom Hearts have made him out to look more or less the same so that I didn’t even notice the change. But when I saw him again in FF8, I couldn’t believe my eyes. It is even more apparent in the older Final Fantasy VII, where everything that looked so nice now is just a bunch of pyramid like polygons stuck together.

 

 

 

 

 

Similar things can be said for every Resident Evil game as well.

It seems the further we advance in technology, the further we leave our imaginative capabilities behind. We do not need to use our minds as much to develop a good looking picture in our heads, because it is right there on the screen. At long last though, it seems like graphics are hitting sort of a stand still. The jump from PS3 to PS4 for example, was quite minimal compared to the leaps and bounds graphics took between all the other console generations. Now it seems that we are just being spoiled with HD and 4K and frame rate, focusing more on refinement and stabilization than gigantic leaps in looks. Maybe this will give our imaginations a chance to catch up.

We obviously think everything looks great because at the time, N64 or Playstation were the best things visuals could offer us, we had not been trained in real power and graphics. We didn’t know better. But something feels dangerous about the way everything we thought looked great really is just a pile of crap. It’s almost like a new system is like a beautiful girl, with plenty of makeup to make her look absolutely stunning. You obsess over her beauty for a few years and then you see her without makeup, what she really looks like, and you’re like “How in the world did I ever find her attractive?”Image result for comparison of women with makeup vs without

This applies not only to video games, but movies as well. I remember being blown away by the special effects in movies when they first came out, but if I go back and watch them now, it’s like “Oh my gosh, that looks so fake, how could they ever put this into a movie!?”

I don’t know, perhaps I am thinking about this too much…

 

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My Nintendo Account: First Impressions

Nintendo-840x420

The new My Nintendo account, replacement of the old Club Nintendo rewards program has at last been launched. I’d like to talk about the differences between the new and old, and see if this is an improvement or not.

Right away I must say I am rather disappointed by My Nintendo. The whole thing is a nonsensical mess. You can receive three types of points. The first being platinum points, which can be used for a 15% discount off select games designated by the site.You can get platinum points by completing missions, though the only ones I’ve seen so far are just linking my Nintendo network ID to My Nintendo Account and logging onto Miiverse or visiting the eShop.

Image result for nintendo

Gold points, which for some reason, are better than platinum, thus reversing what Club Nintendo’s points used to be…and well…every single other type of awards in the history of medals and trophies. These are obtained by actually purchasing games. What aggravates me, is only games purchased off the eShop are eligible. That’s right. With Club Nintendo,  physical copies of all first party games, and even some others provided buyers with a code you could enter to get points. Not anymore. It’s all digital only now, and its bull poop.

The amount of points you get varies on the amount of money you spend on eShop. For example, one mission is spend $40.00-$49.99 for 50 points, the next would be $50.00-$59.99 for 60 points.

And what can you do with these points? You get a 30% discount off some bigger games, like Splatoon, or even some free virtual console games. The good news about these rewards is that they don’t require too many points to obtain them, but the issue here is that you likely are going to be buying all the big Nintendo games off eShop just to get all the points anyway. I, for one, already have literally every single game available for free or discount on the site except for two of them, which I would have already if I actually wanted them. So unless you plan on buying a ton a cheap indie games, which I do often enough if they go on a good sale, you will not likely ever get to use these gold points on anything you really would want to. There are no fun physical rewards to be seen either, another thing Club Nintendo did better.

The third and final type of points are the Miitomo points, obtained for doing things on Nintendo’s first ever mobile app (game?) that launched alongside My Nintendo.There are a bunch of missions related to Miitomo for account members to complete, and a few rewards that I am not sure what they do, due to the fact that I do not own Miitomo, though it is a free app, so if I wanted points that badly, I suppose I could always download it. But obviously, the rewards are usable in the game. You can also combine Miitomo points and platinum points to get the platinum rewards as well, so maybe it is worth spending time on the free app…you know… if I didn’t already own all the games that are discounted via spending earned points. And you can also use platinum points on Miitomo rewards too. So they are basically the same.

Each type of point comes with its own bank and keeps track of them separately for you, which is nice.

My Nintendo feels like it is just a tool to help push Miitomo, with enough junk on it to keep people interested, however so slightly. Does it compare to Club Nintendo? Not even close, this new rewards program falls way short. But I guess it is nice that they do this at all, and I must say it is really quite easy to get platinum points, and by the sound of the Miitomo missions, they seem pretty easy to.

To be fair, the site is brand new, so I am hoping more and more missions and rewards become available as time goes on, and then maybe, just maybe, My Nintendo will become a worthy successor of the missed but not forgotten Club Nintendo.

 

SNES REMIX, Where Are You?

This blog is for Nintendo and anyone who owns their products, more specifically a 3DS and/or Wii U. If you own these systems, then chances are you have heard of and probably played the NES Remix titles, (2 for Wii U, 1 for 3DS). All are fabulous games, filled with nostalgia, challenge, fun and excitement. A player can relive his childhood or experience games from a generation they were too young to live through.

When I played through NES Remix, I felt all of these things with the games I was familiar, and even found a game or two I have not played before. After beating most of it I found that the game would be very easy if it weren’t for the god awful controls and handling all games back then seemed to possess. What’s worse, most of the challenges took advantage of the poor handling and forced you to overcome it to beat the challenges within the shortest amount of time possible. To me, this isn’t very fun, all it seemed to do was remind me of why I hated gaming back then and that gamers only suffered through it because it was new and the best thing available at the time. In other words, we didn’t know any better. We didn’t realize we were suffering. But I still remember playing Super Mario Bros at the ripe age of three or four and wishing the controls were better. And the worst part is, those are some of the best controls on the system (for the earlier games anyway). But the game was fun nonetheless, and I wanted more, so I powered on through.

Though after all the nostalgia wears off and the hours of gameplay rack up and you find yourself struggling through some challenges over and over again to get those three stars, you start to realize why you were glad to leave these old games behind when something new came along. That something being the Super Nintendo Entertainment System.

I dreamed more of this game actually being in existence over focusing on what I was playing. The SNES has arguably one of the best libraries of games for any console to date, and showcased some of Nintendo’s finest ideas that helped shape the gaming industry as it is today. One of the things refined the most between each system was the controls. With some exceptions, the controls and handling for all the games were phenomenal, the 16 bit graphics were gorgeous on the system and again, great games.

Imagine games such as Super Mario World, Super MarioKart, Super Metroid, A Link To The Past, all crammed into one game filled with challenges and other new exciting surprises Nintendo would be sure to add. It would truly be a wonder to behold. Holding a copy of these game in my hands would make me truly feel like a kid again.

This game would be amazing enough with just Nintendo games, but what if they expanded to third party games as well. Bam! Super Castlevania, Illusion of Gaia (if only) Chrono Trigger, Final Fantasy 3 (6?)…heck pretty much any game off this system would be a welcome addition.

So come on Nintendo! Fulfill my dreams, as well as thousands, dare I say millions others who I am sure share this dream. I for one would be eternally grateful. Not that I am not already, for giving me wonderful memories from my childhood with the SNES, but now it would be nice to have all those memories reinvented and brought forth with new light and a modern day twist.